Player Matchup

Osiris
Osiris
Keeper Of Salt
Osiris
Level 107
God Stats
16W - 13L
1,582 SR
Queue Stats
40W - 44L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
TheSamuraiGuy69
Aphrodite
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
wolfslayer212
Danzaburou
Level 65
God Stats
1W - 2L
1,546 SR
Queue Stats
3W - 9L
1,182 Elo+
Party 1
Team Averages
Level 85
1,543 SR
1,349 Elo+

VS

Team Averages
Level 96
1,452 SR
1,472 Elo+
Scylla
Scylla
Big Papa Fishy
Scylla
Level 155
God Stats
25W - 36L
1,523 SR
Queue Stats
1,063W - 1,338L
1,471 Elo+
Solo
Skadi
Skadi
SouthernBuckXXI
Skadi
Level 67
God Stats
25W - 10L
1,604 SR
Queue Stats
165W - 188L
1,473 Elo+
Solo
Chaac
Chaac
ignus77
Chaac
Level 67
God Stats
5W - 5L
1,230 SR
Queue Stats
45W - 52L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,658
638
3,961
10,279
4,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
TheSamuraiGuy69
Aphrodite
9
1 / 3 / 0
7,058
588
2,406
6,809
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
wolfslayer212
Danzaburou
10
0 / 1 / 2
7,271
606
6,054
9,013
2,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
8,539
712
10,137
3,347
1,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 4
8,367
697
6,388
5,388
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
ignus77
Chaac
11
1 / 0 / 6
7,795
650
5,520
7,602
6,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
8
8
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
2
4
1
0.63
W
2
2
4
2
L
Aphrodite
TheSamuraiGuy69
Aphrodite
1
3
0
0.33
W
Chaac
ignus77
Chaac
1
0
6
4
L
Danzaburou
wolfslayer212
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,421
Damage
22,045
26,101
Taken
16,337
9,659
Mitigated
9,880
10,080
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,137
81
0
250
3,347
1,450
306
69
3,278
22,679
0
L
3,961
1,388
0
1,318
10,279
4,694
0
4,020
6,167
0
29,037
W
6,388
2,185
505
437
5,388
1,824
21
8
5,380
0
44,542
L
Aphrodite
TheSamuraiGuy69
Aphrodite
2,406
177
4,675
2,676
6,809
2,614
0
2,980
3,704
10,712
0
W
Chaac
ignus77
Chaac
5,520
682
258
2,833
7,602
6,606
438
2,360
5,242
0
21,045
L
Danzaburou
wolfslayer212
Danzaburou
6,054
1,616
0
1,411
9,013
2,351
248
3,197
5,641
0
28,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,987
Gold Earned
24,701
126
Minions Killed
139
0
Camps Cleared
0
636,183
Distance Traveled
619,087
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,539
712
34
3
0
210,952
0
L
Osiris
7,658
638
46
4
0
233,716
1
W
Skadi
8,367
697
71
6
0
209,405
2
L
Aphrodite
7,058
588
28
2
0
191,663
1
W
Chaac
7,795
650
34
3
0
198,730
0
L
Danzaburou
7,271
606
52
4
0
210,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role