Player Matchup

Janus
Janus
MinezZey
Janus
Level 128
God Stats
3W - 9L
1,547 SR
Queue Stats
14W - 18L
1,812 Elo+
Party 2
Izanami
Izanami
Yemoja5155
Izanami
Level 65
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 8L
1,682 Elo+
Party 2
Artio
Artio
undrwdncr
Artio
Level 60
God Stats
4W - 0L
1,929 SR
Queue Stats
35W - 36L
1,590 Elo+
Party 2
Team Averages
Level 84
1,730 SR
1,695 Elo+

VS

Team Averages
Level 127
1,594 SR
1,638 Elo+
Xbalanque
Xbalanque
DaMilKnCookieZ
Xbalanque
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 152L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
Djs unicorn
Baron Samedi
Level 105
God Stats
3W - 4L
1,669 SR
Queue Stats
326W - 251L
1,635 Elo+
Party 1
Achilles
Achilles
NevetsJr
Achilles
Level 128
God Stats
9W - 5L
1,613 SR
Queue Stats
74W - 81L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MinezZey
Janus
15
3 / 6 / 11
11,638
685
13,745
12,036
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Yemoja5155
Izanami
17
10 / 5 / 5
13,786
811
21,034
17,840
7,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
undrwdncr
Artio
15
2 / 5 / 13
12,171
716
6,288
21,383
21,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaMilKnCookieZ
Xbalanque
14
6 / 7 / 7
12,121
713
15,810
16,233
5,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Djs unicorn
Baron Samedi
15
4 / 5 / 8
11,712
689
13,189
16,659
6,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
NevetsJr
Achilles
14
6 / 3 / 6
11,710
689
10,838
17,460
18,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
15
Kills
16
16
Deaths
15
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DaMilKnCookieZ
Xbalanque
6
7
7
1.36
L
Baron Samedi
Djs unicorn
Baron Samedi
4
5
8
1.6
W
Janus
MinezZey
Janus
3
6
11
1.42
L
Achilles
NevetsJr
Achilles
6
3
6
3
W
Izanami
Yemoja5155
Izanami
10
5
5
2.5
W
Artio
undrwdncr
Artio
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,067
Damage
39,837
51,259
Taken
50,352
33,522
Mitigated
31,342
11,332
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DaMilKnCookieZ
Xbalanque
15,810
5,163
0
1,301
16,233
5,524
1,868
5,086
10,827
0
62,584
L
Baron Samedi
Djs unicorn
Baron Samedi
13,189
413
975
4,741
16,659
6,911
163
7,322
9,080
53,698
0
W
Janus
MinezZey
Janus
13,745
334
115
1,595
12,036
4,163
463
2,006
9,747
58,140
0
L
Achilles
NevetsJr
Achilles
10,838
2,868
0
4,092
17,460
18,907
837
7,129
10,041
0
23,650
W
Izanami
Yemoja5155
Izanami
21,034
16,322
0
3,862
17,840
7,660
2,964
4,654
12,541
0
91,578
W
Artio
undrwdncr
Artio
6,288
357
2,226
3,534
21,383
21,699
380
5,657
15,058
15,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,595
Gold Earned
35,543
202
Minions Killed
177
0
Camps Cleared
0
871,213
Distance Traveled
882,070
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,121
713
84
5
0
276,769
3
L
Baron Samedi
11,712
689
66
4
0
303,148
3
W
Janus
11,638
685
71
4
0
289,031
0
L
Achilles
11,710
689
27
2
0
302,153
0
W
Izanami
13,786
811
121
7
0
266,140
2
W
Artio
12,171
716
10
1
0
316,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role