Player Matchup

Ao Kuang
Ao Kuang
GabrielBRJ
Ao Kuang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
Matchecka
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Mrc4rd0so
Cu Chulainn
Level 18
God Stats
7W - 5L
1,675 SR
Queue Stats
155W - 160L
1,576 Elo+
Solo
Anubis
Anubis
PantexBr
Anubis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
TopCrazyGG
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,714 Elo+
Party 1
Team Averages
Level 47
1,535 SR
1,545 Elo+

VS

Team Averages
Level 23
1,572 SR
1,599 Elo+
Danzaburou
Danzaburou
CupidoIFO
Danzaburou
Level 27
God Stats
30W - 20L
1,611 SR
Queue Stats
100W - 89L
1,565 Elo+
Solo
Hercules
Hercules
IvoryLighhht
Hercules
Level 27
God Stats
6W - 12L
1,305 SR
Queue Stats
209W - 206L
1,543 Elo+
Solo
Nemesis
Nemesis
MatadoraDeBoludo
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Selotan
Ymir
Level 19
God Stats
3W - 2L
1,485 SR
Queue Stats
3W - 4L
1,768 Elo+
Party 2
Hades
Hades
StephanieVBO
Hades
Level 18
God Stats
7W - 3L
1,958 SR
Queue Stats
34W - 44L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GabrielBRJ
Ao Kuang
18
7 / 5 / 1
11,318
566
12,224
17,657
7,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Matchecka
Danzaburou
13
2 / 14 / 2
8,323
416
8,103
19,600
6,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Mrc4rd0so
Cu Chulainn
16
1 / 5 / 1
8,913
446
4,875
20,450
8,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
PantexBr
Anubis
2
0 / 1 / 1
3,955
198
0
541
82
14
1 / 8 / 3
7,997
400
3,972
14,748
11,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CupidoIFO
Danzaburou
18
15 / 5 / 7
13,689
684
17,048
13,806
6,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
IvoryLighhht
Hercules
20
5 / 0 / 2
13,168
658
11,955
15,781
16,679
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 1 / 6
11,431
572
3,101
16,346
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Selotan
Ymir
17
6 / 5 / 17
12,400
620
11,586
14,917
15,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 0 / 7
13,036
652
10,548
12,782
9,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
11
Kills
33
33
Deaths
11
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CupidoIFO
Danzaburou
15
5
7
3.7
L
Ao Kuang
GabrielBRJ
Ao Kuang
7
5
1
1.5
W
Hercules
IvoryLighhht
Hercules
5
0
2
6
W
2
1
6
5
L
Danzaburou
Matchecka
Danzaburou
2
14
2
0.21
L
Cu Chulainn
Mrc4rd0so
Cu Chulainn
1
5
1
0.3
L
Anubis
PantexBr
Anubis
0
1
1
0.5
W
Ymir
Selotan
Ymir
6
5
17
2.9
W
5
0
7
8.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,174
Damage
54,238
72,996
Taken
73,632
34,311
Mitigated
55,117
11,499
Healing
30,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CupidoIFO
Danzaburou
17,048
10,169
0
2,348
13,806
6,656
4,394
5,157
8,649
0
74,873
L
Ao Kuang
GabrielBRJ
Ao Kuang
12,224
2,995
0
4,759
17,657
7,510
0
7,267
10,390
73,511
0
W
Hercules
IvoryLighhht
Hercules
11,955
3,756
0
6,988
15,781
16,679
1,409
2,039
13,742
0
90,726
W
3,101
1,062
0
9,771
16,346
6,436
1,042
2,752
13,594
0
88,230
L
Danzaburou
Matchecka
Danzaburou
8,103
3,601
0
2,175
19,600
6,829
0
5,807
13,793
0
48,829
L
Cu Chulainn
Mrc4rd0so
Cu Chulainn
4,875
642
0
4,455
20,450
8,884
65
2,829
17,621
0
51,114
L
Anubis
PantexBr
Anubis
0
0
0
0
541
82
0
0
541
0
0
W
Ymir
Selotan
Ymir
11,586
2,495
0
1,609
14,917
15,600
982
4,260
10,657
43,927
0
W
10,548
822
217
9,229
12,782
9,746
1,336
1,988
10,794
96,646
0
L
3,972
800
0
110
14,748
11,006
0
6,231
8,517
16,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
63,724
307
Minions Killed
670
0
Camps Cleared
0
1,252,861
Distance Traveled
1,787,383
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,689
684
107
5
0
323,270
0
L
Ao Kuang
11,318
566
120
6
0
336,592
0
W
Hercules
13,168
658
196
10
0
413,486
3
W
Nemesis
11,431
572
139
7
0
345,340
0
L
Danzaburou
8,323
416
80
4
0
280,034
1
L
Cu Chulainn
8,913
446
82
4
0
320,434
2
L
Anubis
3,955
198
0
0
0
530
0
W
Ymir
12,400
620
57
3
0
350,064
1
W
Hades
13,036
652
171
9
0
355,223
2
L
Ymir
7,997
400
25
1
0
315,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role