Player Matchup

Ganesha
Ganesha
GoldenCenturiom
Ganesha
Level 90
God Stats
5W - 3L
1,387 SR
Queue Stats
187W - 198L
1,373 Elo+
Solo
Baba Yaga
Baba Yaga
MarkyMark221985
Baba Yaga
Level 149
God Stats
2W - 2L
1,716 SR
Queue Stats
90W - 117L
1,415 Elo+
Solo
Osiris
Osiris
Omega iTrance
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,213 Elo+
Solo
Hel
Hel
SmexYx UniCornx
Hel
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 95L
1,500 Elo+
Solo
Anubis
Anubis
pureified88
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,435 Elo+
Solo
Team Averages
Level 108
1,521 SR
1,387 Elo+

VS

Team Averages
Level 49
1,500 SR
1,329 Elo+
Anhur
Anhur
Brussail
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
PandasaurusNyaa
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,300 Elo+
Party 1
Vulcan
Vulcan
Sheep67
Vulcan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 1
Hel
Hel
lil-3lackJam
Hel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,190 Elo+
Party 1
Thanatos
Thanatos
rogue_weed92
Thanatos
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 138L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 24
11,192
746
7,292
23,689
25,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
MarkyMark221985
Baba Yaga
18
5 / 4 / 15
11,414
761
17,877
11,921
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 5 / 14
10,485
699
12,669
17,215
10,108
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 2 / 12
12,754
850
12,752
15,924
7,143
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
19
11 / 4 / 10
13,301
887
15,785
14,130
6,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brussail
Anhur
17
3 / 8 / 7
10,066
671
16,371
14,934
4,765
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

18
4 / 5 / 9
10,521
701
19,452
13,433
4,987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Sheep67
Vulcan
17
4 / 7 / 7
10,660
711
18,003
14,510
5,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 5 / 7
9,543
636
3,809
14,960
7,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
rogue_weed92
Thanatos
16
5 / 6 / 6
9,596
640
9,107
16,138
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
53
31
Kills
17
17
Deaths
31
75
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anhur
Brussail
Anhur
3
8
7
0.81
W
2
2
24
7
W
Baba Yaga
MarkyMark221985
Baba Yaga
5
4
15
3.13
W
3
5
14
2
L
4
5
9
1.7
L
Vulcan
Sheep67
Vulcan
4
7
7
1.07
W
10
2
12
8
L
1
5
7
0.9
W
Anubis
11
4
10
4
L
Thanatos
rogue_weed92
Thanatos
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,375
Damage
66,742
82,879
Taken
73,975
53,793
Mitigated
31,019
48,517
Healing
30,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Brussail
Anhur
16,371
9,123
1,002
642
14,934
4,765
66
11,543
3,391
0
22,850
W
7,292
473
1,698
4,144
23,689
25,878
403
10,337
13,202
30,869
0
W
Baba Yaga
MarkyMark221985
Baba Yaga
17,877
1,083
592
3,269
11,921
4,433
1,080
6,061
5,735
40,211
0
W
12,669
3,148
3,041
2,312
17,215
10,108
821
7,430
9,710
0
23,548
L
19,452
9,403
1,909
1,326
13,433
4,987
727
9,146
4,287
37,400
0
L
Vulcan
Sheep67
Vulcan
18,003
8,385
1,589
1,616
14,510
5,497
322
10,866
3,644
38,723
0
W
12,752
883
16,076
10,441
15,924
7,143
819
8,992
6,832
37,674
0
L
3,809
553
9,282
5,864
14,960
7,686
139
12,379
2,581
10,844
0
W
Anubis
15,785
44
3,983
2,961
14,130
6,231
1,833
8,444
5,611
41,200
0
L
Thanatos
rogue_weed92
Thanatos
9,107
830
342
7,269
16,138
8,084
0
9,772
6,366
0
17,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,146
Gold Earned
50,386
201
Minions Killed
121
0
Camps Cleared
0
1,422,443
Distance Traveled
1,182,951
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,066
671
18
1
0
237,718
1
W
Ganesha
11,192
746
5
0
0
317,506
0
W
Baba Yaga
11,414
761
42
3
0
272,442
0
W
Osiris
10,485
699
35
2
0
258,796
4
L
Nu Wa
10,521
701
29
2
0
213,104
0
L
Vulcan
10,660
711
42
3
0
240,607
0
W
Hel
12,754
850
72
5
0
316,138
0
L
Hel
9,543
636
16
1
0
248,433
0
W
Anubis
13,301
887
47
3
0
257,561
3
L
Thanatos
9,596
640
16
1
0
243,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role