Player Matchup

Ao Kuang
Ao Kuang
Silver II
Chuckles246810
Ao Kuang
Silver II
Level 54
God Stats
6W - 3L
1,526 SR
Queue Stats
35W - 37L
1,552 MMR
Party 1
Poseidon
Poseidon
Gold III
ItzTiiny
Poseidon
Gold III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 84L
1,374 MMR
Party 1
Cerberus
Cerberus
Gold IV
Young_Sauce_K
Cerberus
Gold IV
Level 147
God Stats
7W - 4L
1,502 SR
Queue Stats
268W - 260L
1,463 MMR
Solo
Guan Yu
Guan Yu
Bronze III
iDoBeJiggy
Guan Yu
Bronze III
Level 155
God Stats
2W - 1L
1,758 SR
Queue Stats
51W - 35L
1,463 MMR
Solo
Heimdallr
Heimdallr
Gold IV
mrsnuffleupuss
Heimdallr
Gold IV
Level 95
God Stats
6W - 7L
1,494 SR
Queue Stats
66W - 88L
1,463 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,556 SR
1,463 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,574 SR
1,463 MMR
Khepri
Khepri
Gold IV
AyBLEECHII
Khepri
Gold IV
Level 88
God Stats
1W - 4L
1,487 SR
Queue Stats
312W - 292L
1,417 MMR
Party 2
He Bo
He Bo
Bronze III
TOXIC ZGILLY
He Bo
Bronze III
Level 68
God Stats
0W - 1L
1,481 SR
Queue Stats
59W - 65L
1,465 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
iRagazzone
Tsukuyomi
Gold IV
Level 64
God Stats
4W - 7L
1,571 SR
Queue Stats
251W - 251L
1,462 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
maquino360
Sun Wukong
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,465 MMR
Solo
Anhur
Anhur
Bronze III
ohIM A Clown
Anhur
Bronze III
Level 117
God Stats
1W - 8L
1,830 SR
Queue Stats
59W - 54L
1,506 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
6 / 4 / 2
11,300
565
4,081
17,367
6,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
ItzTiiny
Poseidon
18
4 / 4 / 5
11,620
581
8,710
12,613
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Young_Sauce_K
Cerberus
17
2 / 3 / 17
11,368
568
10,743
20,213
16,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
iDoBeJiggy
Guan Yu
19
7 / 3 / 10
12,405
620
18,635
22,261
26,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
mrsnuffleupuss
Heimdallr
19
13 / 5 / 10
12,719
636
21,390
19,503
7,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
DanzaburouCthulhuNu WaSetCu Chulainn

VS

Bans
JanusScyllaKing ArthurNemesisYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AyBLEECHII
Khepri
13
1 / 8 / 10
9,111
456
7,536
20,824
18,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 2 / 5
10,697
535
11,877
8,760
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
iRagazzone
Tsukuyomi
19
9 / 6 / 2
11,841
592
14,439
16,581
7,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
maquino360
Sun Wukong
14
3 / 7 / 4
9,177
459
9,154
20,083
12,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 9 / 4
10,003
500
14,801
18,636
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
32
Kills
19
19
Deaths
32
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
AyBLEECHII
Khepri
1
8
10
0.75
W
Ao Kuang
6
4
2
1.75
W
Poseidon
ItzTiiny
Poseidon
4
4
5
1.63
L
4
2
5
3.25
W
Cerberus
Young_Sauce_K
Cerberus
2
3
17
3.5
W
Guan Yu
iDoBeJiggy
Guan Yu
7
3
10
4
L
Tsukuyomi
iRagazzone
Tsukuyomi
9
6
2
1.67
L
Sun Wukong
maquino360
Sun Wukong
3
7
4
0.71
W
Heimdallr
mrsnuffleupuss
Heimdallr
13
5
10
3.6
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,559
Damage
57,807
91,957
Taken
84,884
60,848
Mitigated
46,392
32,935
Healing
20,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AyBLEECHII
Khepri
7,536
1,037
0
3,124
20,824
18,250
26
8,050
12,508
24,046
0
W
Ao Kuang
4,081
1,657
0
4,447
17,367
6,351
0
2,178
15,177
65,694
0
W
Poseidon
ItzTiiny
Poseidon
8,710
773
53
3,902
12,613
4,563
295
4,416
7,987
91,953
0
L
11,877
0
0
2,101
8,760
3,131
74
3,121
5,345
72,075
0
W
Cerberus
Young_Sauce_K
Cerberus
10,743
1,223
1,368
5,574
20,213
16,204
302
5,401
14,648
42,612
0
W
Guan Yu
iDoBeJiggy
Guan Yu
18,635
2,144
2,232
9,393
22,261
26,625
427
3,044
19,047
10,352
58,495
L
Tsukuyomi
iRagazzone
Tsukuyomi
14,439
3,619
0
3,406
16,581
7,238
60
5,492
10,900
0
92,943
L
Sun Wukong
maquino360
Sun Wukong
9,154
1,851
0
5,944
20,083
12,273
0
4,305
15,251
60
43,592
W
Heimdallr
mrsnuffleupuss
Heimdallr
21,390
11,794
0
5,966
19,503
7,105
1,316
6,203
13,248
0
78,250
L
14,801
7,747
0
5,737
18,636
5,500
1,318
5,538
13,017
0
78,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,412
Gold Earned
50,829
526
Minions Killed
511
0
Camps Cleared
0
1,957,592
Distance Traveled
1,919,694
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,111
456
24
1
0
374,143
11
W
Ao Kuang
11,300
565
94
5
0
378,559
0
W
Poseidon
11,620
581
150
8
0
385,319
8
L
He Bo
10,697
535
141
7
0
413,279
9
W
Cerberus
11,368
568
68
3
0
410,351
7
W
Guan Yu
12,405
620
104
5
0
408,219
2
L
Tsukuyomi
11,841
592
151
8
0
399,975
10
L
Sun Wukong
9,177
459
64
3
0
367,644
4
W
Heimdallr
12,719
636
110
6
0
375,144
2
L
Anhur
10,003
500
131
7
0
364,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role