Player Matchup

Chernobog
Chernobog
ElizabthGodss
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,128 Elo+
Party 1
Ullr
Ullr
Kaleidos75
Ullr
Level 29
God Stats
7W - 8L
1,389 SR
Queue Stats
258W - 189L
1,593 Elo+
Solo
Cerberus
Cerberus
LancerM
Cerberus
Level 26
God Stats
3W - 1L
1,784 SR
Queue Stats
98W - 77L
1,572 Elo+
Solo
Aphrodite
Aphrodite
ShaKyooZeOPLord
Aphrodite
Level 26
God Stats
1W - 1L
1,721 SR
Queue Stats
15W - 19L
1,523 Elo+
Solo
Loki
Loki
eliran525
Loki
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 133L
1,483 Elo+
Party 1
Team Averages
Level 21
1,579 SR
1,460 Elo+

VS

Team Averages
Level 37
1,547 SR
1,618 Elo+
Artemis
Artemis
Chobo03
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Florian Zeuch
Neith
Level 10
God Stats
4W - 3L
1,401 SR
Queue Stats
4W - 7L
1,594 Elo+
Party 2
Ra
Ra
Sashlex
Ra
Level 21
God Stats
3W - 3L
1,524 SR
Queue Stats
98W - 69L
1,642 Elo+
Solo
Thanatos
Thanatos
SgtShades
Thanatos
Level 126
God Stats
0W - 2L
1,808 SR
Queue Stats
39W - 31L
1,853 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iNeedPampers
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ElizabthGodss
Chernobog
16
3 / 5 / 10
10,375
472
12,616
22,881
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 3 / 4
12,422
565
13,261
17,174
7,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
LancerM
Cerberus
20
6 / 4 / 10
13,029
592
16,082
23,299
12,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Aphrodite
ShaKyooZeOPLord
Aphrodite
16
2 / 4 / 11
11,315
514
9,981
14,292
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
18
9 / 5 / 5
12,245
557
10,287
17,326
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chobo03
Artemis
14
1 / 9 / 6
8,755
398
8,336
13,187
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 3 / 2
10,039
456
4,075
10,874
4,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 5 / 3
12,411
564
20,889
20,174
8,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
SgtShades
Thanatos
15
7 / 5 / 4
10,045
457
15,885
18,214
6,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
iNeedPampers
Cu Chulainn
19
4 / 4 / 2
11,762
535
15,925
19,806
16,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
26
Kills
21
21
Deaths
26
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chobo03
Artemis
1
9
6
0.44
W
Chernobog
ElizabthGodss
Chernobog
3
5
10
1.6
L
2
3
2
1
W
6
3
4
2.67
W
Cerberus
LancerM
Cerberus
6
4
10
2.75
L
7
5
3
1.7
L
Thanatos
SgtShades
Thanatos
7
5
4
1.8
W
Aphrodite
ShaKyooZeOPLord
Aphrodite
2
4
11
1.88
W
Loki
9
5
5
2.3
L
Cu Chulainn
iNeedPampers
Cu Chulainn
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,227
Damage
65,110
94,972
Taken
82,255
41,907
Mitigated
40,621
41,093
Healing
27,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chobo03
Artemis
8,336
3,141
0
1,864
13,187
4,631
263
3,410
9,729
0
25,795
W
Chernobog
ElizabthGodss
Chernobog
12,616
9,151
0
8,898
22,881
7,854
551
4,968
17,665
0
75,671
L
4,075
972
0
1,040
10,874
4,825
2,475
2,828
8,028
0
47,493
W
13,261
7,383
0
3,440
17,174
7,199
2,890
3,128
13,900
0
95,772
W
Cerberus
LancerM
Cerberus
16,082
411
0
11,057
23,299
12,507
151
8,799
14,006
96,675
0
L
20,889
2,929
437
8,993
20,174
8,001
0
9,692
10,045
99,075
0
L
Thanatos
SgtShades
Thanatos
15,885
3,923
0
11,465
18,214
6,559
0
5,210
12,858
0
51,852
W
Aphrodite
ShaKyooZeOPLord
Aphrodite
9,981
1,841
4,698
7,989
14,292
7,292
482
2,925
11,225
35,441
0
W
Loki
10,287
3,715
0
5,011
17,326
7,055
0
2,046
15,204
0
73,304
L
Cu Chulainn
iNeedPampers
Cu Chulainn
15,925
1,559
0
3,992
19,806
16,605
0
4,110
15,532
10,176
82,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,386
Gold Earned
53,012
633
Minions Killed
545
0
Camps Cleared
0
2,101,169
Distance Traveled
1,822,714
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,755
398
44
2
0
308,754
3
W
Chernobog
10,375
472
122
6
0
375,699
3
L
Neith
10,039
456
92
4
0
363,412
0
W
Ullr
12,422
565
161
7
0
411,256
2
W
Cerberus
13,029
592
189
9
0
428,916
6
L
Ra
12,411
564
178
8
0
367,331
1
L
Thanatos
10,045
457
71
3
0
367,098
0
W
Aphrodite
11,315
514
54
2
0
423,515
1
W
Loki
12,245
557
107
5
0
461,783
1
L
Cu Chulainn
11,762
535
160
7
0
416,119
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role