Player Matchup

Vulcan
Vulcan
Gold III
LUCIFERXXLUCIFER
Vulcan
Gold III
Level 123
God Stats
11W - 4L
1,878 SR
Queue Stats
19W - 17L
1,771 MMR
Party 4
Ymir
Ymir
Gold III
SageSewald
Ymir
Gold III
Level 129
God Stats
51W - 57L
1,731 SR
Queue Stats
492W - 466L
1,653 MMR
Solo
Mercury
Mercury
Gold III
ShyGuy2800
Mercury
Gold III
Level 85
God Stats
8W - 6L
1,608 SR
Queue Stats
126W - 118L
1,772 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum IV
XxHypersxX475
Cu Chulainn
Platinum IV
Level 119
God Stats
7W - 10L
1,527 SR
Queue Stats
352W - 343L
1,805 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
ixVulpix
Danzaburou
Platinum III
Level 154
God Stats
15W - 15L
1,569 SR
Queue Stats
252W - 236L
1,822 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,663 SR
1,765 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,536 SR
1,698 MMR
Nu Wa
Nu Wa
Platinum I
 
Nu Wa
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bellona
Bellona
Gold II
ChristianRG72
Bellona
Gold II
Level 146
God Stats
3W - 0L
1,511 SR
Queue Stats
47W - 37L
1,763 MMR
Party 1
Geb
Geb
Platinum V
Jodio89
Geb
Platinum V
Level 149
God Stats
1W - 1L
1,824 SR
Queue Stats
94W - 85L
1,749 MMR
Party 1
Rama
Rama
Platinum IV
No x Handz
Rama
Platinum IV
Level 128
God Stats
2W - 6L
1,347 SR
Queue Stats
312W - 307L
1,651 MMR
Solo
Fenrir
Fenrir
Platinum V
byOier_Motin
Fenrir
Platinum V
Level 99
God Stats
15W - 9L
1,500 SR
Queue Stats
120W - 93L
1,829 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
8,106
507
7,207
6,985
2,169
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
6,408
401
2,096
8,866
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
ShyGuy2800
Mercury
10
0 / 5 / 0
6,583
411
2,337
11,558
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
XxHypersxX475
Cu Chulainn
10
0 / 3 / 0
6,176
386
2,694
7,736
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
ixVulpix
Danzaburou
12
1 / 4 / 1
7,959
497
6,909
9,741
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
PersephoneTsukuyomiCthulhuScyllaNemesis

VS

Bans
Ao KuangPeleKumbhakarnaYemojaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
6 / 0 / 7
10,706
669
8,214
5,672
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
16
2 / 0 / 1
10,443
653
4,053
7,576
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
14
1 / 1 / 9
9,196
575
3,245
11,706
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 1 / 4
8,920
558
3,560
9,153
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
10 / 0 / 4
10,899
681
10,279
9,784
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
19
19
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
7
9.5
W
Bellona
2
0
1
2.5
W
Geb
1
1
9
5.5
L
1
5
0
0.2
W
0
1
4
2
L
0
2
1
0.25
L
Mercury
ShyGuy2800
Mercury
0
5
0
0
L
Cu Chulainn
XxHypersxX475
Cu Chulainn
0
3
0
0
W
Fenrir
10
0
4
12
L
Danzaburou
ixVulpix
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,243
Damage
29,351
44,886
Taken
43,891
17,544
Mitigated
24,244
10,496
Healing
20,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,214
2,199
0
2,018
5,672
2,084
2,449
2,919
2,753
78,678
0
W
Bellona
4,053
1,400
0
4,507
7,576
6,788
2,271
961
6,373
0
60,242
W
Geb
3,245
863
0
3,757
11,706
7,617
165
3,549
8,157
23,539
0
L
7,207
971
0
703
6,985
2,169
553
3,492
3,323
64,540
0
W
3,560
2,545
0
5,176
9,153
2,970
2,759
660
8,493
0
46,584
L
2,096
0
0
1,571
8,866
4,029
0
3,289
5,411
14,495
0
L
Mercury
ShyGuy2800
Mercury
2,337
1,239
0
2,848
11,558
4,046
0
2,013
9,457
0
38,563
L
Cu Chulainn
XxHypersxX475
Cu Chulainn
2,694
922
0
2,552
7,736
4,083
0
833
6,799
0
24,456
W
Fenrir
10,279
2,424
0
5,473
9,784
4,785
455
4,298
5,486
0
70,398
L
Danzaburou
ixVulpix
Danzaburou
6,909
3,209
0
2,822
9,741
3,217
0
1,224
8,437
0
46,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
50,164
364
Minions Killed
519
0
Camps Cleared
0
1,314,591
Distance Traveled
1,632,593
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,706
669
151
9
0
322,298
3
W
Bellona
10,443
653
140
9
0
345,672
2
W
Geb
9,196
575
17
1
0
304,897
1
L
Vulcan
8,106
507
130
8
0
301,107
1
W
Rama
8,920
558
91
6
0
277,903
3
L
Ymir
6,408
401
9
1
0
242,461
3
L
Mercury
6,583
411
80
5
0
337,130
1
L
Cu Chulainn
6,176
386
54
3
0
196,688
0
W
Fenrir
10,899
681
120
8
0
381,823
2
L
Danzaburou
7,959
497
91
6
0
237,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role