Player Matchup

Scylla
Scylla
Bronze III
Caius XZX
Scylla
Bronze III
Level 155
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Khepri
Khepri
Silver I
DaBomb_6131
Khepri
Silver I
Level 119
God Stats
5W - 5L
1,500 SR
Queue Stats
191W - 178L
1,466 MMR
Party 1
Loki
Loki
Gold V
Exstoplay5
Loki
Gold V
Level 135
God Stats
1W - 1L
1,540 SR
Queue Stats
138W - 124L
1,498 MMR
Solo
Vamana
Vamana
Gold II
KingdomHeartsX3
Vamana
Gold II
Level 129
God Stats
12W - 15L
1,470 SR
Queue Stats
483W - 465L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
YT-LG_Fuzionz
Hou Yi
Gold IV
Level 85
God Stats
5W - 12L
1,797 SR
Queue Stats
159W - 154L
1,507 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,520 SR
1,494 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,418 SR
1,514 MMR
Janus
Janus
Bronze III
DFCW_GRIMMJOW_
Janus
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
Eristhefiend
Skadi
Bronze III
Level 130
God Stats
7W - 3L
1,500 SR
Queue Stats
9W - 6L
1,505 MMR
Party 3
Set
Set
Gold I
ShirouHikari
Set
Gold I
Level 124
God Stats
2W - 2L
1,399 SR
Queue Stats
107W - 86L
1,601 MMR
Solo
Sylvanus
Sylvanus
Bronze III
TheLegitBearJew
Sylvanus
Bronze III
Level 139
God Stats
6W - 0L
1,505 SR
Queue Stats
89W - 88L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
elgoblino69420
Sun Wukong
Bronze III
Level 149
God Stats
2W - 0L
1,184 SR
Queue Stats
11W - 9L
1,464 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Caius XZX
Scylla
15
1 / 6 / 1
9,270
403
7,401
12,874
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
14
1 / 5 / 2
9,227
401
4,383
16,904
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 7 / 0
9,839
428
6,505
19,729
6,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 8 / 0
9,936
432
8,005
18,672
14,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 2 / 1
10,170
442
7,704
15,432
5,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
NemesisCthulhuDanzaburouPeleCu Chulainn

VS

Bans
HeraKumbhakarnaNu WaFenrirPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 8
14,249
620
20,118
11,847
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 3 / 6
13,186
573
8,628
11,962
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 1 / 10
13,152
572
13,103
18,116
10,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
16
2 / 0 / 15
12,296
535
7,955
19,277
28,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
elgoblino69420
Sun Wukong
20
8 / 0 / 10
14,357
624
13,972
15,231
21,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
77
6
Kills
28
28
Deaths
6
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Scylla
Caius XZX
Scylla
1
6
1
0.25
W
12
2
8
8
L
Khepri
1
5
2
0.4
W
3
3
6
2
L
4
7
0
0.57
L
0
8
0
0
W
3
1
10
8
W
Sylvanus
2
0
15
9.5
L
0
2
1
0.25
W
Sun Wukong
elgoblino69420
Sun Wukong
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,998
Damage
63,776
83,611
Taken
76,433
44,605
Mitigated
69,873
15,565
Healing
35,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Caius XZX
Scylla
7,401
452
0
3,691
12,874
4,071
0
5,588
6,989
65,575
0
W
20,118
1,589
0
3,353
11,847
4,866
2,111
4,121
7,726
90,818
0
L
Khepri
4,383
542
0
1,004
16,904
13,199
0
6,819
9,828
35,646
0
W
8,628
3,809
0
4,610
11,962
4,308
8,327
3,858
8,104
0
87,525
L
6,505
1,155
0
3,425
19,729
6,859
0
4,821
14,689
0
66,754
L
8,005
4,664
0
3,654
18,672
14,528
0
6,616
11,934
263
71,322
W
13,103
4,586
0
6,070
18,116
10,564
2,744
3,892
14,224
0
113,601
W
Sylvanus
7,955
1,645
5,901
10,225
19,277
28,697
1,380
5,427
13,850
41,038
0
L
7,704
3,942
0
3,791
15,432
5,948
456
3,260
12,098
0
67,116
W
Sun Wukong
elgoblino69420
Sun Wukong
13,972
2,957
0
5,652
15,231
21,438
2,907
1,808
13,423
0
90,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,442
Gold Earned
67,240
553
Minions Killed
627
0
Camps Cleared
0
2,009,443
Distance Traveled
2,180,986
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,270
403
106
5
0
399,874
3
W
Janus
14,249
620
131
6
0
483,480
1
L
Khepri
9,227
401
58
3
0
461,994
0
W
Skadi
13,186
573
131
6
0
396,440
3
L
Loki
9,839
428
114
5
0
477,118
2
L
Vamana
9,936
432
146
6
0
287,403
0
W
Set
13,152
572
163
7
0
449,453
11
W
Sylvanus
12,296
535
53
2
0
402,744
6
L
Hou Yi
10,170
442
129
6
0
383,054
2
W
Sun Wukong
14,357
624
149
6
0
448,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role