Player Matchup

Baron Samedi
Baron Samedi
Classikman
Baron Samedi
Level 17
God Stats
1W - 0L
1,545 SR
Queue Stats
3W - 0L
1,729 Elo+
Party 1
Skadi
Skadi
Frederickson2901
Skadi
Level 29
God Stats
24W - 11L
1,721 SR
Queue Stats
63W - 53L
1,534 Elo+
Solo
Bellona
Bellona
God_of_Mo
Bellona
Level 44
God Stats
1W - 1L
1,514 SR
Queue Stats
20W - 19L
1,729 Elo+
Party 1
Yemoja
Yemoja
Lordiii89
Yemoja
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 18L
1,729 Elo+
Party 1
Fenrir
Fenrir
Rhabarber7
Fenrir
Level 80
God Stats
3W - 1L
1,720 SR
Queue Stats
33W - 30L
1,729 Elo+
Party 1
Team Averages
Level 35
1,600 SR
1,690 Elo+

VS

Team Averages
Level 15
1,480 SR
1,525 Elo+
Olorun
Olorun
Romanflo
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,613 Elo+
Solo
Pele
Pele
Ryouuk
Pele
Level 12
God Stats
25W - 22L
1,500 SR
Queue Stats
156W - 139L
1,790 Elo+
Solo
Loki
Loki
TTV_CharaboyGame
Loki
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 25L
1,404 Elo+
Solo
Medusa
Medusa
TheMamaDusa
Medusa
Level 12
God Stats
34W - 51L
1,234 SR
Queue Stats
88W - 117L
1,357 Elo+
Solo
Bellona
Bellona
Venom Kai
Bellona
Level 18
God Stats
9W - 12L
1,664 SR
Queue Stats
32W - 41L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Classikman
Baron Samedi
18
7 / 6 / 3
12,810
582
7,228
15,180
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
17 / 2 / 1
15,051
684
21,510
13,940
5,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
God_of_Mo
Bellona
16
10 / 4 / 2
11,312
514
14,784
18,112
16,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Lordiii89
Yemoja
14
1 / 3 / 7
10,678
485
5,680
14,564
13,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Rhabarber7
Fenrir
18
4 / 5 / 5
12,074
549
9,957
21,124
8,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Romanflo
Olorun
9
0 / 12 / 1
7,049
320
914
15,252
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Ryouuk
Pele
19
17 / 6 / 0
13,524
615
27,161
20,287
9,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 6 / 4
10,076
458
12,150
19,437
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
15
0 / 10 / 2
9,311
423
4,199
14,115
4,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Venom Kai
Bellona
13
0 / 6 / 4
8,765
398
5,981
15,760
16,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
39
Kills
20
20
Deaths
40
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Classikman
Baron Samedi
7
6
3
1.42
W
17
2
1
8.75
W
Bellona
God_of_Mo
Bellona
10
4
2
2.75
W
Yemoja
Lordiii89
Yemoja
1
3
7
1.5
W
Fenrir
Rhabarber7
Fenrir
4
5
5
1.3
L
Olorun
Romanflo
Olorun
0
12
1
0.04
L
Pele
Ryouuk
Pele
17
6
0
2.83
L
3
6
4
0.83
L
Medusa
0
10
2
0.1
L
Bellona
Venom Kai
Bellona
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,159
Damage
50,405
82,920
Taken
84,851
50,330
Mitigated
41,825
26,645
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Classikman
Baron Samedi
7,228
407
191
3,469
15,180
6,355
2,815
211
14,919
74,735
0
W
21,510
10,124
0
5,476
13,940
5,494
8,003
251
13,639
0
112,747
W
Bellona
God_of_Mo
Bellona
14,784
5,931
0
5,697
18,112
16,892
796
141
17,751
0
50,186
W
Yemoja
Lordiii89
Yemoja
5,680
1,431
3,906
2,759
14,564
13,020
456
155
14,334
25,115
0
W
Fenrir
Rhabarber7
Fenrir
9,957
2,973
0
5,147
21,124
8,569
0
156
20,893
0
89,554
L
Olorun
Romanflo
Olorun
914
423
57
2,735
15,252
3,930
261
1,952
13,300
17,211
0
L
Pele
Ryouuk
Pele
27,161
8,182
0
4,899
20,287
9,874
0
3,461
16,826
0
81,125
L
12,150
4,275
0
4,804
19,437
7,000
0
1,825
17,612
0
69,462
L
Medusa
4,199
1,751
0
1,462
14,115
4,254
372
2,218
11,897
0
49,552
L
Bellona
Venom Kai
Bellona
5,981
1,211
0
924
15,760
16,767
0
3,631
12,129
0
35,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,925
Gold Earned
48,725
498
Minions Killed
400
0
Camps Cleared
0
2,054,745
Distance Traveled
1,838,246
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,810
582
108
5
0
378,423
2
W
Skadi
15,051
684
181
8
0
401,668
6
W
Bellona
11,312
514
67
3
0
457,545
2
W
Yemoja
10,678
485
26
1
0
376,248
1
W
Fenrir
12,074
549
116
5
0
440,861
5
L
Olorun
7,049
320
26
1
0
338,331
0
L
Pele
13,524
615
113
5
0
404,944
2
L
Loki
10,076
458
98
4
0
393,272
2
L
Medusa
9,311
423
103
5
0
322,920
0
L
Bellona
8,765
398
60
3
0
378,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role