Player Matchup

Serqet
Serqet
Gold I
ARC Eclypse
Serqet
Gold I
Level 47
God Stats
0W - 1L
1,865 SR
Queue Stats
33W - 20L
1,923 MMR
Solo
Ymir
Ymir
Platinum II
Bogan300h
Ymir
Platinum II
Level 88
God Stats
1W - 3L
1,613 SR
Queue Stats
90W - 73L
1,920 MMR
Solo
Nike
Nike
Gold I
Creed t1
Nike
Gold I
Level 104
God Stats
6W - 16L
1,167 SR
Queue Stats
576W - 572L
1,779 MMR
Party 1
Freya
Freya
Platinum II
PrettyLitty
Freya
Platinum II
Level 146
God Stats
9W - 9L
1,500 SR
Queue Stats
244W - 222L
1,936 MMR
Solo
Danzaburou
Danzaburou
Platinum I
da bomb3215
Danzaburou
Platinum I
Level 154
God Stats
10W - 11L
1,734 SR
Queue Stats
456W - 431L
2,054 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,576 SR
1,922 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,773 SR
1,925 MMR
Kali
Kali
Platinum II
FPS_Fanatic18
Kali
Platinum II
Level 148
God Stats
6W - 1L
1,804 SR
Queue Stats
38W - 24L
1,915 MMR
Solo
Cabrakan
Cabrakan
Platinum II
ImSupremeTony
Cabrakan
Platinum II
Level 157
God Stats
27W - 13L
1,644 SR
Queue Stats
174W - 137L
1,908 MMR
Solo
Apollo
Apollo
Platinum I
Nappary
Apollo
Platinum I
Level 127
God Stats
3W - 0L
1,868 SR
Queue Stats
33W - 24L
1,925 MMR
Party 2
Hercules
Hercules
Platinum II
OpterHelic
Hercules
Platinum II
Level 158
God Stats
3W - 4L
1,667 SR
Queue Stats
125W - 98L
1,907 MMR
Solo
Aphrodite
Aphrodite
Diamond V
snowsniper90
Aphrodite
Diamond V
Level 160
God Stats
3W - 2L
1,881 SR
Queue Stats
42W - 38L
1,971 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
3 / 9 / 3
8,901
445
10,054
18,339
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
1 / 10 / 1
7,718
386
4,296
29,090
13,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nike
16
1 / 7 / 1
9,690
485
9,184
17,418
16,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 3 / 2
10,035
502
8,726
12,068
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
da bomb3215
Danzaburou
17
4 / 5 / 6
11,521
576
12,755
14,159
6,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SetJanusPersephoneCu ChulainnCthulhu

VS

Bans
NemesisTsukuyomiScyllaGebNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 15
11,450
573
8,895
18,096
7,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
ImSupremeTony
Cabrakan
17
4 / 3 / 23
11,551
578
11,701
19,507
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Nappary
Apollo
19
8 / 3 / 11
11,816
591
14,255
11,484
4,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
OpterHelic
Hercules
18
6 / 1 / 10
11,661
583
17,511
22,993
25,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
snowsniper90
Aphrodite
19
9 / 3 / 8
12,374
619
13,944
16,667
8,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
13
Kills
34
34
Deaths
13
13
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
9
3
0.5
L
Ymir
1
10
1
0.15
L
Nike
1
7
1
0.21
W
7
3
15
4.83
W
Cabrakan
ImSupremeTony
Cabrakan
4
3
23
5.17
W
Apollo
Nappary
Apollo
8
3
11
4.5
W
Hercules
OpterHelic
Hercules
6
1
10
11
L
4
3
2
1.67
L
Danzaburou
da bomb3215
Danzaburou
4
5
6
1.4
W
Aphrodite
snowsniper90
Aphrodite
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,015
Damage
66,306
91,074
Taken
88,747
48,667
Mitigated
63,021
17,910
Healing
48,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
10,054
1,318
0
3,063
18,339
6,310
76
5,282
12,969
0
51,534
L
Ymir
4,296
1,021
303
1,348
29,090
13,402
0
8,031
20,939
41,717
0
L
Nike
9,184
1,009
0
4,348
17,418
16,754
0
2,790
14,590
494
53,009
W
8,895
5,718
0
9,967
18,096
7,390
2,659
2,713
14,040
0
64,101
W
Cabrakan
ImSupremeTony
Cabrakan
11,701
1,088
0
6,263
19,507
16,610
99
5,467
12,584
29,730
0
W
Apollo
Nappary
Apollo
14,255
8,800
0
4,170
11,484
4,582
1,998
5,476
6,008
0
95,078
W
Hercules
OpterHelic
Hercules
17,511
6,422
0
11,414
22,993
25,908
987
715
21,504
0
71,385
L
8,726
2,778
0
5,827
12,068
6,117
1,344
4,034
7,970
54,673
3,349
L
Danzaburou
da bomb3215
Danzaburou
12,755
5,245
0
3,021
14,159
6,084
377
5,217
8,800
0
82,203
W
Aphrodite
snowsniper90
Aphrodite
13,944
815
5,834
11,241
16,667
8,531
302
2,546
13,401
94,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,865
Gold Earned
58,852
502
Minions Killed
580
0
Camps Cleared
0
1,754,874
Distance Traveled
1,911,420
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,901
445
82
4
0
384,824
8
L
Ymir
7,718
386
58
3
0
318,316
1
L
Nike
9,690
485
110
6
0
337,396
2
W
Kali
11,450
573
101
5
0
416,261
4
W
Cabrakan
11,551
578
29
1
0
385,439
3
W
Apollo
11,816
591
142
7
0
369,822
4
W
Hercules
11,661
583
128
6
0
379,166
5
L
Freya
10,035
502
104
5
0
362,551
0
L
Danzaburou
11,521
576
148
7
0
351,787
1
W
Aphrodite
12,374
619
180
9
0
360,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role