Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ColicPorpoise
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 97L
1,436 Elo+
Solo
Poseidon
Poseidon
Get Shrecked 08
Poseidon
Level 5
God Stats
16W - 11L
1,649 SR
Queue Stats
71W - 75L
1,551 Elo+
Solo
Da Ji
Da Ji
Zoretta
Da Ji
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 17L
1,666 Elo+
Solo
Jormungandr
Jormungandr
quebradamilgrau
Jormungandr
Level 28
God Stats
2W - 0L
1,542 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,531 Elo+

VS

Team Averages
Level 16
1,553 SR
1,506 Elo+
Anubis
Anubis
Dollasbtw
Anubis
Level 18
God Stats
32W - 27L
1,565 SR
Queue Stats
204W - 196L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ecl1x3d
Tsukuyomi
Level 13
God Stats
6W - 13L
1,375 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Bellona
Bellona
Sirnico_ca
Bellona
Level 5
God Stats
1W - 1L
1,795 SR
Queue Stats
1W - 2L
1,422 Elo+
Solo
Yemoja
Yemoja
mastermon21
Yemoja
Level 28
God Stats
8W - 2L
1,529 SR
Queue Stats
91W - 86L
1,558 Elo+
Solo
Pele
Pele
yaels2007
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
18 / 1 / 13
15,158
1,378
28,798
11,614
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 4 / 23
12,004
1,091
9,251
9,469
4,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
17
1 / 1 / 20
10,445
950
9,354
7,615
4,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Zoretta
Da Ji
18
5 / 0 / 18
11,199
1,018
10,411
10,919
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
quebradamilgrau
Jormungandr
18
5 / 5 / 21
11,492
1,045
17,423
15,236
13,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dollasbtw
Anubis
17
5 / 11 / 5
11,977
1,089
18,781
23,778
10,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Ecl1x3d
Tsukuyomi
16
3 / 14 / 5
10,490
954
19,483
26,250
9,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Sirnico_ca
Bellona
14
0 / 3 / 3
9,039
822
1,615
4,160
2,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
17
0 / 3 / 8
11,089
1,008
3,554
18,581
19,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
15
3 / 4 / 4
10,059
914
6,108
9,946
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
36
35
Kills
11
11
Deaths
35
95
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
18
1
13
24.5
W
6
4
23
4.38
L
Anubis
Dollasbtw
Anubis
5
11
5
0.68
L
Tsukuyomi
Ecl1x3d
Tsukuyomi
3
14
5
0.39
W
Poseidon
1
1
20
11
L
Bellona
Sirnico_ca
Bellona
0
3
3
0.5
W
Da Ji
Zoretta
Da Ji
5
0
18
14
L
Yemoja
0
3
8
1.33
W
Jormungandr
quebradamilgrau
Jormungandr
5
5
21
3.1
L
Pele
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,237
Damage
49,541
54,853
Taken
82,715
32,186
Mitigated
43,736
13,827
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
28,798
18,149
0
5,657
11,614
4,775
0
6,468
5,121
0
63,466
W
9,251
1,224
0
1,019
9,469
4,138
0
3,910
5,484
18,044
0
L
Anubis
Dollasbtw
Anubis
18,781
375
0
3,922
23,778
10,052
0
10,404
13,197
45,986
0
L
Tsukuyomi
Ecl1x3d
Tsukuyomi
19,483
6,410
0
374
26,250
9,139
0
9,474
16,501
0
33,116
W
Poseidon
9,354
1,699
207
486
7,615
4,784
0
3,490
4,100
27,555
0
L
Bellona
Sirnico_ca
Bellona
1,615
143
0
142
4,160
2,688
0
1,613
2,522
0
5,386
W
Da Ji
Zoretta
Da Ji
10,411
2,411
1,306
2,099
10,919
4,886
0
4,388
6,481
0
25,412
L
Yemoja
3,554
642
3,809
2,438
18,581
19,011
0
9,600
8,856
22,700
0
W
Jormungandr
quebradamilgrau
Jormungandr
17,423
2,443
1,450
1,603
15,236
13,603
0
4,079
11,157
29,278
0
L
Pele
6,108
1,699
0
1,020
9,946
2,846
0
4,210
5,611
0
11,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,298
Gold Earned
52,654
203
Minions Killed
146
6
Camps Cleared
5
962,696
Distance Traveled
730,229
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,158
1,378
70
6
4
199,090
0
W
Anubis
12,004
1,091
31
3
1
164,892
0
L
Anubis
11,977
1,089
65
6
0
170,429
0
L
Tsukuyomi
10,490
954
19
2
1
193,829
0
W
Poseidon
10,445
950
41
4
1
204,989
0
L
Bellona
9,039
822
7
1
0
58,970
0
W
Da Ji
11,199
1,018
33
3
0
218,048
2
L
Yemoja
11,089
1,008
37
3
3
200,173
0
W
Jormungandr
11,492
1,045
28
3
0
175,677
1
L
Pele
10,059
914
18
2
1
106,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role