Player Matchup

Apollo
Apollo
Plays_Vago-
Apollo
Level 59
God Stats
26W - 29L
1,535 SR
Queue Stats
99W - 131L
1,396 Elo+
Party 2
Hades
Hades
antonioboss101
Hades
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,397 Elo+
Party 3
Bellona
Bellona
markeco_vago
Bellona
Level 81
God Stats
20W - 20L
1,497 SR
Queue Stats
65W - 93L
1,365 Elo+
Party 2
Ganesha
Ganesha
quick_scopes_kid
Ganesha
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 105L
1,571 Elo+
Party 3
Cupid
Cupid
xX_TITAN-21_Xx
Cupid
Level 27
God Stats
7W - 10L
1,384 SR
Queue Stats
13W - 16L
1,434 Elo+
Party 2
Team Averages
Level 59
1,483 SR
1,433 Elo+

VS

Team Averages
Level 38
1,506 SR
1,361 Elo+
Guan Yu
Guan Yu
BouncingBeppies
Guan Yu
Level 43
God Stats
6W - 3L
1,500 SR
Queue Stats
168W - 225L
1,333 Elo+
Party 1
Nemesis
Nemesis
DarkishSphere
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,346 Elo+
Party 1
Nike
Nike
OgLemonTree4200
Nike
Level 34
God Stats
10W - 8L
1,770 SR
Queue Stats
62W - 76L
1,440 Elo+
Solo
Anhur
Anhur
SoutheastCloth7
Anhur
Level 53
God Stats
1W - 3L
1,512 SR
Queue Stats
85W - 127L
1,297 Elo+
Party 1
Baron Samedi
Baron Samedi
Swampy13ones
Baron Samedi
Level 33
God Stats
0W - 1L
1,247 SR
Queue Stats
13W - 19L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
3 / 0 / 1
5,649
514
1,767
5,555
1,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 0
6,144
559
3,541
4,859
2,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
markeco_vago
Bellona
11
2 / 0 / 1
5,915
538
2,978
6,597
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 8
5,965
542
3,016
6,780
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
7 / 2 / 2
6,299
573
4,903
7,258
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,604
419
2,673
6,661
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nemesis
8
0 / 1 / 0
4,869
443
1,876
5,145
1,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 5 / 1
5,576
507
3,413
7,227
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

7
1 / 4 / 2
4,868
443
4,653
5,610
1,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Swampy13ones
Baron Samedi
9
0 / 2 / 0
5,173
470
2,228
4,086
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
3
3
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Nemesis
0
1
0
0
L
2
5
1
0.5
W
Apollo
3
0
1
3.5
L
1
4
2
0.5
L
Baron Samedi
Swampy13ones
Baron Samedi
0
2
0
0
W
4
0
0
4
W
Bellona
markeco_vago
Bellona
2
0
1
2.5
W
0
1
8
4
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,205
Damage
14,843
31,049
Taken
28,729
11,223
Mitigated
12,956
12,052
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,673
668
110
1,952
6,661
4,162
258
285
6,376
0
15,112
L
Nemesis
1,876
853
0
100
5,145
1,660
0
755
4,390
0
28,186
L
3,413
600
0
666
7,227
4,203
0
1,383
5,844
0
26,066
W
Apollo
1,767
991
0
1,810
5,555
1,647
766
249
5,281
0
23,351
L
4,653
2,955
0
800
5,610
1,292
0
1,633
3,977
0
13,427
L
Baron Samedi
Swampy13ones
Baron Samedi
2,228
157
0
848
4,086
1,639
0
2,501
1,585
23,283
0
W
3,541
392
102
1,944
4,859
2,113
820
1,979
2,855
23,506
0
W
Bellona
markeco_vago
Bellona
2,978
1,316
0
3,830
6,597
3,465
0
0
6,347
0
25,024
W
3,016
654
0
1,519
6,780
2,610
90
0
6,780
19,151
0
W
4,903
2,488
366
2,481
7,258
1,388
164
0
7,258
0
17,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
25,090
220
Minions Killed
208
0
Camps Cleared
0
965,490
Distance Traveled
965,720
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,604
419
34
3
0
166,202
0
L
Nemesis
4,869
443
57
5
0
217,285
0
L
Nike
5,576
507
42
4
0
200,343
0
W
Apollo
5,649
514
53
5
0
214,971
2
L
Anhur
4,868
443
27
2
0
182,791
4
L
Baron Samedi
5,173
470
48
4
0
199,099
2
W
Hades
6,144
559
51
5
0
160,421
0
W
Bellona
5,915
538
59
5
0
198,507
2
W
Ganesha
5,965
542
4
0
0
206,010
3
W
Cupid
6,299
573
53
5
0
185,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role