Player Matchup

Jing Wei
Jing Wei
Hìnata
Jing Wei
Level 25
God Stats
16W - 4L
1,852 SR
Queue Stats
130W - 79L
1,671 Elo+
Party 1
Zhong Kui
Zhong Kui
Lz_SecretzXIV
Zhong Kui
Level 154
God Stats
4W - 3L
1,534 SR
Queue Stats
417W - 389L
1,571 Elo+
Party 1
Agni
Agni
Smeerz
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,907 Elo+
Party 1
Hercules
Hercules
Spurzzz
Hercules
Level 155
God Stats
5W - 4L
1,783 SR
Queue Stats
272W - 257L
1,669 Elo+
Party 1
Cabrakan
Cabrakan
tbagyograndma
Cabrakan
Level 116
God Stats
2W - 2L
1,560 SR
Queue Stats
236W - 215L
1,617 Elo+
Party 1
Team Averages
Level 91
1,646 SR
1,687 Elo+

VS

Team Averages
Level 103
1,523 SR
1,568 Elo+
Bellona
Bellona
Alekakoa
Bellona
Level 157
God Stats
32W - 23L
1,607 SR
Queue Stats
508W - 467L
1,580 Elo+
Party 2
Awilix
Awilix
BigRussel8
Awilix
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,525 Elo+
Party 3
He Bo
He Bo
Hollow Wisp
He Bo
Level 134
God Stats
0W - 1L
1,279 SR
Queue Stats
31W - 32L
1,581 Elo+
Party 3
Khepri
Khepri
SterlingShad
Khepri
Level 147
God Stats
48W - 46L
1,541 SR
Queue Stats
89W - 80L
1,579 Elo+
Party 2
Cernunnos
Cernunnos
nohmbre
Cernunnos
Level 31
God Stats
12W - 9L
1,688 SR
Queue Stats
122W - 87L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hìnata
Jing Wei
17
2 / 1 / 8
11,030
552
9,260
13,169
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Lz_SecretzXIV
Zhong Kui
16
6 / 1 / 7
10,459
523
15,357
14,163
10,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
Smeerz
Agni
16
2 / 5 / 7
9,876
494
6,402
9,759
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Spurzzz
Hercules
18
6 / 1 / 8
11,480
574
14,111
15,859
15,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
tbagyograndma
Cabrakan
14
4 / 2 / 9
9,778
489
3,036
13,279
12,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alekakoa
Bellona
15
1 / 4 / 2
9,127
456
8,688
21,044
16,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Awilix
BigRussel8
Awilix
14
2 / 8 / 1
8,783
439
4,801
15,209
8,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 3 / 3
10,512
526
13,484
10,004
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
14
0 / 4 / 5
8,846
442
6,739
11,666
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
nohmbre
Cernunnos
16
3 / 1 / 1
9,633
482
7,515
8,730
3,774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
20
Kills
10
10
Deaths
20
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alekakoa
Bellona
1
4
2
0.5
L
Awilix
BigRussel8
Awilix
2
8
1
0.31
L
4
3
3
1.83
W
Jing Wei
Hìnata
Jing Wei
2
1
8
6
W
Zhong Kui
Lz_SecretzXIV
Zhong Kui
6
1
7
9.5
W
Agni
Smeerz
Agni
2
5
7
1.1
W
Hercules
Spurzzz
Hercules
6
1
8
10
L
Khepri
0
4
5
0.63
L
Cernunnos
nohmbre
Cernunnos
3
1
1
3.5
W
Cabrakan
tbagyograndma
Cabrakan
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,166
Damage
41,227
66,229
Taken
66,653
47,879
Mitigated
39,339
25,307
Healing
18,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alekakoa
Bellona
8,688
3,042
0
8,135
21,044
16,621
0
5,884
15,160
0
56,478
L
Awilix
BigRussel8
Awilix
4,801
2,330
0
952
15,209
8,878
0
5,120
10,089
0
58,714
L
13,484
466
0
1,915
10,004
4,217
0
6,087
3,917
73,027
0
W
Jing Wei
Hìnata
Jing Wei
9,260
7,220
0
6,907
13,169
5,207
3,013
4,852
8,271
0
83,174
W
Zhong Kui
Lz_SecretzXIV
Zhong Kui
15,357
1,877
0
7,784
14,163
10,290
2,492
4,118
9,911
64,062
0
W
Agni
Smeerz
Agni
6,402
785
0
69
9,759
3,620
1,064
4,523
4,978
60,059
0
W
Hercules
Spurzzz
Hercules
14,111
4,890
0
6,274
15,859
15,821
929
2,323
13,458
0
70,351
L
Khepri
6,739
219
0
3,477
11,666
5,849
244
5,771
5,895
39,831
0
L
Cernunnos
nohmbre
Cernunnos
7,515
3,699
0
3,992
8,730
3,774
1,591
1,933
6,797
0
64,688
W
Cabrakan
tbagyograndma
Cabrakan
3,036
541
0
4,273
13,279
12,941
569
3,766
9,388
18,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,623
Gold Earned
46,901
535
Minions Killed
552
0
Camps Cleared
0
1,926,604
Distance Traveled
1,841,800
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,127
456
116
6
0
368,011
1
L
Awilix
8,783
439
101
5
0
345,850
0
L
He Bo
10,512
526
145
7
0
372,258
3
W
Jing Wei
11,030
552
162
8
0
352,917
2
W
Zhong Kui
10,459
523
100
5
0
415,825
6
W
Agni
9,876
494
111
6
0
401,325
0
W
Hercules
11,480
574
142
7
0
380,117
3
L
Khepri
8,846
442
62
3
0
392,745
12
L
Cernunnos
9,633
482
128
6
0
362,936
3
W
Cabrakan
9,778
489
20
1
0
376,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role