Player Matchup

Sobek
Sobek
Bronze III
ActionJacks0n
Sobek
Bronze III
Level 128
God Stats
1W - 0L
2,070 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Apollo
Apollo
Bronze III
Colester
Apollo
Bronze III
Level 148
God Stats
1W - 0L
1,780 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Merlin
Merlin
Gold III
Dlizard72
Merlin
Gold III
Level 129
God Stats
71W - 58L
1,783 SR
Queue Stats
343W - 334L
1,508 MMR
Solo
Achilles
Achilles
Bronze III
WKeyAndy
Achilles
Bronze III
Level 54
God Stats
1W - 1L
1,761 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
barr3lroll3d
Tsukuyomi
Gold IV
Level 48
God Stats
1W - 1L
1,312 SR
Queue Stats
32W - 33L
1,499 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,741 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,778 SR
1,501 MMR
Izanami
Izanami
Bronze III
Slimewise
Izanami
Bronze III
Level 124
God Stats
5W - 2L
1,975 SR
Queue Stats
40W - 35L
1,505 MMR
Solo
Jormungandr
Jormungandr
Gold III
SwordsaintSeven
Jormungandr
Gold III
Level 134
God Stats
28W - 23L
1,695 SR
Queue Stats
200W - 206L
1,505 MMR
Solo
Khepri
Khepri
Silver I
Xeronify
Khepri
Silver I
Level 96
God Stats
2W - 1L
1,750 SR
Queue Stats
62W - 53L
1,496 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
huevudo3000
Ratatoskr
Bronze III
Level 125
God Stats
0W - 1L
1,754 SR
Queue Stats
51W - 54L
1,497 MMR
Solo
Eset
Eset
Silver II
muyaayo
Eset
Silver II
Level 104
God Stats
49W - 26L
1,717 SR
Queue Stats
537W - 526L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 25
13,133
571
14,966
22,761
27,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Colester
Apollo
20
17 / 0 / 8
14,661
637
21,568
20,521
8,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Dlizard72
Merlin
18
5 / 3 / 9
11,970
520
12,590
14,287
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
WKeyAndy
Achilles
18
6 / 2 / 18
12,097
526
15,197
23,090
22,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
barr3lroll3d
Tsukuyomi
19
6 / 4 / 19
12,842
558
13,480
17,469
8,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetCupidNu WaScyllaDanzaburou

VS

Bans
NemesisYmirCu ChulainnYemojaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Slimewise
Izanami
15
1 / 10 / 1
9,503
413
12,035
17,464
8,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
SwordsaintSeven
Jormungandr
16
1 / 7 / 3
10,059
437
14,418
20,737
17,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Xeronify
Khepri
12
0 / 7 / 2
8,763
381
4,564
21,499
22,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
huevudo3000
Ratatoskr
16
5 / 8 / 0
10,609
461
9,242
13,806
11,211
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
muyaayo
Eset
13
2 / 7 / 2
9,131
397
18,277
18,738
8,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
17
39
Kills
9
9
Deaths
39
79
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
25
17.5
W
Apollo
Colester
Apollo
17
0
8
21
W
Merlin
Dlizard72
Merlin
5
3
9
3.17
L
Izanami
Slimewise
Izanami
1
10
1
0.15
L
Jormungandr
SwordsaintSeven
Jormungandr
1
7
3
0.36
W
Achilles
WKeyAndy
Achilles
6
2
18
7.5
L
Khepri
Xeronify
Khepri
0
7
2
0.14
W
Tsukuyomi
barr3lroll3d
Tsukuyomi
6
4
19
3.88
L
Ratatoskr
huevudo3000
Ratatoskr
5
8
0
0.63
L
Eset
muyaayo
Eset
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,801
Damage
58,536
98,128
Taken
92,244
71,894
Mitigated
67,980
38,748
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,966
1,610
0
9,652
22,761
27,283
631
7,871
14,548
40,881
0
W
Apollo
Colester
Apollo
21,568
14,009
0
11,322
20,521
8,867
10,545
4,567
15,808
0
126,336
W
Merlin
Dlizard72
Merlin
12,590
790
169
3,666
14,287
5,293
1,265
6,951
6,966
82,078
0
L
Izanami
Slimewise
Izanami
12,035
7,646
0
2,043
17,464
8,979
0
4,000
13,398
0
68,564
L
Jormungandr
SwordsaintSeven
Jormungandr
14,418
3,293
0
5,234
20,737
17,696
0
6,439
13,803
67,807
0
W
Achilles
WKeyAndy
Achilles
15,197
3,991
0
8,159
23,090
22,380
1,176
11,219
11,437
8,335
40,037
L
Khepri
Xeronify
Khepri
4,564
1,088
0
2,633
21,499
22,085
0
9,364
12,110
27,966
0
W
Tsukuyomi
barr3lroll3d
Tsukuyomi
13,480
3,113
0
5,780
17,469
8,071
985
6,336
10,965
0
79,537
L
Ratatoskr
huevudo3000
Ratatoskr
9,242
1,677
0
432
13,806
11,211
402
2,904
10,726
0
71,413
L
Eset
muyaayo
Eset
18,277
2,153
800
3,589
18,738
8,009
0
6,944
11,719
58,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,703
Gold Earned
48,065
521
Minions Killed
490
0
Camps Cleared
0
2,362,986
Distance Traveled
1,879,981
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,133
571
32
1
0
498,260
3
W
Apollo
14,661
637
188
8
0
482,311
0
W
Merlin
11,970
520
112
5
0
420,363
6
L
Izanami
9,503
413
132
6
0
330,094
3
L
Jormungandr
10,059
437
105
5
0
358,437
2
W
Achilles
12,097
526
79
3
0
447,429
5
L
Khepri
8,763
381
46
2
0
391,224
11
W
Tsukuyomi
12,842
558
110
5
0
514,623
5
L
Ratatoskr
10,609
461
131
6
0
417,462
5
L
Eset
9,131
397
76
3
0
382,764
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role