Player Matchup

Heimdallr
Heimdallr
ARFlame
Heimdallr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
373W - 378L
1,579 Elo+
Solo
Geb
Geb
BigCircleBob
Geb
Level 138
God Stats
0W - 5L
1,353 SR
Queue Stats
103W - 100L
1,627 Elo+
Solo
Rama
Rama
Fidelll26
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,479 Elo+
Solo
Bakasura
Bakasura
Unbalanced711
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
iP0lyn0mic0n
Ra
Level 15
God Stats
0W - 1L
1,539 SR
Queue Stats
54W - 87L
1,500 Elo+
Solo
Team Averages
Level 47
1,478 SR
1,537 Elo+

VS

Team Averages
Level 71
1,500 SR
1,591 Elo+
Yemoja
Yemoja
Captain_Oscarr
Yemoja
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
234W - 239L
1,520 Elo+
Solo
Pele
Pele
Eblackulation
Pele
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 136L
1,535 Elo+
Party 1
Vulcan
Vulcan
NarkNation
Vulcan
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 136L
1,535 Elo+
Party 1
Chiron
Chiron
ThaBeefKurtains6
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,741 Elo+
Party 2
Cthulhu
Cthulhu
lumberjackk
Cthulhu
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
400W - 371L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ARFlame
Heimdallr
15
2 / 5 / 3
8,241
687
16,617
11,881
4,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 4
8,742
729
8,436
18,370
19,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
15
1 / 4 / 3
8,440
703
17,165
12,008
4,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Unbalanced711
Bakasura
13
2 / 8 / 3
8,383
699
2,094
13,274
4,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 2 / 6
9,130
761
12,714
12,414
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 20
9,365
780
6,274
12,016
11,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 2 / 14
10,693
891
17,643
18,601
10,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vulcan
NarkNation
Vulcan
16
5 / 1 / 13
9,833
819
11,944
7,951
5,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 2 / 13
10,300
858
15,088
17,090
8,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
lumberjackk
Cthulhu
16
4 / 3 / 15
9,850
821
12,739
19,008
17,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
8
Kills
23
23
Deaths
9
19
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ARFlame
Heimdallr
2
5
3
0.7
L
0
4
4
0.5
W
1
1
20
11
W
7
2
14
7
L
Rama
1
4
3
0.63
W
Vulcan
NarkNation
Vulcan
5
1
13
11.5
W
6
2
13
6.25
L
Bakasura
Unbalanced711
Bakasura
2
8
3
0.44
L
3
2
6
3
W
Cthulhu
lumberjackk
Cthulhu
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,026
Damage
63,688
67,947
Taken
74,666
38,794
Mitigated
52,694
28,062
Healing
36,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ARFlame
Heimdallr
16,617
5,203
294
590
11,881
4,911
18
5,524
6,357
0
26,510
L
8,436
520
1,458
3,359
18,370
19,038
0
7,751
10,619
15,318
0
W
6,274
1,378
11,694
3,614
12,016
11,458
644
4,547
7,469
12,368
0
W
17,643
4,843
1,926
5,541
18,601
10,064
1,634
5,216
13,330
0
32,914
L
Rama
17,165
8,281
2,547
2,567
12,008
4,287
63
4,846
7,162
0
33,858
W
Vulcan
NarkNation
Vulcan
11,944
3,346
2,904
1,276
7,951
5,195
463
2,163
5,788
25,646
0
W
15,088
6,616
1,965
3,692
17,090
8,606
2,048
4,213
12,768
0
32,621
L
Bakasura
Unbalanced711
Bakasura
2,094
1,169
295
1,029
13,274
4,957
0
6,924
6,350
0
2,541
L
12,714
505
8,763
7,160
12,414
5,601
0
5,912
6,502
39,796
0
W
Cthulhu
lumberjackk
Cthulhu
12,739
797
3,353
992
19,008
17,371
0
5,011
13,997
29,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,936
Gold Earned
50,041
137
Minions Killed
141
0
Camps Cleared
0
1,058,152
Distance Traveled
1,289,578
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,241
687
25
2
0
210,147
0
L
Geb
8,742
729
6
1
0
225,648
0
W
Yemoja
9,365
780
10
1
0
292,254
1
W
Pele
10,693
891
24
2
0
254,198
0
L
Rama
8,440
703
40
3
0
224,020
2
W
Vulcan
9,833
819
29
2
0
266,533
0
W
Chiron
10,300
858
39
3
0
223,341
0
L
Bakasura
8,383
699
4
0
0
199,483
0
L
Ra
9,130
761
62
5
0
198,854
1
W
Cthulhu
9,850
821
39
3
0
253,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role