Player Matchup

Cerberus
Cerberus
Bartinor55
Cerberus
Level 18
God Stats
21W - 27L
1,618 SR
Queue Stats
362W - 382L
1,249 Elo+
Party 1
Artemis
Artemis
Cahuama85
Artemis
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
197W - 229L
1,299 Elo+
Solo
Bellona
Bellona
Gabichuela
Bellona
Level 15
God Stats
1W - 1L
1,734 SR
Queue Stats
21W - 43L
1,235 Elo+
Party 1
Thor
Thor
bbooks2011
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
cabexeas_Rbl
Anubis
Level 27
God Stats
13W - 16L
1,406 SR
Queue Stats
426W - 585L
1,286 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,314 Elo+

VS

Team Averages
Level 13
1,500 SR
1,381 Elo+
Thor
Thor
 
Thor
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
GavDaddy11
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Odin
Odin
LucasBF_B0L4CAC0
Odin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 185L
1,013 Elo+
Solo
Neith
Neith
MOCHA619
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PrettyBoy4141
Ymir
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
54W - 52L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bartinor55
Cerberus
10
1 / 6 / 2
6,726
448
4,510
11,743
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Cahuama85
Artemis
12
3 / 4 / 2
7,273
485
6,793
8,702
2,905
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Gabichuela
Bellona
9
1 / 7 / 2
6,148
410
2,756
11,808
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 15 / 3
5,719
381
2,603
14,161
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
3
0 / 1 / 0
4,792
319
726
1,871
767
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
9 / 1 / 3
8,287
552
8,746
9,208
3,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
14 / 0 / 9
9,757
650
13,011
8,036
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 6
6,752
450
2,996
6,795
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
MOCHA619
Neith
10
4 / 2 / 7
7,101
473
5,254
4,964
1,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 2 / 5
6,557
437
3,004
9,375
5,125
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
32
33
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
1
3
10.5
L
Cerberus
Bartinor55
Cerberus
1
6
2
0.33
L
Artemis
Cahuama85
Artemis
3
4
2
1
L
Bellona
Gabichuela
Bellona
1
7
2
0.29
W
14
0
9
18.5
W
2
1
6
5
W
Neith
MOCHA619
Neith
4
2
7
3.75
W
3
2
5
2.75
L
1
15
3
0.17
L
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,388
Damage
33,011
48,285
Taken
38,378
20,739
Mitigated
15,820
7,616
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,746
4,252
0
2,265
9,208
3,157
1,413
1,088
7,884
0
34,382
L
Cerberus
Bartinor55
Cerberus
4,510
536
0
2,918
11,743
5,103
21
1,768
9,975
23,725
0
L
Artemis
Cahuama85
Artemis
6,793
3,685
0
1,757
8,702
2,905
582
2,593
6,034
0
30,314
L
Bellona
Gabichuela
Bellona
2,756
966
0
2,119
11,808
7,293
77
4,405
7,278
0
11,352
W
13,011
1,944
690
3,727
8,036
2,940
1,995
888
6,998
59,581
0
W
2,996
815
0
881
6,795
3,195
40
684
5,949
0
17,227
W
Neith
MOCHA619
Neith
5,254
3,284
0
322
4,964
1,403
1,589
862
4,077
0
20,792
W
3,004
598
0
1,202
9,375
5,125
190
1,714
7,544
17,000
0
L
2,603
1,355
0
116
14,161
4,671
168
6,449
7,662
0
13,667
L
Anubis
726
104
0
706
1,871
767
0
800
1,071
8,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
38,454
165
Minions Killed
248
0
Camps Cleared
0
1,018,989
Distance Traveled
1,387,313
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,287
552
61
4
0
316,452
0
L
Cerberus
6,726
448
56
4
0
273,657
1
L
Artemis
7,273
485
55
4
0
174,714
2
L
Bellona
6,148
410
24
2
0
259,423
5
W
Ra
9,757
650
100
7
0
297,649
0
W
Odin
6,752
450
29
2
0
273,961
1
W
Neith
7,101
473
30
2
0
235,006
1
W
Ymir
6,557
437
28
2
0
264,245
0
L
Thor
5,719
381
21
1
0
248,890
0
L
Anubis
4,792
319
9
1
0
62,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role