Player Matchup

Janus
Janus
BruhWithMyBalls
Janus
Level 12
God Stats
5W - 2L
1,967 SR
Queue Stats
19W - 8L
1,704 Elo+
Party 1
Ao Kuang
Ao Kuang
HugeBadonkers
Ao Kuang
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,705 Elo+
Party 1
Guan Yu
Guan Yu
icebud
Guan Yu
Level 29
God Stats
2W - 1L
1,354 SR
Queue Stats
82W - 68L
1,603 Elo+
Solo
Artio
Artio
lose4thewin
Artio
Level 15
God Stats
5W - 3L
1,874 SR
Queue Stats
24W - 16L
1,679 Elo+
Party 1
Heimdallr
Heimdallr
zanshine03
Heimdallr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 82L
1,604 Elo+
Solo
Team Averages
Level 19
1,639 SR
1,659 Elo+

VS

Team Averages
Level 23
1,443 SR
1,572 Elo+
Ymir
Ymir
ParacetamolX
Ymir
Level 29
God Stats
7W - 9L
1,457 SR
Queue Stats
61W - 54L
1,583 Elo+
Solo
Anubis
Anubis
Shahzad
Anubis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,546 Elo+
Solo
Chronos
Chronos
Varodney
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 184L
1,567 Elo+
Solo
Bacchus
Bacchus
XxZ0MB13DuckxX
Bacchus
Level 28
God Stats
1W - 3L
1,257 SR
Queue Stats
451W - 484L
1,666 Elo+
Solo
Odin
Odin
Zuleha
Odin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 9
12,990
619
14,049
6,350
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
HugeBadonkers
Ao Kuang
20
15 / 1 / 7
13,538
645
20,701
19,641
7,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
icebud
Guan Yu
18
5 / 0 / 6
12,366
589
8,738
15,667
11,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 1 / 18
10,830
516
5,358
13,998
11,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
zanshine03
Heimdallr
17
6 / 1 / 10
11,431
544
13,810
15,168
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 0
9,237
440
8,996
20,451
14,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Shahzad
Anubis
12
0 / 12 / 3
8,019
382
8,881
13,811
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Varodney
Chronos
11
0 / 6 / 2
7,144
340
9,051
13,918
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 8 / 1
8,830
420
6,641
14,869
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Zuleha
Odin
15
0 / 5 / 0
8,562
408
4,879
16,491
9,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
10
40
Kills
4
4
Deaths
40
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
1
9
17.5
W
Ao Kuang
HugeBadonkers
Ao Kuang
15
1
7
18.5
L
2
9
0
0.22
L
Anubis
Shahzad
Anubis
0
12
3
0.13
L
Chronos
Varodney
Chronos
0
6
2
0.17
L
2
8
1
0.31
L
Odin
Zuleha
Odin
0
5
0
0
W
Guan Yu
icebud
Guan Yu
5
0
6
8
W
1
1
18
10
W
Heimdallr
zanshine03
Heimdallr
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,656
Damage
38,448
70,824
Taken
79,540
39,716
Mitigated
38,314
33,191
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,049
1,029
0
633
6,350
2,299
1,322
2,889
3,436
83,792
0
W
Ao Kuang
HugeBadonkers
Ao Kuang
20,701
6,590
0
12,734
19,641
7,982
126
9,945
9,621
113,725
0
L
8,996
1,793
0
0
20,451
14,400
352
9,498
10,798
43,637
0
L
Anubis
Shahzad
Anubis
8,881
742
0
2,159
13,811
5,495
209
8,447
5,036
37,250
0
L
Chronos
Varodney
Chronos
9,051
2,091
0
2,391
13,918
3,530
310
7,894
5,962
33,318
0
L
6,641
1,168
0
0
14,869
5,808
0
7,137
7,724
46,388
0
L
Odin
Zuleha
Odin
4,879
1,399
0
1,581
16,491
9,081
41
6,794
9,659
4,601
46,520
W
Guan Yu
icebud
Guan Yu
8,738
1,955
806
3,965
15,667
11,553
2,116
6,196
9,171
269
68,710
W
5,358
972
1,268
5,521
13,998
11,800
603
9,653
4,270
19,117
0
W
Heimdallr
zanshine03
Heimdallr
13,810
6,488
0
8,264
15,168
6,082
4,313
7,227
7,891
0
76,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,155
Gold Earned
41,792
557
Minions Killed
359
0
Camps Cleared
0
2,102,406
Distance Traveled
1,672,273
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,990
619
133
6
0
433,492
2
W
Ao Kuang
13,538
645
153
7
0
435,272
2
L
Ymir
9,237
440
77
4
0
384,431
2
L
Anubis
8,019
382
63
3
0
251,608
0
L
Chronos
7,144
340
48
2
0
305,231
2
L
Bacchus
8,830
420
71
3
0
353,292
0
L
Odin
8,562
408
100
5
0
377,711
1
W
Guan Yu
12,366
589
128
6
0
424,255
0
W
Artio
10,830
516
37
2
0
416,327
4
W
Heimdallr
11,431
544
106
5
0
393,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role