Player Matchup

Sobek
Sobek
Grayced
Sobek
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 111L
1,561 Elo+
Party 2
Scylla
Scylla
KROVIKANO
Scylla
Level 109
God Stats
2W - 4L
1,704 SR
Queue Stats
138W - 128L
1,505 Elo+
Solo
Tyr
Tyr
Shake213
Tyr
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 105L
1,460 Elo+
Solo
Nemesis
Nemesis
Zurbinator
Nemesis
Level 128
God Stats
1W - 6L
1,229 SR
Queue Stats
163W - 145L
1,577 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zColin
Ah Muzen Cab
Level 84
God Stats
10W - 7L
1,500 SR
Queue Stats
258W - 194L
1,507 Elo+
Party 2
Team Averages
Level 96
1,486 SR
1,522 Elo+

VS

Team Averages
Level 115
1,593 SR
1,542 Elo+
Neith
Neith
HateList
Neith
Level 84
God Stats
21W - 18L
1,706 SR
Queue Stats
577W - 510L
1,618 Elo+
Solo
Chaac
Chaac
MarsupialFurioso
Chaac
Level 88
God Stats
10W - 12L
1,761 SR
Queue Stats
234W - 227L
1,521 Elo+
Solo
Cernunnos
Cernunnos
Psyxhedelic
Cernunnos
Level 148
God Stats
2W - 3L
1,585 SR
Queue Stats
293W - 285L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
cerslays
Aphrodite
Level 127
God Stats
37W - 28L
1,415 SR
Queue Stats
869W - 880L
1,504 Elo+
Solo
Artio
Artio
iConkerz
Artio
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 191L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Grayced
Sobek
16
3 / 5 / 8
10,754
448
12,052
23,440
24,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
KROVIKANO
Scylla
17
3 / 4 / 5
10,870
453
14,178
14,488
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 4 / 4
11,601
483
21,386
25,643
24,284
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Zurbinator
Nemesis
19
4 / 6 / 6
11,688
487
14,722
22,411
10,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
zColin
Ah Muzen Cab
20
6 / 3 / 2
13,034
543
16,140
12,850
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HateList
Neith
20
7 / 2 / 3
14,330
597
14,287
14,407
6,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 5 / 10
12,301
513
17,594
29,145
20,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Psyxhedelic
Cernunnos
19
1 / 5 / 5
12,739
531
14,459
25,389
13,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
cerslays
Aphrodite
20
5 / 2 / 7
13,489
562
15,648
18,146
8,234
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
iConkerz
Artio
16
3 / 4 / 16
11,307
471
10,274
24,672
20,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
18
Kills
22
22
Deaths
18
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sobek
Grayced
Sobek
3
5
8
1.4
W
Neith
HateList
Neith
7
2
3
4.25
L
Scylla
KROVIKANO
Scylla
3
4
5
1.38
W
6
5
10
2.2
W
Cernunnos
Psyxhedelic
Cernunnos
1
5
5
0.7
L
2
4
4
1
L
Nemesis
Zurbinator
Nemesis
4
6
6
1.17
W
Aphrodite
cerslays
Aphrodite
5
2
7
4.25
W
Artio
iConkerz
Artio
3
4
16
2.75
L
Ah Muzen Cab
zColin
Ah Muzen Cab
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,478
Damage
72,262
98,832
Taken
111,759
71,226
Mitigated
67,953
31,693
Healing
52,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Grayced
Sobek
12,052
642
0
8,715
23,440
24,854
0
8,943
14,497
29,335
0
W
Neith
HateList
Neith
14,287
9,106
0
6,643
14,407
6,410
4,422
1,597
12,770
0
134,899
L
Scylla
KROVIKANO
Scylla
14,178
1,372
0
2,805
14,488
5,682
110
3,849
10,639
66,049
0
W
17,594
4,603
0
6,448
29,145
20,153
248
6,971
22,012
0
83,773
W
Cernunnos
Psyxhedelic
Cernunnos
14,459
7,155
0
12,392
25,389
13,099
5,320
4,557
20,718
0
86,465
L
21,386
1,563
0
8,258
25,643
24,284
0
5,293
20,350
0
76,407
L
Nemesis
Zurbinator
Nemesis
14,722
5,756
0
6,332
22,411
10,897
430
6,169
16,242
80
95,146
W
Aphrodite
cerslays
Aphrodite
15,648
830
7,628
11,233
18,146
8,234
1,407
6,952
10,837
84,887
0
W
Artio
iConkerz
Artio
10,274
654
2,349
5,706
24,672
20,057
135
5,454
19,112
21,642
0
L
Ah Muzen Cab
zColin
Ah Muzen Cab
16,140
8,973
0
5,583
12,850
5,509
2,766
1,668
11,182
0
114,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,947
Gold Earned
64,166
612
Minions Killed
687
0
Camps Cleared
0
2,192,218
Distance Traveled
2,201,237
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,754
448
31
1
0
468,207
1
W
Neith
14,330
597
206
9
0
398,282
9
L
Scylla
10,870
453
117
5
0
354,024
8
W
Chaac
12,301
513
118
5
0
467,349
1
W
Cernunnos
12,739
531
150
6
0
378,531
1
L
Tyr
11,601
483
135
6
0
471,543
8
L
Nemesis
11,688
487
146
6
0
449,448
3
W
Aphrodite
13,489
562
182
8
0
464,312
7
W
Artio
11,307
471
31
1
0
492,763
8
L
Ah Muzen Cab
13,034
543
183
8
0
448,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role