Player Matchup

Chang'e
Chang'e
Daniel dragon29
Chang'e
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 176L
1,456 Elo+
Solo
Guan Yu
Guan Yu
Drakon246
Guan Yu
Level 66
God Stats
7W - 7L
1,528 SR
Queue Stats
637W - 749L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
PY3tti
Zhong Kui
Level 91
God Stats
52W - 43L
1,682 SR
Queue Stats
1,050W - 1,098L
1,477 Elo+
Solo
Neith
Neith
SBAShoNuff
Neith
Level 84
God Stats
3W - 5L
1,500 SR
Queue Stats
12W - 13L
1,568 Elo+
Solo
Cthulhu
Cthulhu
homem_ariano_
Cthulhu
Level 105
God Stats
32W - 56L
1,456 SR
Queue Stats
663W - 723L
1,497 Elo+
Solo
Team Averages
Level 82
1,533 SR
1,484 Elo+

VS

Team Averages
Level 103
1,567 SR
1,440 Elo+
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ColdPizzaBox
Danzaburou
Level 103
God Stats
7W - 11L
1,417 SR
Queue Stats
206W - 195L
1,351 Elo+
Solo
Ullr
Ullr
Equinox Brother
Ullr
Level 112
God Stats
21W - 22L
1,433 SR
Queue Stats
397W - 382L
1,374 Elo+
Solo
Arachne
Arachne
GGN Orphan
Arachne
Level 61
God Stats
78W - 64L
1,626 SR
Queue Stats
579W - 595L
1,380 Elo+
Solo
Anubis
Anubis
JuiceBoxJacTV
Anubis
Level 87
God Stats
7W - 4L
1,857 SR
Queue Stats
40W - 32L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,666
511
7,986
9,362
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Drakon246
Guan Yu
9
1 / 3 / 0
5,676
378
2,844
12,866
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
PY3tti
Zhong Kui
13
0 / 2 / 0
7,056
470
1,125
9,445
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
10
1 / 2 / 1
6,130
409
6,578
7,268
2,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
9
0 / 4 / 2
5,745
383
4,946
11,279
4,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 2 / 4
7,654
510
5,768
8,964
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ColdPizzaBox
Danzaburou
11
2 / 0 / 4
7,395
493
9,974
9,398
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 0
8,815
588
6,958
9,256
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
GGN Orphan
Arachne
14
2 / 0 / 1
7,759
517
1,624
9,670
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 0 / 2
8,241
549
7,494
3,903
2,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
14
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
4
2
W
Danzaburou
ColdPizzaBox
Danzaburou
2
0
4
4
L
1
3
0
0.33
L
Guan Yu
Drakon246
Guan Yu
1
3
0
0.33
W
5
1
0
5
W
Arachne
GGN Orphan
Arachne
2
0
1
2.5
W
3
0
2
4
L
Zhong Kui
PY3tti
Zhong Kui
0
2
0
0
L
Neith
1
2
1
0.75
L
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
31,818
50,220
Taken
41,191
22,146
Mitigated
18,010
18,768
Healing
21,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,768
0
775
1,551
8,964
6,122
70
1,396
7,568
26,552
0
W
Danzaburou
ColdPizzaBox
Danzaburou
9,974
3,001
934
5,640
9,398
2,941
812
1,248
8,150
0
43,626
L
7,986
659
150
3,929
9,362
3,044
0
0
9,362
51,739
0
L
Guan Yu
Drakon246
Guan Yu
2,844
575
1,031
4,400
12,866
6,054
0
3,614
9,252
0
18,878
W
6,958
3,878
0
4,937
9,256
3,342
86
7,577
1,679
0
56,272
W
Arachne
GGN Orphan
Arachne
1,624
1,356
0
6,043
9,670
3,431
44
2,832
6,788
0
41,249
W
7,494
619
0
1,884
3,903
2,174
136
779
2,949
54,441
0
L
Zhong Kui
PY3tti
Zhong Kui
1,125
218
0
4,194
9,445
6,701
0
5,703
3,742
41,981
0
L
Neith
6,578
2,338
0
2,106
7,268
2,173
0
1,864
5,404
0
38,699
L
Cthulhu
4,946
701
0
2,958
11,279
4,174
0
2,081
9,198
24,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
39,864
347
Minions Killed
421
0
Camps Cleared
0
1,275,049
Distance Traveled
1,338,643
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,654
510
49
3
0
278,133
0
W
Danzaburou
7,395
493
76
5
0
263,009
2
L
Chang'e
7,666
511
100
7
0
238,199
6
L
Guan Yu
5,676
378
34
2
0
289,873
3
W
Ullr
8,815
588
100
7
0
205,203
2
W
Arachne
7,759
517
95
6
0
339,800
3
W
Anubis
8,241
549
101
7
0
252,498
1
L
Zhong Kui
7,056
470
85
6
0
237,237
1
L
Neith
6,130
409
68
5
0
239,629
1
L
Cthulhu
5,745
383
60
4
0
270,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role