Player Matchup

Medusa
Medusa
Hoodlumcrow
Medusa
Level 27
God Stats
46W - 26L
1,662 SR
Queue Stats
140W - 118L
1,556 Elo+
Party 1
King Arthur
King Arthur
JokerFaec
King Arthur
Level 27
God Stats
4W - 0L
1,707 SR
Queue Stats
109W - 98L
1,529 Elo+
Party 1
Chronos
Chronos
Kqastr
Chronos
Level 29
God Stats
36W - 35L
1,589 SR
Queue Stats
127W - 157L
1,509 Elo+
Party 3
Olorun
Olorun
MERL0CK
Olorun
Level 28
God Stats
21W - 14L
1,470 SR
Queue Stats
110W - 102L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sen1te
Tsukuyomi
Level 28
God Stats
48W - 42L
1,879 SR
Queue Stats
65W - 74L
1,521 Elo+
Party 3
Team Averages
Level 28
1,661 SR
1,527 Elo+

VS

Team Averages
Level 18
1,368 SR
1,280 Elo+
Thor
Thor
Marendrok
Thor
Level 18
God Stats
0W - 2L
1,321 SR
Queue Stats
5W - 5L
1,368 Elo+
Party 2
Artio
Artio
Pidorasgovnomes
Artio
Level 22
God Stats
1W - 2L
1,579 SR
Queue Stats
6W - 5L
1,285 Elo+
Party 2
Kukulkan
Kukulkan
TTidor
Kukulkan
Level 9
God Stats
0W - 1L
1,449 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 2
Chernobog
Chernobog
aztec221
Chernobog
Level 22
God Stats
1W - 1L
1,290 SR
Queue Stats
11W - 13L
1,263 Elo+
Party 2
Thanatos
Thanatos
Весёлаяbbкотлета
Thanatos
Level 21
God Stats
3W - 3L
1,201 SR
Queue Stats
9W - 15L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 1 / 5
8,522
609
12,422
7,387
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
JokerFaec
King Arthur
12
3 / 2 / 7
7,698
550
6,593
6,900
3,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Kqastr
Chronos
16
8 / 1 / 8
9,785
699
9,993
7,788
2,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
MERL0CK
Olorun
16
5 / 0 / 8
9,966
712
8,598
7,020
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Sen1te
Tsukuyomi
15
11 / 0 / 5
9,838
703
7,734
6,536
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 10 / 1
6,372
455
4,006
12,961
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 6 / 2
5,929
424
2,565
12,717
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
TTidor
Kukulkan
11
0 / 5 / 2
6,154
440
2,908
8,608
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
aztec221
Chernobog
11
3 / 5 / 1
7,103
507
4,077
10,453
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 9 / 2
5,559
397
3,442
11,263
3,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
34
Kills
4
4
Deaths
35
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
5
9.5
W
King Arthur
JokerFaec
King Arthur
3
2
7
3.25
W
Chronos
Kqastr
Chronos
8
1
8
12
W
Olorun
MERL0CK
Olorun
5
0
8
9
L
Thor
1
10
1
0.15
L
0
6
2
0.17
W
Tsukuyomi
Sen1te
Tsukuyomi
11
0
5
13.5
L
Kukulkan
TTidor
Kukulkan
0
5
2
0.2
L
Chernobog
aztec221
Chernobog
3
5
1
0.7
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,340
Damage
16,998
35,631
Taken
56,002
13,918
Mitigated
17,172
15,336
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,422
3,852
0
3,823
7,387
2,379
530
604
6,783
0
47,626
W
King Arthur
JokerFaec
King Arthur
6,593
1,022
390
879
6,900
3,137
480
2,335
4,565
0
25,586
W
Chronos
Kqastr
Chronos
9,993
2,610
0
2,012
7,788
2,951
3,511
202
7,586
58,029
0
W
Olorun
MERL0CK
Olorun
8,598
2,708
325
4,915
7,020
2,935
5,795
2,184
4,836
66,895
0
L
Thor
4,006
868
0
2,184
12,961
3,336
0
4,511
8,450
0
22,409
L
2,565
125
624
1,895
12,717
5,136
0
2,815
9,902
9,054
0
W
Tsukuyomi
Sen1te
Tsukuyomi
7,734
1,899
0
2,992
6,536
2,516
511
148
6,388
0
52,512
L
Kukulkan
TTidor
Kukulkan
2,908
953
0
0
8,608
2,967
68
5,495
3,113
32,603
0
L
Chernobog
aztec221
Chernobog
4,077
2,819
0
2,144
10,453
2,567
0
859
9,594
0
24,546
L
3,442
1,211
0
2,747
11,263
3,166
0
4,911
6,352
0
19,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,809
Gold Earned
31,117
447
Minions Killed
210
0
Camps Cleared
0
1,318,359
Distance Traveled
1,297,671
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,522
609
79
6
0
219,011
3
W
King Arthur
7,698
550
34
2
0
271,354
5
W
Chronos
9,785
699
102
7
0
254,196
0
W
Olorun
9,966
712
134
10
0
235,578
1
L
Thor
6,372
455
47
3
0
267,689
0
L
Artio
5,929
424
13
1
0
282,381
1
W
Tsukuyomi
9,838
703
98
7
0
338,220
0
L
Kukulkan
6,154
440
67
5
0
260,216
0
L
Chernobog
7,103
507
48
3
0
224,558
0
L
Thanatos
5,559
397
35
3
0
262,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role