Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
BeRnaBBe BRB7
Set
Level 89
God Stats
1W - 6L
1,074 SR
Queue Stats
47W - 56L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Psyco_86
Kukulkan
Level 143
God Stats
5W - 12L
1,529 SR
Queue Stats
395W - 374L
1,512 Elo+
Solo
Danzaburou
Danzaburou
jorgeomarr
Danzaburou
Level 105
God Stats
11W - 3L
1,606 SR
Queue Stats
39W - 31L
1,580 Elo+
Party 1
Fenrir
Fenrir
x-Diiego-
Fenrir
Level 155
God Stats
10W - 6L
1,500 SR
Queue Stats
120W - 104L
1,607 Elo+
Party 1
Team Averages
Level 119
1,442 SR
1,535 Elo+

VS

Team Averages
Level 88
1,364 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AeGlow
Rama
Level 77
God Stats
1W - 7L
1,101 SR
Queue Stats
231W - 225L
1,419 Elo+
Solo
Athena
Athena
DaisysToad
Athena
Level 50
God Stats
1W - 6L
1,227 SR
Queue Stats
68W - 52L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
RadiantChipmunk
Ao Kuang
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
789W - 730L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
valdezvic
Baron Samedi
Level 120
God Stats
13W - 19L
1,492 SR
Queue Stats
113W - 122L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 1
6,591
659
1,809
4,768
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 1 / 4
6,214
621
2,446
4,839
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
Psyco_86
Kukulkan
11
1 / 1 / 1
5,955
596
1,295
2,532
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
jorgeomarr
Danzaburou
11
3 / 0 / 1
6,488
649
3,650
3,179
958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
x-Diiego-
Fenrir
8
2 / 0 / 5
5,573
557
3,884
8,343
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 0
5,913
591
4,474
2,626
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
AeGlow
Rama
9
0 / 3 / 0
5,051
505
1,566
4,983
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
DaisysToad
Athena
4
0 / 1 / 0
3,882
388
1,025
3,680
1,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
9
0 / 2 / 0
4,976
498
1,293
5,892
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
valdezvic
Baron Samedi
9
0 / 3 / 1
4,819
482
2,680
4,898
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Rama
AeGlow
Rama
0
3
0
0
W
3
1
4
5
L
Athena
DaisysToad
Athena
0
1
0
0
W
Kukulkan
Psyco_86
Kukulkan
1
1
1
1.5
L
Ao Kuang
0
2
0
0
W
Danzaburou
jorgeomarr
Danzaburou
3
0
1
3.5
L
Baron Samedi
valdezvic
Baron Samedi
0
3
1
0.17
W
Fenrir
x-Diiego-
Fenrir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,084
Damage
11,038
23,661
Taken
22,079
7,883
Mitigated
6,749
9,109
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,809
168
0
1,485
4,768
1,694
821
3,120
1,514
0
34,956
L
Nu Wa
 
Nu Wa
4,474
571
0
222
2,626
798
22
737
1,847
32,985
0
L
Rama
AeGlow
Rama
1,566
1,373
0
1,327
4,983
1,236
0
0
4,983
0
21,963
W
2,446
982
0
1,722
4,839
1,630
42
1,181
3,476
0
25,647
L
Athena
DaisysToad
Athena
1,025
478
0
1,274
3,680
1,112
0
0
3,680
4,470
0
W
Kukulkan
Psyco_86
Kukulkan
1,295
70
0
500
2,532
732
0
801
1,609
35,976
0
L
Ao Kuang
1,293
318
0
1,475
5,892
1,585
0
484
5,376
28,061
0
W
Danzaburou
jorgeomarr
Danzaburou
3,650
1,102
0
961
3,179
958
260
924
2,121
0
35,150
L
Baron Samedi
valdezvic
Baron Samedi
2,680
192
0
1,412
4,898
2,018
0
0
4,898
21,761
0
W
Fenrir
x-Diiego-
Fenrir
3,884
1,321
0
4,441
8,343
2,869
0
2,692
5,469
0
17,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,821
Gold Earned
24,641
318
Minions Killed
235
0
Camps Cleared
0
916,148
Distance Traveled
747,152
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,591
659
83
8
0
174,886
1
L
Nu Wa
5,913
591
72
7
0
168,117
0
L
Rama
5,051
505
51
5
0
162,583
1
W
Set
6,214
621
56
6
0
206,276
3
L
Athena
3,882
388
5
1
0
81,927
0
W
Kukulkan
5,955
596
81
8
0
169,878
4
L
Ao Kuang
4,976
498
64
6
0
198,625
2
W
Danzaburou
6,488
649
77
8
0
178,670
2
L
Baron Samedi
4,819
482
43
4
0
135,900
2
W
Fenrir
5,573
557
21
2
0
186,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role