Player Matchup

Danzaburou
Danzaburou
CrimbleKing
Danzaburou
Level 12
God Stats
0W - 1L
1,783 SR
Queue Stats
19W - 22L
1,565 Elo+
Solo
Ymir
Ymir
MeowtatoChip
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,528 Elo+
Party 1
Olorun
Olorun
Mojangerie
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,538 Elo+
Party 1
Fenrir
Fenrir
Nonamesgiven
Fenrir
Level 18
God Stats
0W - 2L
1,507 SR
Queue Stats
13W - 10L
1,687 Elo+
Solo
Cu Chulainn
Cu Chulainn
SquishySquid69
Cu Chulainn
Level 15
God Stats
6W - 6L
1,779 SR
Queue Stats
159W - 131L
1,676 Elo+
Solo
Team Averages
Level 18
1,614 SR
1,599 Elo+

VS

Team Averages
Level 29
1,529 SR
1,565 Elo+
Neith
Neith
Chromescale
Neith
Level 8
God Stats
3W - 2L
1,841 SR
Queue Stats
3W - 4L
1,691 Elo+
Party 2
Kukulkan
Kukulkan
GhostFire600
Kukulkan
Level 25
God Stats
6W - 11L
1,338 SR
Queue Stats
166W - 215L
1,587 Elo+
Party 2
Amaterasu
Amaterasu
HARDEEZZ
Amaterasu
Level 26
God Stats
9W - 9L
1,193 SR
Queue Stats
297W - 354L
1,447 Elo+
Party 2
Mercury
Mercury
miguel6185
Mercury
Level 28
God Stats
10W - 7L
1,754 SR
Queue Stats
41W - 31L
1,653 Elo+
Solo
Artio
Artio
yetikiller
Artio
Level 59
God Stats
20W - 24L
1,520 SR
Queue Stats
178W - 221L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrimbleKing
Danzaburou
8
1 / 3 / 1
4,834
483
5,151
5,696
1,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 4 / 2
5,142
514
3,447
7,592
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Mojangerie
Olorun
9
1 / 3 / 0
5,185
519
2,014
6,942
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
11
5 / 2 / 1
6,612
661
4,390
7,801
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
SquishySquid69
Cu Chulainn
10
0 / 4 / 1
5,870
587
6,297
6,830
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
5,312
531
5,275
5,396
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
GhostFire600
Kukulkan
12
3 / 1 / 1
6,917
692
2,843
3,245
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
HARDEEZZ
Amaterasu
11
4 / 1 / 0
6,529
653
4,210
9,625
3,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
miguel6185
Mercury
12
5 / 3 / 3
7,009
701
5,596
6,760
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
10
4 / 1 / 3
5,729
573
4,519
9,318
4,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
16
16
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Danzaburou
CrimbleKing
Danzaburou
1
3
1
0.5
W
Kukulkan
GhostFire600
Kukulkan
3
1
1
3.5
W
Amaterasu
HARDEEZZ
Amaterasu
4
1
0
4
L
0
4
2
0.25
L
Olorun
Mojangerie
Olorun
1
3
0
0.33
L
Fenrir
5
2
1
2.75
L
Cu Chulainn
SquishySquid69
Cu Chulainn
0
4
1
0.13
W
Mercury
miguel6185
Mercury
5
3
3
2.17
W
Artio
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,299
Damage
22,443
34,861
Taken
34,344
14,308
Mitigated
13,018
9,050
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,275
2,546
0
2,170
5,396
1,422
583
834
4,562
0
24,823
L
Danzaburou
CrimbleKing
Danzaburou
5,151
2,506
0
1,355
5,696
1,521
216
1,771
3,925
0
21,169
W
Kukulkan
GhostFire600
Kukulkan
2,843
84
0
250
3,245
1,238
478
1,852
1,393
32,679
0
W
Amaterasu
HARDEEZZ
Amaterasu
4,210
2,085
0
4,505
9,625
3,988
750
0
9,256
0
23,071
L
3,447
197
0
1,904
7,592
4,089
0
2,390
5,202
16,052
0
L
Olorun
Mojangerie
Olorun
2,014
620
0
2,280
6,942
2,360
0
1,775
4,957
22,010
0
L
Fenrir
4,390
1,280
0
1,884
7,801
2,732
0
1,166
6,585
0
38,752
L
Cu Chulainn
SquishySquid69
Cu Chulainn
6,297
1,667
0
1,627
6,830
3,606
0
0
6,830
0
31,870
W
Mercury
miguel6185
Mercury
5,596
3,026
0
450
6,760
1,931
0
534
6,201
0
43,202
W
Artio
4,519
631
1,282
4,526
9,318
4,439
179
2,241
7,077
19,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
31,496
242
Minions Killed
289
0
Camps Cleared
0
906,753
Distance Traveled
1,088,593
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,312
531
39
4
0
196,096
0
L
Danzaburou
4,834
483
43
4
0
175,679
0
W
Kukulkan
6,917
692
78
8
0
211,704
0
W
Amaterasu
6,529
653
48
5
0
231,705
0
L
Ymir
5,142
514
9
1
0
174,396
2
L
Olorun
5,185
519
42
4
0
162,015
1
L
Fenrir
6,612
661
71
7
0
207,116
1
L
Cu Chulainn
5,870
587
77
8
0
187,547
1
W
Mercury
7,009
701
84
8
0
233,720
0
W
Artio
5,729
573
40
4
0
215,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role