Player Matchup

Achilles
Achilles
Alpharius21
Achilles
Level 28
God Stats
7W - 11L
1,502 SR
Queue Stats
22W - 31L
1,440 Elo+
Solo
Cernunnos
Cernunnos
Jacques107
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,705 Elo+
Party 2
Anubis
Anubis
xX1Fun Fish1Xx
Anubis
Level 4
God Stats
1W - 1L
1,815 SR
Queue Stats
6W - 14L
1,705 Elo+
Party 2
Team Averages
Level 20
1,606 SR
1,617 Elo+

VS

Team Averages
Level 10
1,543 SR
1,544 Elo+
Agni
Agni
BestCuChulainnNA
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,718 Elo+
Party 1
Loki
Loki
EYE-OF-THE-SNIPE
Loki
Level 5
God Stats
7W - 1L
1,628 SR
Queue Stats
26W - 8L
1,536 Elo+
Party 1
Ymir
Ymir
tryggvi4321
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 27L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alpharius21
Achilles
13
2 / 1 / 4
8,918
595
7,931
13,799
14,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Jacques107
Cernunnos
12
2 / 5 / 3
9,493
633
11,180
15,157
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 10 / 3
9,149
610
5,960
12,441
6,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 4
11,231
749
21,750
13,756
5,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 2 / 5
10,633
709
10,295
10,756
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 13
9,990
666
3,935
13,204
11,503
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
16
16
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alpharius21
Achilles
2
1
4
4
W
9
1
4
11
W
6
2
5
4.25
L
Cernunnos
Jacques107
Cernunnos
2
5
3
0.7
W
1
3
13
2.5
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,071
Damage
35,980
41,397
Taken
37,716
28,054
Mitigated
21,139
5,617
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alpharius21
Achilles
7,931
3,108
588
1,081
13,799
14,791
248
8,248
5,551
0
19,741
W
21,750
3,637
0
9,679
13,756
5,896
1,227
2,457
11,299
68,827
0
W
10,295
3,763
0
2,949
10,756
3,740
336
880
9,876
0
57,925
L
Cernunnos
Jacques107
Cernunnos
11,180
5,657
906
2,078
15,157
6,421
468
8,781
6,376
0
33,199
W
3,935
367
681
2,634
13,204
11,503
564
2,804
10,400
20,702
0
L
5,960
611
0
964
12,441
6,842
128
8,664
3,777
24,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,560
Gold Earned
31,854
120
Minions Killed
192
0
Camps Cleared
0
698,181
Distance Traveled
724,037
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,918
595
26
2
0
295,944
5
W
Agni
11,231
749
97
6
0
227,701
0
W
Loki
10,633
709
75
5
0
278,844
0
L
Cernunnos
9,493
633
49
3
0
231,340
0
W
Ymir
9,990
666
20
1
0
217,492
1
L
Anubis
9,149
610
45
3
0
170,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role