Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Sayan050
Ymir
Level 109
God Stats
5W - 7L
1,831 SR
Queue Stats
104W - 97L
1,491 Elo+
Party 2
Cupid
Cupid
VeCtRaEsPiRiT
Cupid
Level 67
God Stats
1W - 2L
1,833 SR
Queue Stats
451W - 367L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
jemzboi
Nu Wa
Level 126
God Stats
1W - 3L
1,434 SR
Queue Stats
11W - 17L
1,519 Elo+
Solo
Arachne
Arachne
sevilla_12_
Arachne
Level 126
God Stats
1W - 5L
1,196 SR
Queue Stats
87W - 67L
1,568 Elo+
Party 2
Team Averages
Level 103
1,559 SR
1,521 Elo+

VS

Team Averages
Level 93
1,634 SR
1,476 Elo+
Chronos
Chronos
Mrbig_banana
Chronos
Level 88
God Stats
13W - 6L
1,606 SR
Queue Stats
208W - 205L
1,477 Elo+
Party 1
Sol
Sol
Piinapopoll
Sol
Level 115
God Stats
9W - 6L
1,680 SR
Queue Stats
240W - 219L
1,482 Elo+
Party 1
Loki
Loki
Tu_Padre_O_0777
Loki
Level 89
God Stats
5W - 2L
1,728 SR
Queue Stats
164W - 162L
1,473 Elo+
Solo
Bacchus
Bacchus
demigod113
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,440 Elo+
Party 1
King Arthur
King Arthur
hunglikeadonk224
King Arthur
Level 88
God Stats
48W - 28L
1,656 SR
Queue Stats
120W - 97L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 4 / 1
8,387
466
7,759
14,486
9,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
11
2 / 3 / 5
7,960
442
4,972
16,086
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 4
7,561
420
4,972
13,669
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
jemzboi
Nu Wa
14
1 / 2 / 1
8,621
479
9,817
6,569
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
sevilla_12_
Arachne
15
3 / 4 / 1
8,887
494
5,865
12,184
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Mrbig_banana
Chronos
15
1 / 1 / 5
9,598
533
6,292
8,902
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 4
8,663
481
8,820
14,362
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
9 / 2 / 5
10,318
573
9,889
10,058
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
demigod113
Bacchus
12
1 / 1 / 8
8,588
477
5,561
12,060
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
hunglikeadonk224
King Arthur
17
7 / 1 / 3
10,776
599
14,025
12,758
9,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
19
19
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
1
0.13
W
Chronos
Mrbig_banana
Chronos
1
1
5
3.5
W
1
3
4
1
L
Ymir
2
3
5
1.5
W
9
2
5
5.75
L
1
6
4
0.5
W
Bacchus
demigod113
Bacchus
1
1
8
5
W
King Arthur
hunglikeadonk224
King Arthur
7
1
3
8.5
L
Nu Wa
jemzboi
Nu Wa
1
2
1
0.75
L
Arachne
sevilla_12_
Arachne
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,385
Damage
44,587
62,994
Taken
58,140
38,451
Mitigated
28,493
15,319
Healing
22,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,759
2,210
0
4,666
14,486
9,483
816
0
14,288
0
51,857
W
Chronos
Mrbig_banana
Chronos
6,292
933
0
3,707
8,902
2,950
918
3,856
5,046
66,505
0
W
8,820
2,715
0
8,241
14,362
3,381
2,678
3,432
10,930
66,788
0
L
Ymir
4,972
1,092
0
3,036
16,086
14,862
0
7,807
8,279
20,400
0
W
9,889
3,585
0
2,915
10,058
3,680
0
3,570
6,488
0
59,031
L
4,972
2,817
507
4,296
13,669
4,831
0
6,317
7,352
0
36,995
W
Bacchus
demigod113
Bacchus
5,561
636
0
3,927
12,060
9,074
28
2,688
9,372
18,737
0
W
King Arthur
hunglikeadonk224
King Arthur
14,025
2,154
0
3,325
12,758
9,408
343
1,243
11,515
0
64,714
L
Nu Wa
jemzboi
Nu Wa
9,817
2,204
0
522
6,569
2,310
26
2,492
4,013
62,574
0
L
Arachne
sevilla_12_
Arachne
5,865
4,173
0
2,292
12,184
6,965
0
4,057
8,127
0
60,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
47,943
414
Minions Killed
496
0
Camps Cleared
0
1,656,968
Distance Traveled
1,689,127
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,387
466
97
5
0
319,718
5
W
Chronos
9,598
533
144
8
0
323,015
0
W
Sol
8,663
481
103
6
0
304,725
4
L
Ymir
7,960
442
24
1
0
334,022
2
W
Loki
10,318
573
95
5
0
380,085
1
L
Cupid
7,561
420
70
4
0
310,811
3
W
Bacchus
8,588
477
18
1
0
342,844
1
W
King Arthur
10,776
599
136
8
0
338,458
3
L
Nu Wa
8,621
479
120
7
0
316,815
3
L
Arachne
8,887
494
103
6
0
375,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role