Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
BYZUTURBO
Ah Muzen Cab
Silver II
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 43L
1,000 MMR
Solo
Bellona
Bellona
Bronze IV
Jaimo
Bellona
Bronze IV
Level 38
God Stats
5W - 6L
1,500 SR
Queue Stats
1,010W - 1,023L
1,015 MMR
Solo
Discordia
Discordia
Silver II
KHeeren
Discordia
Silver II
Level 69
God Stats
15W - 9L
1,465 SR
Queue Stats
151W - 160L
1,205 MMR
Solo
Ymir
Ymir
Silver II
pampam2000
Ymir
Silver II
Level 116
God Stats
3W - 2L
1,827 SR
Queue Stats
30W - 39L
1,188 MMR
Solo
Anhur
Anhur
Silver I
santorabbousamái
Anhur
Silver I
Level 157
God Stats
7W - 5L
1,564 SR
Queue Stats
171W - 193L
1,143 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,571 SR
1,110 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,488 SR
1,122 MMR
Sobek
Sobek
Silver III
Benjimainn
Sobek
Silver III
Level 58
God Stats
20W - 20L
1,549 SR
Queue Stats
423W - 403L
1,041 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
MORNDOG
Sun Wukong
Silver IV
Level 95
God Stats
23W - 13L
1,696 SR
Queue Stats
450W - 437L
948 MMR
Party 2
Danzaburou
Danzaburou
Silver II
Manuel410
Danzaburou
Silver II
Level 121
God Stats
7W - 5L
1,546 SR
Queue Stats
27W - 41L
1,033 MMR
Party 1
Loki
Loki
Gold V
ghoster94
Loki
Gold V
Level 93
God Stats
2W - 7L
1,368 SR
Queue Stats
78W - 96L
1,139 MMR
Solo
Chang'e
Chang'e
Gold IV
pquenio69
Chang'e
Gold IV
Level 144
God Stats
2W - 1L
1,280 SR
Queue Stats
69W - 71L
1,451 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BYZUTURBO
Ah Muzen Cab
9
1 / 3 / 0
5,101
464
6,522
6,457
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bellona
Jaimo
Bellona
11
0 / 2 / 0
5,624
511
6,475
8,576
8,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
KHeeren
Discordia
10
0 / 3 / 1
5,456
496
897
4,762
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 1
5,215
474
3,521
9,507
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 0
5,027
457
2,375
5,841
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetTsukuyomiScyllaNemesisApollo

VS

Bans
Nu WaFenrirCu ChulainnKaliKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 1 / 6
6,193
563
2,620
9,241
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
MORNDOG
Sun Wukong
11
0 / 0 / 2
6,338
576
4,048
8,286
3,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Manuel410
Danzaburou
12
5 / 0 / 1
7,416
674
6,336
6,379
2,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
12
7 / 0 / 0
7,136
649
3,727
5,398
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
pquenio69
Chang'e
12
2 / 1 / 3
7,058
642
4,600
6,611
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
15
15
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BYZUTURBO
Ah Muzen Cab
1
3
0
0.33
W
Sobek
1
1
6
4
L
Bellona
Jaimo
Bellona
0
2
0
0
L
Discordia
KHeeren
Discordia
0
3
1
0.17
W
Sun Wukong
MORNDOG
Sun Wukong
0
0
2
1
W
Danzaburou
Manuel410
Danzaburou
5
0
1
5.5
W
Loki
7
0
0
7
L
0
4
1
0.13
W
Chang'e
pquenio69
Chang'e
2
1
3
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,790
Damage
21,331
35,143
Taken
35,915
17,385
Mitigated
13,806
9,951
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BYZUTURBO
Ah Muzen Cab
6,522
1,867
0
2,216
6,457
1,970
0
224
6,233
0
30,760
W
Sobek
2,620
229
0
4,261
9,241
4,715
136
2,194
7,007
12,529
0
L
Bellona
Jaimo
Bellona
6,475
2,775
0
2,942
8,576
8,084
0
418
8,158
0
40,480
L
Discordia
KHeeren
Discordia
897
0
0
596
4,762
1,490
0
2,397
2,233
30,487
0
W
Sun Wukong
MORNDOG
Sun Wukong
4,048
609
0
2,778
8,286
3,717
0
656
7,630
0
38,936
W
Danzaburou
Manuel410
Danzaburou
6,336
2,905
0
2,423
6,379
2,031
1,361
637
5,742
0
45,874
W
Loki
3,727
1,222
0
2,434
5,398
1,552
0
303
5,023
0
35,544
L
3,521
544
0
2,880
9,507
4,237
0
2,448
7,009
15,720
0
W
Chang'e
pquenio69
Chang'e
4,600
473
697
3,790
6,611
1,791
324
420
6,095
50,596
0
L
2,375
1,047
0
1,317
5,841
1,604
0
1,455
4,290
0
18,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,423
Gold Earned
34,141
266
Minions Killed
379
0
Camps Cleared
0
917,319
Distance Traveled
1,065,895
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,101
464
60
5
0
179,111
3
W
Sobek
6,193
563
19
2
0
209,997
5
L
Bellona
5,624
511
79
7
0
185,995
1
L
Discordia
5,456
496
67
6
0
185,837
7
W
Sun Wukong
6,338
576
77
7
0
189,638
5
W
Danzaburou
7,416
674
105
10
0
202,417
5
W
Loki
7,136
649
74
7
0
246,802
3
L
Ymir
5,215
474
17
2
0
214,085
4
W
Chang'e
7,058
642
104
9
0
217,041
2
L
Anhur
5,027
457
43
4
0
152,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role