Player Matchup

Fafnir
Fafnir
Arlanter
Fafnir
Level 67
God Stats
4W - 0L
1,861 SR
Queue Stats
39W - 51L
1,403 Elo+
Party 1
Fenrir
Fenrir
Cuervo2
Fenrir
Level 8
God Stats
10W - 17L
1,418 SR
Queue Stats
25W - 46L
1,201 Elo+
Party 1
Osiris
Osiris
SHACROCK
Osiris
Level 23
God Stats
9W - 9L
1,461 SR
Queue Stats
47W - 71L
1,369 Elo+
Party 1
Chernobog
Chernobog
SrErkendir
Chernobog
Level 4
God Stats
1W - 2L
1,295 SR
Queue Stats
5W - 6L
1,170 Elo+
Party 1
Zeus
Zeus
TaberneroLoco
Zeus
Level 29
God Stats
4W - 3L
1,507 SR
Queue Stats
54W - 85L
1,394 Elo+
Party 1
Team Averages
Level 26
1,508 SR
1,308 Elo+

VS

Team Averages
Level 20
1,505 SR
1,364 Elo+
King Arthur
King Arthur
ArchAegis
King Arthur
Level 29
God Stats
0W - 7L
1,500 SR
Queue Stats
237W - 200L
1,439 Elo+
Solo
Scylla
Scylla
Glowslick
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,480 Elo+
Solo
Nemesis
Nemesis
Hayabusa007
Nemesis
Level 27
God Stats
6W - 9L
1,525 SR
Queue Stats
18W - 27L
1,427 Elo+
Solo
Aphrodite
Aphrodite
RyanD860
Aphrodite
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,426 Elo+
Solo
Xbalanque
Xbalanque
THEGODWITCHER
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arlanter
Fafnir
20
2 / 8 / 16
16,142
436
14,949
35,265
55,786
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Cuervo2
Fenrir
19
3 / 7 / 9
14,851
401
9,382
27,394
16,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
SHACROCK
Osiris
20
5 / 7 / 9
15,904
430
27,562
34,347
35,023
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
SrErkendir
Chernobog
19
1 / 8 / 16
14,711
398
20,365
23,997
10,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
26 / 10 / 4
19,787
535
43,633
28,022
11,596
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArchAegis
King Arthur
20
11 / 5 / 14
17,860
483
26,862
50,981
53,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Glowslick
Scylla
20
8 / 15 / 14
17,111
462
26,979
30,262
12,511
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Hayabusa007
Nemesis
20
12 / 7 / 11
19,508
527
28,189
35,594
26,754
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
RyanD860
Aphrodite
20
8 / 5 / 20
17,641
477
26,309
26,942
37,514
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
THEGODWITCHER
Xbalanque
13
1 / 6 / 0
12,394
335
2,818
10,520
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
99
37
Kills
40
40
Deaths
38
54
Assists
59
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArchAegis
King Arthur
11
5
14
3.6
W
Fafnir
Arlanter
Fafnir
2
8
16
1.25
W
Fenrir
Cuervo2
Fenrir
3
7
9
1.07
L
Scylla
Glowslick
Scylla
8
15
14
1
L
Nemesis
Hayabusa007
Nemesis
12
7
11
2.5
L
Aphrodite
RyanD860
Aphrodite
8
5
20
3.6
W
Osiris
SHACROCK
Osiris
5
7
9
1.36
W
Chernobog
SrErkendir
Chernobog
1
8
16
1.13
L
Xbalanque
THEGODWITCHER
Xbalanque
1
6
0
0.17
W
26
10
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,891
Damage
111,157
149,025
Taken
154,299
128,916
Mitigated
133,432
27,770
Healing
46,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArchAegis
King Arthur
26,862
4,476
0
15,472
50,981
53,119
692
15,076
34,471
0
100,460
W
Fafnir
Arlanter
Fafnir
14,949
5,786
1,573
7,234
35,265
55,786
562
14,873
19,771
50,602
0
W
Fenrir
Cuervo2
Fenrir
9,382
2,643
0
7,069
27,394
16,036
41
8,283
19,033
0
87,936
L
Scylla
Glowslick
Scylla
26,979
5,188
315
6,555
30,262
12,511
1,427
15,585
14,409
78,610
0
L
Nemesis
Hayabusa007
Nemesis
28,189
16,457
0
4,130
35,594
26,754
0
13,549
21,782
0
190,311
L
Aphrodite
RyanD860
Aphrodite
26,309
7,633
3,993
13,240
26,942
37,514
441
12,367
14,456
89,068
0
W
Osiris
SHACROCK
Osiris
27,562
8,296
0
1,310
34,347
35,023
776
11,925
22,262
788
108,806
W
Chernobog
SrErkendir
Chernobog
20,365
12,753
0
6,979
23,997
10,475
3,915
7,929
15,072
0
75,394
L
Xbalanque
THEGODWITCHER
Xbalanque
2,818
2,022
0
2,426
10,520
3,534
236
2,769
7,651
0
42,416
W
43,633
7,683
0
3,605
28,022
11,596
2,098
9,110
18,652
103,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,395
Gold Earned
84,514
505
Minions Killed
596
0
Camps Cleared
0
3,158,943
Distance Traveled
2,743,949
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
17,860
483
133
4
0
634,336
4
W
Fafnir
16,142
436
58
2
0
665,138
7
W
Fenrir
14,851
401
100
3
0
686,755
1
L
Scylla
17,111
462
104
3
0
544,826
0
L
Nemesis
19,508
527
181
5
0
717,891
16
L
Aphrodite
17,641
477
115
3
0
550,756
4
W
Osiris
15,904
430
105
3
0
674,125
5
W
Chernobog
14,711
398
111
3
0
569,685
3
L
Xbalanque
12,394
335
63
2
0
296,140
4
W
Zeus
19,787
535
131
4
0
563,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role