Player Matchup

Athena
Athena
Platinum III
 
Athena
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
DutchNV
Cu Chulainn
Diamond IV
Level 155
God Stats
4W - 4L
1,796 SR
Queue Stats
88W - 80L
2,029 MMR
Party 1
Medusa
Medusa
Platinum I
Nappary
Medusa
Platinum I
Level 127
God Stats
1W - 1L
1,778 SR
Queue Stats
33W - 24L
1,970 MMR
Party 3
Ravana
Ravana
Platinum I
outletpower
Ravana
Platinum I
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
517W - 496L
1,957 MMR
Party 1
Aphrodite
Aphrodite
Diamond V
snowsniper90
Aphrodite
Diamond V
Level 160
God Stats
3W - 2L
1,937 SR
Queue Stats
42W - 38L
2,016 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,702 SR
1,894 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,660 SR
1,891 MMR
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond V
GiggityWolf
King Arthur
Diamond V
Level 156
God Stats
91W - 69L
1,741 SR
Queue Stats
310W - 287L
2,010 MMR
Solo
Ah Puch
Ah Puch
Platinum II
KittyIyn
Ah Puch
Platinum II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 86L
1,861 MMR
Party 2
Arachne
Arachne
Platinum III
Trenchez
Arachne
Platinum III
Level 67
God Stats
12W - 4L
1,861 SR
Queue Stats
56W - 36L
2,064 MMR
Party 2
Artemis
Artemis
Diamond V
stuntman915
Artemis
Diamond V
Level 155
God Stats
5W - 3L
1,699 SR
Queue Stats
430W - 409L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 3 / 6
10,676
508
6,476
22,324
19,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
DutchNV
Cu Chulainn
17
2 / 7 / 1
10,966
522
12,343
20,415
16,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Nappary
Medusa
19
6 / 4 / 2
11,896
566
11,362
12,458
5,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
17
2 / 5 / 3
10,374
494
5,950
13,092
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
snowsniper90
Aphrodite
16
1 / 6 / 4
10,680
509
6,940
13,727
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouScyllaTsukuyomi

VS

Bans
SetNu WaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 2 / 14
11,457
546
3,652
19,871
23,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
GiggityWolf
King Arthur
20
7 / 2 / 11
13,265
632
15,616
18,380
19,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
KittyIyn
Ah Puch
17
2 / 4 / 7
11,431
544
8,532
12,102
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Trenchez
Arachne
20
11 / 2 / 9
13,852
660
22,586
18,644
11,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
stuntman915
Artemis
18
4 / 4 / 6
11,922
568
9,107
11,088
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
14
Kills
25
25
Deaths
14
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
3
6
2
W
Geb
 
Geb
1
2
14
4
L
Cu Chulainn
DutchNV
Cu Chulainn
2
7
1
0.36
W
King Arthur
GiggityWolf
King Arthur
7
2
11
6.25
W
Ah Puch
KittyIyn
Ah Puch
2
4
7
1.38
L
Medusa
Nappary
Medusa
6
4
2
1.75
W
Arachne
Trenchez
Arachne
11
2
9
7.75
L
Ravana
2
5
3
0.7
L
Aphrodite
snowsniper90
Aphrodite
1
6
4
0.5
W
Artemis
stuntman915
Artemis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,071
Damage
59,493
82,016
Taken
80,085
52,862
Mitigated
62,967
18,249
Healing
30,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,476
2,030
0
1,504
22,324
19,551
707
3,933
18,245
36,573
0
W
Geb
 
Geb
3,652
425
0
4,784
19,871
23,246
960
6,209
13,388
16,395
0
L
Cu Chulainn
DutchNV
Cu Chulainn
12,343
3,057
0
3,006
20,415
16,269
700
1,195
19,195
5,976
66,148
W
King Arthur
GiggityWolf
King Arthur
15,616
2,071
0
5,244
18,380
19,044
555
1,373
17,007
0
87,183
W
Ah Puch
KittyIyn
Ah Puch
8,532
681
0
5,978
12,102
4,172
1,128
1,942
10,058
74,427
0
L
Medusa
Nappary
Medusa
11,362
6,731
0
3,610
12,458
5,564
3,111
918
11,522
0
93,785
W
Arachne
Trenchez
Arachne
22,586
13,293
0
9,320
18,644
11,745
3,183
5,907
11,992
0
102,974
L
Ravana
5,950
1,915
0
3,165
13,092
5,765
240
3,017
9,951
0
71,780
L
Aphrodite
snowsniper90
Aphrodite
6,940
264
1,927
5,037
13,727
5,713
0
2,588
10,919
72,559
0
W
Artemis
stuntman915
Artemis
9,107
3,607
0
4,968
11,088
4,760
9,310
1,274
9,814
0
87,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,592
Gold Earned
61,927
652
Minions Killed
570
0
Camps Cleared
0
1,924,915
Distance Traveled
2,031,954
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,676
508
53
3
0
445,403
8
W
Geb
11,457
546
13
1
0
418,497
8
L
Cu Chulainn
10,966
522
152
7
0
355,967
1
W
King Arthur
13,265
632
167
8
0
441,853
1
W
Ah Puch
11,431
544
134
6
0
368,037
1
L
Medusa
11,896
566
149
7
0
366,486
5
W
Arachne
13,852
660
133
6
0
453,164
2
L
Ravana
10,374
494
123
6
0
394,967
5
L
Aphrodite
10,680
509
175
8
0
362,092
4
W
Artemis
11,922
568
123
6
0
350,403
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role