Player Matchup

Bastet
Bastet
Axell26
Bastet
Level 25
God Stats
1W - 2L
1,166 SR
Queue Stats
42W - 47L
1,386 Elo+
Solo
Raijin
Raijin
Cospex
Raijin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 39L
1,421 Elo+
Solo
Xbalanque
Xbalanque
DaSava6e
Xbalanque
Level 19
God Stats
2W - 1L
1,733 SR
Queue Stats
67W - 54L
1,531 Elo+
Solo
Guan Yu
Guan Yu
LittleSealll
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
loucik
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,622 Elo+
Party 1
Team Averages
Level 14
1,480 SR
1,492 Elo+

VS

Team Averages
Level 23
1,518 SR
1,548 Elo+
Yemoja
Yemoja
Featherbed
Yemoja
Level 24
God Stats
38W - 42L
1,454 SR
Queue Stats
52W - 56L
1,378 Elo+
Solo
Bellona
Bellona
NavySealYT
Bellona
Level 6
God Stats
2W - 4L
1,312 SR
Queue Stats
5W - 6L
1,552 Elo+
Party 2
Neith
Neith
TriNcho69
Neith
Level 8
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 6L
1,630 Elo+
Party 2
Nu Wa
Nu Wa
pabloguilleen
Nu Wa
Level 8
God Stats
2W - 3L
1,405 SR
Queue Stats
6W - 6L
1,630 Elo+
Party 2
Hera
Hera
xnoelz13
Hera
Level 69
God Stats
3W - 0L
1,709 SR
Queue Stats
22W - 18L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Axell26
Bastet
14
3 / 5 / 1
9,005
500
7,001
14,123
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
Cospex
Raijin
11
0 / 5 / 3
7,667
426
3,784
11,599
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
DaSava6e
Xbalanque
15
4 / 1 / 0
8,894
494
6,535
11,018
3,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
LittleSealll
Guan Yu
10
0 / 6 / 0
6,271
348
2,965
14,219
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
loucik
Discordia
12
0 / 9 / 2
7,718
429
6,902
10,011
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Featherbed
Yemoja
14
1 / 0 / 7
8,601
478
4,507
6,580
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
NavySealYT
Bellona
16
9 / 1 / 10
10,184
566
13,851
9,832
8,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
TriNcho69
Neith
12
0 / 4 / 0
7,216
401
1,808
9,462
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 12
9,704
539
9,246
7,630
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
18
10 / 0 / 11
11,239
624
13,084
11,615
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
7
Kills
26
26
Deaths
7
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bastet
Axell26
Bastet
3
5
1
0.7
L
Raijin
Cospex
Raijin
0
5
3
0.3
L
Xbalanque
DaSava6e
Xbalanque
4
1
0
4
W
Yemoja
Featherbed
Yemoja
1
0
7
4.5
L
Guan Yu
LittleSealll
Guan Yu
0
6
0
0
W
Bellona
NavySealYT
Bellona
9
1
10
14
W
Neith
TriNcho69
Neith
0
4
0
0
L
Discordia
loucik
Discordia
0
9
2
0.11
W
6
2
12
6
W
Hera
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
42,496
60,970
Taken
45,119
27,316
Mitigated
23,745
11,218
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Axell26
Bastet
7,001
3,401
0
3,361
14,123
4,673
0
4,469
9,554
0
44,293
L
Raijin
Cospex
Raijin
3,784
393
0
1,582
11,599
8,409
0
6,245
5,304
15,867
0
L
Xbalanque
DaSava6e
Xbalanque
6,535
3,418
0
4,072
11,018
3,790
590
3,709
7,234
0
77,120
W
Yemoja
Featherbed
Yemoja
4,507
340
1,560
2,242
6,580
4,323
520
1,754
4,826
31,854
0
L
Guan Yu
LittleSealll
Guan Yu
2,965
79
158
2,045
14,219
6,894
0
6,022
7,872
0
9,678
W
Bellona
NavySealYT
Bellona
13,851
4,089
0
1,392
9,832
8,845
2,136
1,815
7,867
0
48,493
W
Neith
TriNcho69
Neith
1,808
543
0
2,399
9,462
3,077
422
1,605
7,857
0
29,595
L
Discordia
loucik
Discordia
6,902
238
0
0
10,011
3,550
0
6,392
3,594
38,495
0
W
9,246
1,957
0
1,366
7,630
2,692
1,730
3,594
4,036
41,715
0
W
Hera
13,084
2,853
110
6,047
11,615
4,808
184
1,918
9,647
87,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,555
Gold Earned
46,944
336
Minions Killed
425
0
Camps Cleared
0
1,640,359
Distance Traveled
1,757,963
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,005
500
92
5
0
364,262
0
L
Raijin
7,667
426
20
1
0
314,830
5
L
Xbalanque
8,894
494
137
8
0
339,644
3
W
Yemoja
8,601
478
52
3
0
329,517
2
L
Guan Yu
6,271
348
28
2
0
315,338
1
W
Bellona
10,184
566
94
5
0
382,511
0
W
Neith
7,216
401
53
3
0
326,779
3
L
Discordia
7,718
429
59
3
0
306,285
3
W
Nu Wa
9,704
539
60
3
0
317,223
0
W
Hera
11,239
624
166
9
0
401,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role