Player Matchup

Cthulhu
Cthulhu
BigHonchooo
Cthulhu
Level 32
God Stats
2W - 0L
1,742 SR
Queue Stats
58W - 61L
1,492 Elo+
Party 2
Pele
Pele
LJFootball28000
Pele
Level 32
God Stats
7W - 5L
1,623 SR
Queue Stats
29W - 35L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
LukasDA09
Nu Wa
Level 17
God Stats
7W - 10L
1,526 SR
Queue Stats
31W - 32L
1,559 Elo+
Party 3
Cernunnos
Cernunnos
StoyBean8400
Cernunnos
Level 28
God Stats
22W - 17L
1,590 SR
Queue Stats
38W - 45L
1,491 Elo+
Party 2
The Morrigan
The Morrigan
eklipc_andante
The Morrigan
Level 42
God Stats
13W - 7L
1,675 SR
Queue Stats
158W - 188L
1,442 Elo+
Party 3
Team Averages
Level 30
1,631 SR
1,492 Elo+

VS

Team Averages
Level 6
1,600 SR
1,709 Elo+
Bellona
Bellona
Blacksohard-_-
Bellona
Level 4
God Stats
0W - 1L
1,777 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 1
Olorun
Olorun
HaleyKenobi
Olorun
Level 3
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 3L
1,747 Elo+
Party 1
Chernobog
Chernobog
PaPaKuden
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,585 Elo+
Solo
Thor
Thor
its_panda_bruh
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 1
Ganesha
Ganesha
mere-yolk1
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigHonchooo
Cthulhu
12
5 / 5 / 3
8,462
529
6,623
14,090
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 3 / 2
8,391
524
7,218
10,969
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
LukasDA09
Nu Wa
14
3 / 4 / 4
8,681
543
8,617
8,044
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
StoyBean8400
Cernunnos
13
3 / 4 / 2
8,505
532
4,629
11,201
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
eklipc_andante
The Morrigan
15
6 / 1 / 5
9,466
592
9,820
6,633
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,346
522
4,391
13,681
11,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
11
2 / 7 / 0
6,826
427
3,539
10,028
3,802
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
PaPaKuden
Chernobog
14
8 / 4 / 2
8,882
555
12,218
12,134
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 4 / 6
8,243
515
7,241
10,921
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
mere-yolk1
Ganesha
13
1 / 4 / 6
8,107
507
7,594
15,286
12,704
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
21
Kills
17
17
Deaths
22
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigHonchooo
Cthulhu
5
5
3
1.3
L
3
3
3
1.5
L
Olorun
2
7
0
0.29
W
4
3
2
1.67
W
Nu Wa
LukasDA09
Nu Wa
3
4
4
1.25
L
Chernobog
PaPaKuden
Chernobog
8
4
2
2.25
W
Cernunnos
StoyBean8400
Cernunnos
3
4
2
1
W
The Morrigan
eklipc_andante
The Morrigan
6
1
5
8.5
L
3
4
6
1.5
L
Ganesha
mere-yolk1
Ganesha
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,907
Damage
34,983
50,937
Taken
62,050
20,286
Mitigated
35,876
11,788
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigHonchooo
Cthulhu
6,623
936
0
1,737
14,090
8,669
35
3,557
10,513
22,313
0
L
4,391
500
0
4,428
13,681
11,054
712
4,421
8,612
0
43,809
L
Olorun
3,539
2,344
0
1,742
10,028
3,802
0
5,969
3,649
15,944
0
W
7,218
2,271
0
3,728
10,969
3,577
0
2,069
8,850
0
54,406
W
Nu Wa
LukasDA09
Nu Wa
8,617
1,656
0
1,776
8,044
2,458
744
253
7,391
40,035
0
L
Chernobog
PaPaKuden
Chernobog
12,218
8,407
0
3,364
12,134
4,383
661
3,568
8,472
0
47,190
W
Cernunnos
StoyBean8400
Cernunnos
4,629
2,457
0
2,426
11,201
3,191
1,674
1,699
9,477
0
39,967
W
The Morrigan
eklipc_andante
The Morrigan
9,820
1,875
0
2,121
6,633
2,391
830
3,555
3,078
57,257
209
L
7,241
893
0
3,104
10,921
3,933
0
3,678
6,875
0
39,628
L
Ganesha
mere-yolk1
Ganesha
7,594
1,507
0
1,607
15,286
12,704
265
5,497
9,591
38,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,505
Gold Earned
40,404
388
Minions Killed
315
0
Camps Cleared
0
1,485,288
Distance Traveled
1,340,512
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,462
529
26
2
0
340,487
3
L
Bellona
8,346
522
83
5
0
255,818
0
L
Olorun
6,826
427
49
3
0
196,517
0
W
Pele
8,391
524
104
7
0
335,974
0
W
Nu Wa
8,681
543
75
5
0
237,125
0
L
Chernobog
8,882
555
90
6
0
297,239
0
W
Cernunnos
8,505
532
76
5
0
274,710
0
W
The Morrigan
9,466
592
107
7
0
296,992
3
L
Thor
8,243
515
72
5
0
287,112
4
L
Ganesha
8,107
507
21
1
0
303,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role