Player Matchup

Arachne
Arachne
EXP_K1LL3R_
Arachne
Level 29
God Stats
23W - 11L
1,739 SR
Queue Stats
383W - 442L
1,502 Elo+
Solo
Bellona
Bellona
Guerreiro_Swag
Bellona
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
32W - 40L
1,522 Elo+
Solo
Cupid
Cupid
Zitarrosa
Cupid
Level 26
God Stats
7W - 3L
1,904 SR
Queue Stats
101W - 92L
1,542 Elo+
Solo
Fenrir
Fenrir
elitewai25
Fenrir
Level 22
God Stats
6W - 9L
1,484 SR
Queue Stats
16W - 25L
1,434 Elo+
Solo
Ganesha
Ganesha
ivanor97
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,563 Elo+
Solo
Team Averages
Level 20
1,625 SR
1,513 Elo+

VS

Team Averages
Level 37
1,493 SR
1,463 Elo+
Nemesis
Nemesis
DarkBleik
Nemesis
Level 22
God Stats
21W - 39L
1,427 SR
Queue Stats
21W - 54L
1,364 Elo+
Party 1
Yemoja
Yemoja
EsotericKpop
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
UruguayanGhost
Zeus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,520 Elo+
Solo
Izanami
Izanami
cursedkarsen
Izanami
Level 17
God Stats
6W - 6L
1,735 SR
Queue Stats
30W - 38L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lucgretakus
Cu Chulainn
Level 103
God Stats
1W - 3L
1,301 SR
Queue Stats
33W - 33L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EXP_K1LL3R_
Arachne
13
5 / 7 / 3
9,054
477
7,555
15,736
8,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 3
7,183
378
6,742
13,660
9,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Zitarrosa
Cupid
15
1 / 8 / 0
9,236
486
8,865
17,909
6,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
elitewai25
Fenrir
13
9 / 7 / 1
9,540
502
10,518
15,608
5,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ivanor97
Ganesha
10
0 / 10 / 1
6,906
363
2,264
14,248
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkBleik
Nemesis
15
5 / 1 / 7
9,594
505
7,378
10,390
4,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
15
5 / 2 / 17
10,622
559
9,438
12,424
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
10 / 9 / 0
9,989
526
14,792
14,932
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
cursedkarsen
Izanami
16
11 / 2 / 7
10,488
552
15,000
15,228
5,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
lucgretakus
Cu Chulainn
17
6 / 1 / 7
10,753
566
11,305
10,093
11,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
15
Kills
37
37
Deaths
15
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DarkBleik
Nemesis
5
1
7
8.5
L
Arachne
EXP_K1LL3R_
Arachne
5
7
3
0.93
W
Yemoja
5
2
17
6.75
L
0
5
3
0.3
W
10
9
0
1.11
L
Cupid
Zitarrosa
Cupid
1
8
0
0.13
W
Izanami
cursedkarsen
Izanami
11
2
7
7.25
L
Fenrir
elitewai25
Fenrir
9
7
1
1.36
L
Ganesha
ivanor97
Ganesha
0
10
1
0.05
W
Cu Chulainn
lucgretakus
Cu Chulainn
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
57,913
77,161
Taken
63,067
37,200
Mitigated
37,946
11,747
Healing
23,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DarkBleik
Nemesis
7,378
3,441
0
3,625
10,390
4,643
92
291
10,049
0
48,275
L
Arachne
EXP_K1LL3R_
Arachne
7,555
5,696
0
1,672
15,736
8,530
775
5,861
9,875
0
36,155
W
Yemoja
9,438
2,448
2,101
2,740
12,424
11,759
972
662
11,737
37,261
0
L
6,742
2,033
207
3,138
13,660
9,876
393
5,207
8,453
0
23,167
W
14,792
2,375
503
4,462
14,932
4,727
1,585
455
14,377
47,032
0
L
Cupid
Zitarrosa
Cupid
8,865
6,125
159
6,056
17,909
6,104
1,560
3,480
14,429
0
59,683
W
Izanami
cursedkarsen
Izanami
15,000
10,803
0
7,569
15,228
5,740
2,110
856
14,372
0
71,049
L
Fenrir
elitewai25
Fenrir
10,518
2,615
0
277
15,608
5,763
280
8,311
7,297
0
33,883
L
Ganesha
ivanor97
Ganesha
2,264
167
0
238
14,248
6,927
270
3,449
10,799
17,038
0
W
Cu Chulainn
lucgretakus
Cu Chulainn
11,305
2,284
0
2,677
10,093
11,077
1,992
0
9,851
12,845
56,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,919
Gold Earned
51,446
290
Minions Killed
476
0
Camps Cleared
0
1,621,205
Distance Traveled
1,748,031
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,594
505
79
4
0
437,127
1
L
Arachne
9,054
477
75
4
0
336,881
1
W
Yemoja
10,622
559
56
3
0
333,438
7
L
Bellona
7,183
378
40
2
0
314,633
2
W
Zeus
9,989
526
89
5
0
262,979
2
L
Cupid
9,236
486
120
6
0
312,371
1
W
Izanami
10,488
552
104
5
0
346,390
0
L
Fenrir
9,540
502
45
2
0
356,804
4
L
Ganesha
6,906
363
10
1
0
300,516
3
W
Cu Chulainn
10,753
566
148
8
0
368,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role