Player Matchup

Ra
Ra
Brolentless
Ra
Level 23
God Stats
7W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Solo
Set
Set
GetDeezNuts
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
Gluigi56
Sun Wukong
Level 18
God Stats
6W - 9L
1,281 SR
Queue Stats
194W - 182L
1,565 Elo+
Solo
Aphrodite
Aphrodite
Jupchoo
Aphrodite
Level 29
God Stats
27W - 17L
1,613 SR
Queue Stats
107W - 102L
1,546 Elo+
Solo
Apollo
Apollo
draterr
Apollo
Level 29
God Stats
20W - 16L
1,826 SR
Queue Stats
738W - 692L
1,691 Elo+
Solo
Team Averages
Level 23
1,544 SR
1,571 Elo+

VS

Team Averages
Level 20
1,676 SR
1,567 Elo+
Arachne
Arachne
BurberryBrian
Arachne
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 86L
1,517 Elo+
Solo
Tyr
Tyr
CarlosMonzon
Tyr
Level 17
God Stats
9W - 8L
1,722 SR
Queue Stats
121W - 95L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Cryocamell
Kukulkan
Level 13
God Stats
11W - 8L
1,584 SR
Queue Stats
111W - 99L
1,622 Elo+
Solo
Rama
Rama
Skywalkuh
Rama
Level 15
God Stats
3W - 1L
1,945 SR
Queue Stats
44W - 37L
1,632 Elo+
Solo
Ymir
Ymir
TsunamiRush
Ymir
Level 26
God Stats
18W - 16L
1,630 SR
Queue Stats
153W - 146L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,712
571
2,439
3,086
885
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 2
5,820
582
3,965
7,631
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
Gluigi56
Sun Wukong
11
0 / 1 / 0
5,377
538
2,021
5,710
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Jupchoo
Aphrodite
10
1 / 0 / 7
5,514
551
4,420
4,845
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
draterr
Apollo
11
9 / 0 / 1
6,565
657
7,156
5,011
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
3 / 2 / 0
5,440
544
2,210
6,222
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 0
6,406
641
5,349
6,096
3,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Cryocamell
Kukulkan
10
1 / 2 / 2
5,797
580
2,169
4,447
1,377
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
7
0 / 3 / 0
4,381
438
2,477
5,547
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 0
4,619
462
2,278
7,685
3,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
5
5
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Arachne
3
2
0
1.5
L
1
0
0
1
L
Kukulkan
Cryocamell
Kukulkan
1
2
2
1
W
1
2
2
1
W
Sun Wukong
Gluigi56
Sun Wukong
0
1
0
0
W
Aphrodite
Jupchoo
Aphrodite
1
0
7
4.5
L
Rama
0
3
0
0
L
0
6
0
0
W
Apollo
draterr
Apollo
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,001
Damage
14,483
26,283
Taken
29,997
10,285
Mitigated
11,214
13,045
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,439
0
0
620
3,086
885
0
1,380
1,706
25,392
0
L
Arachne
2,210
1,639
0
794
6,222
1,647
0
318
5,904
0
24,538
L
5,349
849
0
4,567
6,096
3,842
0
0
5,771
0
43,031
L
Kukulkan
Cryocamell
Kukulkan
2,169
357
0
420
4,447
1,377
0
2,121
2,326
33,084
0
W
3,965
1,756
0
3,077
7,631
3,033
0
789
6,842
0
37,876
W
Sun Wukong
Gluigi56
Sun Wukong
2,021
812
0
1,201
5,710
3,488
0
0
5,710
0
30,549
W
Aphrodite
Jupchoo
Aphrodite
4,420
1,015
1,320
3,880
4,845
1,590
138
1,456
3,389
17,456
0
L
Rama
2,477
2,044
0
1,784
5,547
1,109
0
1,479
3,904
0
18,690
L
2,278
558
0
636
7,685
3,239
0
2,577
4,908
13,389
0
W
Apollo
draterr
Apollo
7,156
4,421
0
2,947
5,011
1,289
174
822
4,189
0
42,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,988
Gold Earned
26,643
292
Minions Killed
277
0
Camps Cleared
0
965,151
Distance Traveled
909,917
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,712
571
52
5
0
192,683
3
L
Arachne
5,440
544
48
5
0
205,481
3
L
Tyr
6,406
641
96
10
0
181,813
4
L
Kukulkan
5,797
580
73
7
0
164,354
0
W
Set
5,820
582
74
7
0
209,854
1
W
Sun Wukong
5,377
538
58
6
0
194,760
0
W
Aphrodite
5,514
551
34
3
0
183,704
1
L
Rama
4,381
438
39
4
0
172,316
1
L
Ymir
4,619
462
21
2
0
185,953
3
W
Apollo
6,565
657
74
7
0
184,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role