Player Matchup

Horus
Horus
Born2-K1LLU
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,368 Elo+
Party 1
Heimdallr
Heimdallr
El_DJANGO1
Heimdallr
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 5L
1,612 Elo+
Party 1
Raijin
Raijin
merryshorts
Raijin
Level 27
God Stats
1W - 1L
1,290 SR
Queue Stats
30W - 21L
1,409 Elo+
Party 1
Team Averages
Level 85
1,430 SR
1,463 Elo+

VS

Team Averages
Level 21
1,493 SR
1,310 Elo+
Artio
Artio
Celine_Port35
Artio
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,269 Elo+
Party 2
Hel
Hel
ItzYukiArashi
Hel
Level 24
God Stats
0W - 4L
1,266 SR
Queue Stats
59W - 64L
1,351 Elo+
Party 2
Danzaburou
Danzaburou
lonely-mizuki
Danzaburou
Level 22
God Stats
1W - 2L
1,714 SR
Queue Stats
17W - 16L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 17
11,977
705
8,287
24,377
21,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
El_DJANGO1
Heimdallr
15
10 / 6 / 11
13,284
781
26,658
19,331
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
16
10 / 6 / 11
12,735
749
17,458
16,437
6,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 8
11,396
670
6,819
18,966
15,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 5 / 8
12,162
715
9,847
23,711
18,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
lonely-mizuki
Danzaburou
16
8 / 11 / 7
13,221
778
21,705
21,778
9,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
23
Kills
18
18
Deaths
23
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
6
17
1.92
L
4
7
8
1.14
W
Heimdallr
El_DJANGO1
Heimdallr
10
6
11
2.58
L
6
5
8
2
L
Danzaburou
lonely-mizuki
Danzaburou
8
11
7
1.05
W
Raijin
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,403
Damage
38,371
60,145
Taken
64,455
35,822
Mitigated
44,373
23,937
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,287
5,251
3,056
7,619
24,377
21,257
401
4,669
19,708
272
32,208
L
6,819
1,420
318
1,979
18,966
15,819
0
5,658
13,308
15,990
0
W
Heimdallr
El_DJANGO1
Heimdallr
26,658
14,822
0
5,074
19,331
7,938
1,386
6,841
12,490
0
60,809
L
9,847
1,445
5,881
6,861
23,711
18,575
0
6,641
17,070
32,460
0
L
Danzaburou
lonely-mizuki
Danzaburou
21,705
9,352
0
1,149
21,778
9,979
0
5,799
15,979
0
58,481
W
Raijin
17,458
3,077
2,052
6,136
16,437
6,627
595
5,220
11,217
47,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,996
Gold Earned
36,779
160
Minions Killed
114
0
Camps Cleared
0
782,760
Distance Traveled
922,682
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,977
705
22
1
0
293,324
0
L
Artio
11,396
670
9
1
0
282,210
0
W
Heimdallr
13,284
781
71
4
0
246,541
0
L
Hel
12,162
715
45
3
0
395,301
1
L
Danzaburou
13,221
778
60
4
0
245,171
0
W
Raijin
12,735
749
67
4
0
242,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role