Player Matchup

Nemesis
Nemesis
ITSJZO
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,432 Elo+
Solo
Neith
Neith
JFM25
Neith
Level 15
God Stats
3W - 2L
1,641 SR
Queue Stats
20W - 26L
1,423 Elo+
Solo
Mercury
Mercury
JhoelASG
Mercury
Level 23
God Stats
7W - 2L
1,617 SR
Queue Stats
26W - 26L
1,528 Elo+
Solo
King Arthur
King Arthur
YodaDire
King Arthur
Level 29
God Stats
12W - 17L
1,450 SR
Queue Stats
51W - 64L
1,434 Elo+
Solo
Anubis
Anubis
broclee123
Anubis
Level 26
God Stats
2W - 6L
1,156 SR
Queue Stats
319W - 336L
1,391 Elo+
Solo
Team Averages
Level 24
1,473 SR
1,441 Elo+

VS

Team Averages
Level 23
1,500 SR
1,465 Elo+
Medusa
Medusa
CptBenson
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
GaeBolgLancer
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,415 Elo+
Party 1
Anubis
Anubis
JakeDodd14
Anubis
Level 26
God Stats
7W - 6L
1,539 SR
Queue Stats
93W - 63L
1,623 Elo+
Party 1
Bellona
Bellona
RagnarDaniel
Bellona
Level 13
God Stats
1W - 2L
1,271 SR
Queue Stats
28W - 45L
1,297 Elo+
Solo
Mercury
Mercury
Ryguy432
Mercury
Level 22
God Stats
46W - 29L
1,690 SR
Queue Stats
117W - 108L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ITSJZO
Nemesis
14
3 / 5 / 1
8,840
421
6,470
11,959
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
JFM25
Neith
13
0 / 3 / 3
8,020
382
5,903
9,060
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
JhoelASG
Mercury
17
3 / 9 / 2
10,222
487
11,153
18,214
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
YodaDire
King Arthur
14
0 / 10 / 3
8,572
408
9,243
20,547
18,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
broclee123
Anubis
18
6 / 7 / 1
10,813
515
11,492
18,507
8,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CptBenson
Medusa
19
10 / 3 / 6
12,837
611
17,077
11,376
5,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 2 / 10
9,692
462
5,235
11,497
10,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
JakeDodd14
Anubis
20
10 / 2 / 7
13,473
642
16,277
15,312
8,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
RagnarDaniel
Bellona
15
3 / 3 / 10
9,959
474
5,986
13,834
11,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Ryguy432
Mercury
19
9 / 5 / 10
12,686
604
13,750
16,421
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
12
Kills
32
34
Deaths
15
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
CptBenson
Medusa
10
3
6
4.33
W
0
2
10
2.5
L
Nemesis
ITSJZO
Nemesis
3
5
1
0.7
L
Neith
JFM25
Neith
0
3
3
0.5
W
Anubis
JakeDodd14
Anubis
10
2
7
6.75
L
Mercury
JhoelASG
Mercury
3
9
2
0.44
W
Bellona
RagnarDaniel
Bellona
3
3
10
2.67
W
Mercury
Ryguy432
Mercury
9
5
10
2.8
L
King Arthur
YodaDire
King Arthur
0
10
3
0.15
L
Anubis
broclee123
Anubis
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,261
Damage
58,325
78,287
Taken
68,440
44,047
Mitigated
43,676
13,716
Healing
25,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CptBenson
Medusa
17,077
10,287
1,152
3,050
11,376
5,738
5,736
519
10,857
0
68,296
W
5,235
646
733
3,420
11,497
10,126
0
1,888
9,609
19,584
0
L
Nemesis
ITSJZO
Nemesis
6,470
3,032
0
1,527
11,959
7,132
1,240
2,243
9,518
0
36,697
L
Neith
JFM25
Neith
5,903
3,129
270
3,463
9,060
2,979
1,214
2,594
6,341
0
37,986
W
Anubis
JakeDodd14
Anubis
16,277
459
0
11,048
15,312
8,631
3,251
6,680
8,466
90,506
0
L
Mercury
JhoelASG
Mercury
11,153
4,704
0
825
18,214
6,098
0
4,990
13,224
0
74,000
W
Bellona
RagnarDaniel
Bellona
5,986
1,317
0
981
13,834
11,633
408
329
13,505
0
40,339
W
Mercury
Ryguy432
Mercury
13,750
6,475
0
4,797
16,421
7,548
2,113
2,076
14,345
0
87,382
L
King Arthur
YodaDire
King Arthur
9,243
1,044
0
474
20,547
18,991
0
1,796
18,677
0
42,470
L
Anubis
broclee123
Anubis
11,492
120
0
7,157
18,507
8,847
621
9,889
8,568
55,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,467
Gold Earned
58,647
414
Minions Killed
493
0
Camps Cleared
0
1,629,596
Distance Traveled
1,865,675
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,837
611
110
5
0
361,104
3
W
Yemoja
9,692
462
19
1
0
334,941
0
L
Nemesis
8,840
421
67
3
0
358,535
4
L
Neith
8,020
382
62
3
0
282,426
2
W
Anubis
13,473
642
166
8
0
329,660
1
L
Mercury
10,222
487
131
6
0
370,004
0
W
Bellona
9,959
474
71
3
0
383,134
1
W
Mercury
12,686
604
127
6
0
456,836
0
L
King Arthur
8,572
408
75
4
0
345,560
3
L
Anubis
10,813
515
79
4
0
273,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role