Player Matchup

Pele
Pele
EkajGames
Pele
Level 120
God Stats
2W - 0L
1,726 SR
Queue Stats
7W - 3L
1,365 Elo+
Party 2
Chaac
Chaac
Geonno
Chaac
Level 12
God Stats
3W - 1L
1,547 SR
Queue Stats
4W - 2L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
WorldlyCone
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,442 Elo+
Party 2
Team Averages
Level 84
1,591 SR
1,416 Elo+

VS

Team Averages
Level 54
1,500 SR
1,487 Elo+
Artemis
Artemis
Histeryx
Artemis
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 44L
1,496 Elo+
Solo
Janus
Janus
MahoganyUS
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,484 Elo+
Party 1
Athena
Athena
Swaggyboyalec
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
3 / 1 / 3
9,856
657
6,727
9,729
3,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Geonno
Chaac
13
3 / 0 / 3
9,512
634
9,110
12,864
8,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

13
1 / 0 / 6
9,221
615
8,843
6,339
2,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Histeryx
Artemis
12
0 / 2 / 1
8,586
572
8,958
10,756
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
12
1 / 3 / 0
8,741
583
10,133
7,357
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 1
8,245
550
3,531
10,454
7,502
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
3
1
3
4.5
W
Chaac
Geonno
Chaac
3
0
3
4.5
L
Artemis
Histeryx
Artemis
0
2
1
0.25
L
Janus
1
3
0
0.33
L
0
2
1
0.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,680
Damage
22,622
28,932
Taken
28,567
14,235
Mitigated
13,761
9,414
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,727
840
0
3,188
9,729
3,728
842
3,638
5,879
0
58,055
W
Chaac
Geonno
Chaac
9,110
821
0
3,323
12,864
8,100
541
6,474
6,131
0
28,539
L
Artemis
Histeryx
Artemis
8,958
3,650
0
4,522
10,756
3,934
168
2,536
8,220
0
47,352
L
Janus
10,133
417
0
1,255
7,357
2,325
0
1,971
5,386
62,546
0
L
3,531
1,344
0
400
10,454
7,502
0
4,376
6,078
10,733
0
W
8,843
3,264
744
2,159
6,339
2,407
1,166
3,091
3,082
35,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
25,572
173
Minions Killed
195
0
Camps Cleared
0
863,130
Distance Traveled
795,328
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,856
657
100
7
0
303,046
2
W
Chaac
9,512
634
40
3
0
309,301
0
L
Artemis
8,586
572
77
5
0
264,393
6
L
Janus
8,741
583
102
7
0
262,983
5
L
Athena
8,245
550
16
1
0
267,952
3
W
Nu Wa
9,221
615
33
2
0
250,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role