Player Matchup

Xbalanque
Xbalanque
FluffyN1njaZ
Xbalanque
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,433 Elo+
Party 2
Freya
Freya
Hazhay
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 118L
1,379 Elo+
Party 2
Neith
Neith
MambaTrain
Neith
Level 28
God Stats
26W - 28L
1,489 SR
Queue Stats
87W - 87L
1,491 Elo+
Solo
Fenrir
Fenrir
SrRubbrDuckY
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 114L
1,433 Elo+
Party 2
Thor
Thor
bloodred67
Thor
Level 4
God Stats
2W - 3L
1,370 SR
Queue Stats
2W - 3L
1,367 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,421 Elo+

VS

Team Averages
Level 22
1,484 SR
1,424 Elo+
Sobek
Sobek
BlargBlarginson
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,428 Elo+
Party 1
Zeus
Zeus
DD TR1PP3N
Zeus
Level 28
God Stats
6W - 2L
1,527 SR
Queue Stats
57W - 36L
1,523 Elo+
Solo
Artemis
Artemis
Dizdan1
Artemis
Level 28
God Stats
8W - 19L
1,380 SR
Queue Stats
64W - 65L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
EASYKILL13
Sun Wukong
Level 18
God Stats
8W - 3L
1,709 SR
Queue Stats
50W - 45L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
loretta-1234
Nu Wa
Level 6
God Stats
9W - 16L
1,305 SR
Queue Stats
10W - 16L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FluffyN1njaZ
Xbalanque
17
1 / 4 / 9
10,590
883
6,496
14,020
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Hazhay
Freya
17
2 / 15 / 8
10,985
915
9,276
28,220
9,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
18
6 / 4 / 3
11,886
991
21,373
16,764
6,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
17
2 / 15 / 7
10,593
883
12,806
26,867
9,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 12 / 6
10,165
847
3,820
22,519
7,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 30
12,968
1,081
15,479
17,423
30,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
23 / 0 / 14
14,889
1,241
30,297
6,977
2,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Dizdan1
Artemis
20
18 / 2 / 22
14,313
1,193
33,143
12,037
6,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
EASYKILL13
Sun Wukong
19
5 / 6 / 19
12,289
1,024
13,521
15,604
9,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 3 / 21
10,939
912
5,511
9,155
3,108
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
156
12
Kills
50
50
Deaths
12
33
Assists
106
Player
Kills
Deaths
Assists
KDA
W
4
1
30
19
W
23
0
14
30
W
Artemis
Dizdan1
Artemis
18
2
22
14.5
W
Sun Wukong
EASYKILL13
Sun Wukong
5
6
19
2.42
L
Xbalanque
FluffyN1njaZ
Xbalanque
1
4
9
1.38
L
Freya
Hazhay
Freya
2
15
8
0.4
L
Neith
6
4
3
1.88
L
Fenrir
2
15
7
0.37
L
1
12
6
0.33
W
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,771
Damage
97,951
108,390
Taken
61,196
36,182
Mitigated
51,678
7,662
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,479
1,380
0
1,558
17,423
30,291
0
2,517
14,906
30,293
0
W
30,297
2,090
0
0
6,977
2,655
0
868
6,109
59,821
0
W
Artemis
Dizdan1
Artemis
33,143
24,187
315
4,709
12,037
6,011
0
2,860
9,177
0
48,481
W
Sun Wukong
EASYKILL13
Sun Wukong
13,521
6,665
0
424
15,604
9,613
0
2,297
13,307
0
34,333
L
Xbalanque
FluffyN1njaZ
Xbalanque
6,496
4,777
0
1,117
14,020
4,829
0
5,782
8,238
0
23,074
L
Freya
Hazhay
Freya
9,276
3,278
0
3,494
28,220
9,092
0
13,086
15,134
28,974
0
L
Neith
21,373
11,323
0
1,493
16,764
6,095
0
6,252
10,512
0
51,915
L
Fenrir
12,806
3,796
0
1,558
26,867
9,067
0
13,785
13,082
0
37,981
L
3,820
906
0
0
22,519
7,099
0
12,382
10,137
0
15,524
W
5,511
2,284
426
183
9,155
3,108
0
734
8,421
15,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,219
Gold Earned
65,398
193
Minions Killed
212
2
Camps Cleared
11
951,473
Distance Traveled
941,491
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,968
1,081
24
2
2
207,751
0
W
Zeus
14,889
1,241
82
7
0
213,214
1
W
Artemis
14,313
1,193
36
3
1
162,704
0
W
Sun Wukong
12,289
1,024
44
4
8
199,959
0
L
Xbalanque
10,590
883
30
3
0
172,894
2
L
Freya
10,985
915
38
3
0
188,487
0
L
Neith
11,886
991
49
4
1
201,895
0
L
Fenrir
10,593
883
45
4
0
211,069
1
L
Thor
10,165
847
31
3
1
177,128
1
W
Nu Wa
10,939
912
26
2
0
157,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role