Player Matchup

Izanami
Izanami
Mavikartil
Izanami
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
301W - 263L
1,547 Elo+
Solo
Scylla
Scylla
ProMisplayz
Scylla
Level 122
God Stats
7W - 9L
1,692 SR
Queue Stats
26W - 31L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
PuddlesOfScarlet
Tsukuyomi
Level 126
God Stats
1W - 1L
1,862 SR
Queue Stats
4W - 2L
1,803 Elo+
Solo
Hercules
Hercules
SmexyMilkish
Hercules
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,547 Elo+
Solo
Ymir
Ymir
cheatboy101mlg
Ymir
Level 143
God Stats
3W - 2L
1,483 SR
Queue Stats
137W - 142L
1,460 Elo+
Solo
Team Averages
Level 117
1,607 SR
1,565 Elo+

VS

Team Averages
Level 132
1,676 SR
1,565 Elo+
Scylla
Scylla
COL_PANDA_AA
Scylla
Level 126
God Stats
5W - 3L
1,544 SR
Queue Stats
44W - 40L
1,379 Elo+
Solo
Mercury
Mercury
CaughtNappin
Mercury
Level 100
God Stats
3W - 2L
1,728 SR
Queue Stats
101W - 77L
1,662 Elo+
Party 1
Anhur
Anhur
IHitnet
Anhur
Level 159
God Stats
13W - 8L
1,749 SR
Queue Stats
566W - 564L
1,561 Elo+
Solo
Tyr
Tyr
Lucasboituva
Tyr
Level 159
God Stats
7W - 6L
1,464 SR
Queue Stats
255W - 230L
1,560 Elo+
Solo
Ganesha
Ganesha
RagnarTheBlue
Ganesha
Level 117
God Stats
2W - 3L
1,896 SR
Queue Stats
88W - 62L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mavikartil
Izanami
14
4 / 4 / 2
8,749
875
5,615
8,539
2,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
15
3 / 2 / 3
7,816
782
4,327
5,184
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
13
2 / 5 / 5
7,681
768
7,840
9,590
4,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
SmexyMilkish
Hercules
13
1 / 4 / 3
6,626
663
4,385
9,603
3,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 2 / 6
7,330
733
2,860
6,922
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 1 / 6
8,965
897
10,485
5,672
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
CaughtNappin
Mercury
14
4 / 3 / 6
8,106
811
4,803
7,757
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
IHitnet
Anhur
15
4 / 3 / 5
8,694
869
5,565
7,160
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 12
7,630
763
6,610
8,519
7,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
15
1 / 1 / 13
7,604
760
6,963
6,534
3,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
10
Kills
17
17
Deaths
11
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
1
6
9
W
Mercury
CaughtNappin
Mercury
4
3
6
2.33
W
Anhur
IHitnet
Anhur
4
3
5
2.17
W
2
3
12
2.67
L
Izanami
Mavikartil
Izanami
4
4
2
1.25
L
Scylla
3
2
3
2.25
L
Tsukuyomi
2
5
5
0.9
W
Ganesha
1
1
13
7.5
L
Hercules
SmexyMilkish
Hercules
1
4
3
0.63
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,027
Damage
34,426
39,838
Taken
35,642
14,877
Mitigated
18,646
5,770
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,485
846
0
1,056
5,672
2,053
280
1,309
4,338
36,389
0
W
Mercury
CaughtNappin
Mercury
4,803
1,637
0
1,533
7,757
2,720
510
1,594
6,113
0
10,874
W
Anhur
IHitnet
Anhur
5,565
3,370
0
500
7,160
2,775
40
1,253
5,857
0
30,534
W
6,610
667
496
1,162
8,519
7,382
0
2,094
6,300
0
11,246
L
Izanami
Mavikartil
Izanami
5,615
2,932
0
365
8,539
2,605
0
3,717
4,668
0
24,416
L
Scylla
4,327
331
0
1,031
5,184
1,333
324
1,562
3,600
29,139
0
L
Tsukuyomi
7,840
1,092
0
418
9,590
4,298
0
4,333
5,185
0
22,116
W
Ganesha
6,963
272
0
1,746
6,534
3,716
204
1,683
4,651
30,973
0
L
Hercules
SmexyMilkish
Hercules
4,385
1,002
954
1,750
9,603
3,830
466
3,686
5,815
0
16,082
L
2,860
71
0
1,252
6,922
2,811
402
3,727
3,050
8,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,202
Gold Earned
40,999
204
Minions Killed
231
5
Camps Cleared
10
945,615
Distance Traveled
989,790
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,965
897
83
8
2
189,905
3
W
Mercury
8,106
811
18
2
0
211,380
0
W
Anhur
8,694
869
80
8
7
161,027
3
W
Tyr
7,630
763
32
3
1
215,478
3
L
Izanami
8,749
875
52
5
1
171,335
4
L
Scylla
7,816
782
71
7
1
179,900
1
L
Tsukuyomi
7,681
768
33
3
2
185,559
2
W
Ganesha
7,604
760
18
2
0
212,000
0
L
Hercules
6,626
663
33
3
0
198,643
3
L
Ymir
7,330
733
15
2
1
210,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role