Player Matchup

Cernunnos
Cernunnos
ADeimA
Cernunnos
Level 29
God Stats
16W - 7L
1,709 SR
Queue Stats
476W - 473L
1,402 Elo+
Party 2
Ra
Ra
JoshRiv
Ra
Level 17
God Stats
3W - 9L
1,230 SR
Queue Stats
73W - 70L
1,363 Elo+
Solo
Ymir
Ymir
WhiteWidow9752
Ymir
Level 13
God Stats
46W - 43L
1,511 SR
Queue Stats
238W - 234L
1,341 Elo+
Party 2
Fenrir
Fenrir
martson2
Fenrir
Level 125
God Stats
23W - 16L
1,500 SR
Queue Stats
419W - 354L
1,593 Elo+
Party 3
Set
Set
spakuyomi3311
Set
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 15L
1,500 Elo+
Party 3
Team Averages
Level 37
1,490 SR
1,440 Elo+

VS

Team Averages
Level 15
1,580 SR
1,532 Elo+
Guan Yu
Guan Yu
GaRnOOZY
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Chernobog
Chernobog
Nekketsuu
Chernobog
Level 9
God Stats
18W - 22L
1,541 SR
Queue Stats
121W - 119L
1,525 Elo+
Party 1
Yemoja
Yemoja
Samidas55
Yemoja
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
316W - 290L
1,607 Elo+
Party 1
Loki
Loki
oulala R6
Loki
Level 23
God Stats
13W - 11L
1,874 SR
Queue Stats
616W - 530L
1,563 Elo+
Party 1
Olorun
Olorun
xzjko
Olorun
Level 29
God Stats
23W - 23L
1,482 SR
Queue Stats
98W - 110L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ADeimA
Cernunnos
10
6 / 4 / 2
6,467
588
7,821
7,229
2,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 4
6,418
583
3,829
3,811
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 5
5,823
529
2,919
4,133
2,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
martson2
Fenrir
12
4 / 1 / 2
7,036
640
4,258
7,210
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 0 / 1
8,280
753
4,779
4,319
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GaRnOOZY
Guan Yu
7
0 / 7 / 0
4,397
400
1,947
8,006
3,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
Nekketsuu
Chernobog
8
2 / 4 / 0
5,322
484
4,391
6,676
1,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Samidas55
Yemoja
7
0 / 4 / 0
4,662
424
811
5,185
1,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
11
3 / 1 / 1
6,391
581
2,198
5,734
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
xzjko
Olorun
10
1 / 3 / 0
5,827
530
3,962
8,178
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
19
Kills
6
6
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ADeimA
Cernunnos
6
4
2
1.75
L
Guan Yu
GaRnOOZY
Guan Yu
0
7
0
0
W
1
0
4
3
L
Chernobog
Nekketsuu
Chernobog
2
4
0
0.5
L
Yemoja
Samidas55
Yemoja
0
4
0
0
W
2
1
5
4.5
W
Fenrir
martson2
Fenrir
4
1
2
5
L
Loki
3
1
1
3.5
W
6
0
1
6.5
L
Olorun
xzjko
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
13,309
26,702
Taken
33,779
11,894
Mitigated
11,124
10,482
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ADeimA
Cernunnos
7,821
4,655
0
1,918
7,229
2,105
312
378
6,826
0
24,654
L
Guan Yu
GaRnOOZY
Guan Yu
1,947
509
0
660
8,006
3,497
186
656
7,310
0
9,998
W
3,829
378
521
2,555
3,811
1,418
0
2,781
1,030
30,307
0
L
Chernobog
Nekketsuu
Chernobog
4,391
1,878
0
1,547
6,676
1,866
128
818
5,858
0
23,509
L
Yemoja
Samidas55
Yemoja
811
247
936
702
5,185
1,791
28
1,608
3,577
7,452
0
W
2,919
572
0
0
4,133
2,789
238
433
3,700
13,590
0
W
Fenrir
martson2
Fenrir
4,258
1,475
0
3,244
7,210
2,855
0
935
6,250
0
40,169
L
Loki
2,198
255
0
2,793
5,734
1,555
0
0
5,734
0
35,527
W
4,779
2,704
0
2,244
4,319
2,727
1,386
246
3,919
0
49,330
L
Olorun
xzjko
Olorun
3,962
1,555
0
2,859
8,178
2,415
724
3,218
4,552
31,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,024
Gold Earned
26,599
287
Minions Killed
212
0
Camps Cleared
0
1,054,237
Distance Traveled
984,823
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,467
588
36
3
0
196,152
2
L
Guan Yu
4,397
400
25
2
0
185,275
1
W
Ra
6,418
583
53
5
0
220,980
3
L
Chernobog
5,322
484
50
5
0
186,021
0
L
Yemoja
4,662
424
5
0
0
174,975
0
W
Ymir
5,823
529
18
2
0
207,817
0
W
Fenrir
7,036
640
76
7
0
219,063
4
L
Loki
6,391
581
73
7
0
254,302
0
W
Set
8,280
753
104
9
0
210,225
2
L
Olorun
5,827
530
59
5
0
184,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role