Player Matchup

Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Bronze III
DarkHunterDH
Camazotz
Bronze III
Level 149
God Stats
0W - 2L
1,789 SR
Queue Stats
27W - 23L
1,500 MMR
Solo
Odin
Odin
Silver II
FATpancakes1007
Odin
Silver II
Level 63
God Stats
3W - 5L
1,433 SR
Queue Stats
18W - 21L
1,501 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Fifa200816
Xbalanque
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 MMR
Solo
Poseidon
Poseidon
Bronze III
Joddon3
Poseidon
Bronze III
Level 128
God Stats
2W - 2L
1,503 SR
Queue Stats
28W - 24L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,545 SR
1,501 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,534 SR
1,500 MMR
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
ClownFiesta715
Merlin
Silver II
Level 129
God Stats
1W - 0L
1,495 SR
Queue Stats
4W - 5L
1,505 MMR
Solo
Hercules
Hercules
Gold III
Immortal Don 1
Hercules
Gold III
Level 117
God Stats
11W - 22L
1,279 SR
Queue Stats
855W - 851L
1,499 MMR
Solo
Nu Wa
Nu Wa
Gold III
PoKeXx420xXsMoT
Nu Wa
Gold III
Level 122
God Stats
29W - 17L
1,588 SR
Queue Stats
337W - 335L
1,499 MMR
Solo
Anhur
Anhur
Gold V
Valaak_wrath
Anhur
Gold V
Level 146
God Stats
9W - 11L
1,809 SR
Queue Stats
89W - 77L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 5 / 2
6,003
429
3,528
13,110
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Camazotz
DarkHunterDH
Camazotz
12
2 / 4 / 3
7,035
503
4,266
13,900
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 2 / 1
6,631
474
2,783
10,477
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
Fifa200816
Xbalanque
9
1 / 6 / 0
5,767
412
2,755
10,244
1,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Joddon3
Poseidon
12
1 / 5 / 1
7,113
508
5,486
7,873
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnubisPersephoneDanzaburouSetCthulhu

VS

Bans
TsukuyomiScyllaKing ArthurJanusSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 1 / 3
8,738
624
4,469
8,112
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 7
9,208
658
7,422
6,740
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
14
6 / 1 / 13
9,413
672
8,899
8,228
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 1 / 3
9,552
682
10,387
4,645
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
6 / 1 / 4
9,440
674
8,681
7,649
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
22
22
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
2
0.4
W
Nemesis
 
Nemesis
3
1
3
4.5
W
3
1
7
6.5
L
Camazotz
DarkHunterDH
Camazotz
2
4
3
0.88
L
0
2
1
0.25
L
Xbalanque
Fifa200816
Xbalanque
1
6
0
0.17
W
Hercules
6
1
13
12.5
L
Poseidon
Joddon3
Poseidon
1
5
1
0.3
W
4
1
3
5.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,818
Damage
39,858
55,604
Taken
35,374
20,135
Mitigated
17,303
14,055
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,528
403
0
1,840
13,110
6,414
0
3,946
8,886
18,178
0
W
Nemesis
 
Nemesis
4,469
1,777
0
739
8,112
5,181
0
2,393
5,719
0
52,414
W
7,422
512
0
1,581
6,740
2,428
834
1,947
4,793
65,820
0
L
Camazotz
DarkHunterDH
Camazotz
4,266
1,236
0
5,677
13,900
3,718
0
1,755
11,961
0
33,442
L
2,783
738
0
3,685
10,477
5,514
0
6,588
3,506
0
46,929
L
Xbalanque
Fifa200816
Xbalanque
2,755
891
111
2,492
10,244
1,832
0
1,845
8,197
0
24,878
W
Hercules
8,899
4,197
0
2,802
8,228
5,908
384
3,853
4,375
0
26,220
L
Poseidon
Joddon3
Poseidon
5,486
951
0
250
7,873
2,657
0
2,374
5,245
46,440
0
W
10,387
4,635
0
1,239
4,645
1,491
1,964
0
4,395
53,569
0
W
8,681
4,415
0
3,967
7,649
2,295
3,749
821
6,828
0
59,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
46,351
316
Minions Killed
448
0
Camps Cleared
0
1,234,175
Distance Traveled
1,310,585
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,003
429
20
1
0
251,966
4
W
Nemesis
8,738
624
100
7
0
299,054
1
W
Merlin
9,208
658
120
9
0
245,776
5
L
Camazotz
7,035
503
75
5
0
277,231
2
L
Odin
6,631
474
84
6
0
244,975
1
L
Xbalanque
5,767
412
44
3
0
229,736
0
W
Hercules
9,413
672
27
2
0
291,499
2
L
Poseidon
7,113
508
93
7
0
230,267
3
W
Nu Wa
9,552
682
101
7
0
227,871
1
W
Anhur
9,440
674
100
7
0
246,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role