Player Matchup

Thor
Thor
Platinum I
Kamè
Thor
Platinum I
Level 104
God Stats
2W - 4L
1,360 SR
Queue Stats
170W - 114L
2,046 MMR
Solo
Tyr
Tyr
Platinum II
Magyar Mx
Tyr
Platinum II
Level 81
God Stats
4W - 5L
1,638 SR
Queue Stats
147W - 122L
2,004 MMR
Solo
Eset
Eset
Platinum I
NahhImJayMoney
Eset
Platinum I
Level 157
God Stats
0W - 1L
1,736 SR
Queue Stats
235W - 224L
2,037 MMR
Solo
Ullr
Ullr
Platinum II
Voltifina
Ullr
Platinum II
Level 158
God Stats
0W - 4L
1,352 SR
Queue Stats
228W - 231L
1,992 MMR
Solo
Sobek
Sobek
Platinum V
ZailoX_BlackO_o
Sobek
Platinum V
Level 106
God Stats
21W - 23L
1,678 SR
Queue Stats
106W - 97L
1,997 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,553 SR
2,015 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,617 SR
2,015 MMR
Apollo
Apollo
Diamond V
CookingUpNades
Apollo
Diamond V
Level 157
God Stats
26W - 17L
1,563 SR
Queue Stats
430W - 419L
2,079 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum II
Dapper Salesman
Tsukuyomi
Platinum II
Level 149
God Stats
4W - 5L
1,559 SR
Queue Stats
325W - 289L
1,984 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
Pajyx
Cthulhu
Platinum IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,909 MMR
Party 1
Raijin
Raijin
Platinum IV
Roukeez
Raijin
Platinum IV
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
2,068 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
xXlAsianManlXx
Guan Yu
Platinum III
Level 157
God Stats
7W - 1L
1,964 SR
Queue Stats
78W - 49L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kamè
Thor
16
1 / 2 / 4
9,209
460
7,437
15,004
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 1
9,734
487
5,075
12,730
10,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 4 / 3
9,070
454
4,655
9,951
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
16
4 / 2 / 0
10,236
512
5,421
9,318
3,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 6
8,391
420
5,554
14,314
13,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
DanzaburouScyllaSetCu ChulainnAphrodite

VS

Bans
Nu WaGebYemojaGaneshaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 3
12,031
602
11,382
11,706
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Dapper Salesman
Tsukuyomi
17
3 / 2 / 3
10,651
533
7,739
13,638
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Pajyx
Cthulhu
14
1 / 5 / 2
9,133
457
5,698
16,652
13,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Roukeez
Raijin
17
4 / 0 / 2
10,645
532
9,074
6,535
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 0 / 5
10,518
526
5,791
8,685
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
8
Kills
11
11
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Tsukuyomi
Dapper Salesman
Tsukuyomi
3
2
3
2.25
L
Thor
Kamè
Thor
1
2
4
1.5
L
0
3
1
0.17
L
2
4
3
0.88
W
Cthulhu
Pajyx
Cthulhu
1
5
2
0.4
W
Raijin
Roukeez
Raijin
4
0
2
5
L
Ullr
4
2
0
2
L
1
0
6
4
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,142
Damage
39,684
61,317
Taken
57,216
35,689
Mitigated
34,249
22,755
Healing
20,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,382
6,483
0
3,470
11,706
4,759
2,891
1,370
10,296
0
87,223
W
Tsukuyomi
Dapper Salesman
Tsukuyomi
7,739
1,950
0
5,297
13,638
5,533
0
1,443
12,195
0
80,148
L
Thor
Kamè
Thor
7,437
1,906
0
6,330
15,004
5,166
0
1,990
12,804
0
75,757
L
5,075
341
0
3,665
12,730
10,547
316
2,707
9,651
0
63,622
L
4,655
457
430
2,433
9,951
3,213
0
3,135
6,495
59,280
0
W
Cthulhu
Pajyx
Cthulhu
5,698
773
646
1,425
16,652
13,223
0
4,692
11,825
29,625
0
W
Raijin
Roukeez
Raijin
9,074
172
0
1,093
6,535
2,274
0
3,533
2,758
70,345
0
L
Ullr
5,421
2,448
0
2,331
9,318
3,485
644
1,105
8,183
0
73,602
L
5,554
378
0
7,566
14,314
13,278
0
4,939
8,992
22,253
0
W
5,791
555
3,401
5,236
8,685
8,460
0
1,485
7,164
0
66,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
52,978
570
Minions Killed
586
0
Camps Cleared
0
1,797,675
Distance Traveled
2,071,742
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,031
602
157
8
0
404,688
3
W
Tsukuyomi
10,651
533
122
6
0
447,795
6
L
Thor
9,209
460
123
6
0
370,185
4
L
Tyr
9,734
487
141
7
0
403,372
4
L
Eset
9,070
454
137
7
0
326,842
8
W
Cthulhu
9,133
457
41
2
0
398,687
5
W
Raijin
10,645
532
142
7
0
395,630
8
L
Ullr
10,236
512
134
7
0
333,447
6
L
Sobek
8,391
420
35
2
0
363,829
2
W
Guan Yu
10,518
526
124
6
0
424,942
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role