Player Matchup
Team Averages
Bronze III
Average Tier
Level 156
1,408 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 125
1,500 SR
1,449
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
LONGFOUND
Danzaburou
13
2 / 0 / 0
7,450
828
4,131
5,717
4,259
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Berserker's Shield
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
heyyyson
Danzaburou
11
0 / 2 / 0
6,269
697
2,408
5,993
1,930
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,450
828
77
9
0
151,738
2
L
6,269
697
49
5
0
108,050
0