Player Matchup

Sun Wukong
Sun Wukong
MizunoEnigma
Sun Wukong
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
203W - 204L
1,450 Elo+
Party 2
Merlin
Merlin
Replies
Merlin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 65L
1,566 Elo+
Solo
Skadi
Skadi
crazywill315
Skadi
Level 136
God Stats
23W - 12L
1,737 SR
Queue Stats
271W - 262L
1,506 Elo+
Party 2
Team Averages
Level 108
1,579 SR
1,507 Elo+

VS

Team Averages
Level 79
1,515 SR
1,382 Elo+
Hades
Hades
LuisCastillo107
Hades
Level 62
God Stats
9W - 18L
1,706 SR
Queue Stats
151W - 206L
1,355 Elo+
Solo
Cthulhu
Cthulhu
NoobGames47
Cthulhu
Level 79
God Stats
20W - 28L
1,387 SR
Queue Stats
145W - 216L
1,421 Elo+
Party 1
Apollo
Apollo
Storedvini
Apollo
Level 97
God Stats
19W - 28L
1,450 SR
Queue Stats
192W - 301L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MizunoEnigma
Sun Wukong
15
5 / 1 / 10
9,864
759
8,113
10,608
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Replies
Merlin
5
0 / 1 / 1
6,787
522
866
956
311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 0 / 5
10,751
827
19,811
12,183
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
8,437
649
8,013
11,867
7,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
NoobGames47
Cthulhu
10
0 / 3 / 1
7,552
581
6,980
11,112
11,320
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Apollo
Storedvini
Apollo
10
1 / 5 / 1
7,815
601
2,108
9,970
3,189
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
2
2
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Sun Wukong
MizunoEnigma
Sun Wukong
5
1
10
10
L
Cthulhu
NoobGames47
Cthulhu
0
3
1
0.17
W
Merlin
Replies
Merlin
0
1
1
0.5
L
Apollo
Storedvini
Apollo
1
5
1
0.3
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,790
Damage
17,101
23,747
Taken
32,949
12,654
Mitigated
22,080
6,177
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,013
191
513
2,175
11,867
7,571
0
477
11,290
47,321
0
W
Sun Wukong
MizunoEnigma
Sun Wukong
8,113
1,507
0
2,246
10,608
8,057
544
6,126
4,482
0
27,343
L
Cthulhu
NoobGames47
Cthulhu
6,980
417
838
2,521
11,112
11,320
0
280
10,572
24,136
0
W
Merlin
Replies
Merlin
866
137
0
94
956
311
0
791
165
3,714
0
L
Apollo
Storedvini
Apollo
2,108
1,456
0
1,761
9,970
3,189
222
170
9,600
0
23,527
W
19,811
12,415
0
3,837
12,183
4,286
2,584
8,140
4,043
0
70,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,402
Gold Earned
23,804
152
Minions Killed
149
0
Camps Cleared
0
529,108
Distance Traveled
629,408
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,437
649
79
6
0
205,579
4
W
Sun Wukong
9,864
759
38
3
0
231,523
3
L
Cthulhu
7,552
581
34
3
0
224,531
2
W
Merlin
6,787
522
3
0
0
58,741
0
L
Apollo
7,815
601
36
3
0
199,298
1
W
Skadi
10,751
827
111
9
0
238,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role