Player Matchup

Erlang Shen
Erlang Shen
BecauseHesANig
Erlang Shen
Level 27
God Stats
2W - 2L
1,458 SR
Queue Stats
34W - 28L
1,684 Elo+
Solo
Mercury
Mercury
HuntyKakes
Mercury
Level 18
God Stats
14W - 14L
1,712 SR
Queue Stats
58W - 48L
1,683 Elo+
Solo
Poseidon
Poseidon
Renderbender73k
Poseidon
Level 10
God Stats
0W - 2L
1,355 SR
Queue Stats
16W - 14L
1,511 Elo+
Party 1
Fenrir
Fenrir
RobloxSenpaiOwO
Fenrir
Level 56
God Stats
0W - 2L
1,355 SR
Queue Stats
13W - 12L
1,511 Elo+
Party 1
Janus
Janus
UwULGTQ
Janus
Level 20
God Stats
2W - 7L
1,360 SR
Queue Stats
58W - 50L
1,568 Elo+
Solo
Team Averages
Level 26
1,448 SR
1,592 Elo+

VS

Team Averages
Level 24
1,604 SR
1,561 Elo+
Pele
Pele
Ibanez701
Pele
Level 27
God Stats
7W - 5L
1,741 SR
Queue Stats
294W - 291L
1,554 Elo+
Solo
Cernunnos
Cernunnos
TameDagger
Cernunnos
Level 29
God Stats
7W - 10L
1,767 SR
Queue Stats
185W - 195L
1,657 Elo+
Solo
Zhong Kui
Zhong Kui
Yedy13killerPR
Zhong Kui
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
296W - 294L
1,535 Elo+
Solo
Agni
Agni
radar305
Agni
Level 28
God Stats
2W - 0L
1,510 SR
Queue Stats
73W - 58L
1,569 Elo+
Solo
Ymir
Ymir
sdadsasda
Ymir
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
170W - 136L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BecauseHesANig
Erlang Shen
17
3 / 5 / 4
10,359
518
11,492
18,102
14,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
HuntyKakes
Mercury
15
4 / 7 / 2
9,663
483
7,514
15,839
6,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
14
1 / 5 / 0
8,589
429
4,068
8,687
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 2
8,261
413
3,452
11,989
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
UwULGTQ
Janus
16
5 / 5 / 3
10,375
519
7,116
9,710
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 0 / 4
10,740
537
5,664
11,179
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
TameDagger
Cernunnos
16
4 / 1 / 6
10,488
524
4,872
8,376
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Yedy13killerPR
Zhong Kui
19
8 / 3 / 7
11,967
598
15,277
16,739
17,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
16
4 / 8 / 5
10,645
532
8,747
12,190
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
15
4 / 1 / 11
10,071
504
7,142
8,219
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
13
Kills
24
25
Deaths
13
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BecauseHesANig
Erlang Shen
3
5
4
1
L
Mercury
HuntyKakes
Mercury
4
7
2
0.71
W
Pele
4
0
4
6
L
Poseidon
1
5
0
0.2
L
0
3
2
0.33
W
Cernunnos
TameDagger
Cernunnos
4
1
6
7
L
Janus
UwULGTQ
Janus
5
5
3
1.3
W
Zhong Kui
Yedy13killerPR
Zhong Kui
8
3
7
3.83
W
Agni
4
8
5
0.81
W
Ymir
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,642
Damage
41,702
64,327
Taken
56,703
38,370
Mitigated
36,263
8,932
Healing
23,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BecauseHesANig
Erlang Shen
11,492
5,487
0
6,219
18,102
14,319
1,146
8,755
9,341
233
62,887
L
Mercury
HuntyKakes
Mercury
7,514
3,788
0
260
15,839
6,326
0
6,480
9,145
0
65,236
W
Pele
5,664
1,426
0
4,346
11,179
4,584
0
1,282
9,897
0
80,365
L
Poseidon
4,068
761
0
823
8,687
3,409
0
5,109
3,524
53,043
0
L
3,452
1,029
0
1,130
11,989
10,672
0
4,454
7,515
0
31,619
W
Cernunnos
TameDagger
Cernunnos
4,872
2,366
0
3,408
8,376
3,361
0
884
7,458
0
60,621
L
Janus
UwULGTQ
Janus
7,116
195
0
500
9,710
3,644
446
5,778
3,636
60,772
0
W
Zhong Kui
Yedy13killerPR
Zhong Kui
15,277
2,200
0
11,247
16,739
17,993
300
2,493
14,183
72,032
0
W
Agni
8,747
770
99
3,089
12,190
4,314
607
3,595
8,580
60,049
0
W
Ymir
7,142
1,607
0
1,084
8,219
6,011
0
2,891
5,191
20,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,247
Gold Earned
53,911
473
Minions Killed
480
0
Camps Cleared
0
1,832,898
Distance Traveled
1,912,737
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,359
518
118
6
0
364,991
3
L
Mercury
9,663
483
106
5
0
402,804
1
W
Pele
10,740
537
136
7
0
447,789
12
L
Poseidon
8,589
429
80
4
0
354,998
1
L
Fenrir
8,261
413
53
3
0
370,919
5
W
Cernunnos
10,488
524
108
5
0
356,735
6
L
Janus
10,375
519
116
6
0
339,186
8
W
Zhong Kui
11,967
598
107
5
0
343,162
4
W
Agni
10,645
532
115
6
0
371,706
5
W
Ymir
10,071
504
14
1
0
393,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role