Player Matchup

Apollo
Apollo
Blaser32
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,616 Elo+
Party 2
Nike
Nike
Exhaustedkhoury
Nike
Level 28
God Stats
4W - 1L
1,933 SR
Queue Stats
85W - 54L
1,598 Elo+
Solo
Sol
Sol
Malintent
Sol
Level 27
God Stats
2W - 3L
1,828 SR
Queue Stats
63W - 48L
1,622 Elo+
Party 2
Thor
Thor
SEBASGAMER0509
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,508 Elo+
Solo
Bakasura
Bakasura
Varodney
Bakasura
Level 26
God Stats
5W - 6L
1,768 SR
Queue Stats
197W - 184L
1,556 Elo+
Solo
Team Averages
Level 23
1,706 SR
1,580 Elo+

VS

Team Averages
Level 19
1,568 SR
1,697 Elo+
Neith
Neith
BruhWithMyBalls
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,722 Elo+
Party 1
Awilix
Awilix
HugeBadonkers
Awilix
Level 21
God Stats
1W - 0L
1,790 SR
Queue Stats
25W - 11L
1,717 Elo+
Party 1
Horus
Horus
lose4thewin
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,700 Elo+
Party 1
Zeus
Zeus
nicksmiley
Zeus
Level 27
God Stats
1W - 1L
1,552 SR
Queue Stats
17W - 9L
1,756 Elo+
Solo
Odin
Odin
normanb7
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 36L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blaser32
Apollo
12
1 / 4 / 3
7,168
512
3,845
8,117
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 1 / 1
8,143
582
8,843
8,122
6,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 2
7,649
546
4,969
10,435
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 9 / 0
5,446
389
1,990
9,259
1,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Varodney
Bakasura
13
2 / 5 / 3
7,543
539
4,420
10,754
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 6
8,854
632
9,369
7,259
2,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
9 / 2 / 2
8,359
597
7,610
9,337
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 2 / 8
7,548
539
3,497
8,010
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 7
7,669
548
9,476
5,835
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
13
0 / 4 / 3
6,641
474
3,738
10,235
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
24
24
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
Blaser32
Apollo
1
4
3
0.63
W
8
1
6
11
L
4
1
1
4.5
W
9
2
2
5
L
2
5
2
0.6
L
0
9
0
0
L
Bakasura
Varodney
Bakasura
2
5
3
0.7
W
5
2
8
4.5
W
2
1
7
5.5
W
Odin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,067
Damage
33,690
46,687
Taken
40,676
18,271
Mitigated
19,812
7,419
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Blaser32
Apollo
3,845
2,058
0
1,782
8,117
3,269
0
1,155
6,952
0
32,078
W
9,369
3,775
0
2,803
7,259
2,648
1,229
362
6,897
0
55,758
L
8,843
1,700
0
789
8,122
6,115
733
1,789
5,873
4,978
35,915
W
7,610
3,316
0
1,360
9,337
3,405
1,036
1,460
7,727
0
52,041
L
4,969
1,278
0
3,459
10,435
3,219
483
4,186
6,011
40,163
0
L
1,990
629
0
580
9,259
1,995
171
98
9,159
0
16,219
L
Bakasura
Varodney
Bakasura
4,420
3,700
0
809
10,754
3,673
0
1,796
8,841
0
40,149
W
3,497
1,310
726
2,256
8,010
5,733
148
1,992
5,943
0
8,652
W
9,476
1,972
0
2,917
5,835
1,806
369
2,002
3,668
42,452
0
W
Odin
3,738
1,726
0
2,630
10,235
6,220
144
616
8,808
0
34,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,949
Gold Earned
39,071
344
Minions Killed
358
0
Camps Cleared
0
1,279,166
Distance Traveled
1,293,233
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,168
512
64
5
0
259,768
0
W
Neith
8,854
632
116
8
0
239,383
2
L
Nike
8,143
582
84
6
0
260,640
1
W
Awilix
8,359
597
83
6
0
315,236
3
L
Sol
7,649
546
77
6
0
260,718
2
L
Thor
5,446
389
31
2
0
208,327
0
L
Bakasura
7,543
539
88
6
0
289,713
0
W
Horus
7,548
539
14
1
0
264,318
0
W
Zeus
7,669
548
76
5
0
241,436
3
W
Odin
6,641
474
69
5
0
232,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role