Player Matchup

Jormungandr
Jormungandr
FinalKOOLAIDMAN
Jormungandr
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 31L
1,487 Elo+
Party 1
Neith
Neith
UttermostSquire
Neith
Level 28
God Stats
11W - 16L
1,500 SR
Queue Stats
21W - 24L
1,753 Elo+
Solo
Baron Samedi
Baron Samedi
assasinmike01
Baron Samedi
Level 16
God Stats
12W - 6L
1,568 SR
Queue Stats
18W - 12L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
b1gE1mo
Cthulhu
Level 15
God Stats
8W - 3L
1,681 SR
Queue Stats
9W - 5L
1,719 Elo+
Party 1
Izanami
Izanami
yoloDog34523
Izanami
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,487 Elo+
Party 1
Team Averages
Level 36
1,550 SR
1,591 Elo+

VS

Team Averages
Level 17
1,507 SR
1,521 Elo+
Artemis
Artemis
JStizzy85
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Jerry6578
Bellona
Level 27
God Stats
1W - 2L
1,506 SR
Queue Stats
44W - 46L
1,526 Elo+
Party 2
Sol
Sol
Kevinkgt2517
Sol
Level 24
God Stats
20W - 26L
1,503 SR
Queue Stats
96W - 109L
1,554 Elo+
Solo
Izanami
Izanami
OnlyUman
Izanami
Level 7
God Stats
6W - 13L
1,524 SR
Queue Stats
14W - 21L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
therealKal37
Xbalanque
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FinalKOOLAIDMAN
Jormungandr
19
5 / 1 / 29
11,371
1,137
6,250
12,223
14,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 2 / 23
11,855
1,186
22,373
13,116
6,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
assasinmike01
Baron Samedi
17
3 / 2 / 24
10,533
1,053
14,293
12,310
6,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
b1gE1mo
Cthulhu
18
10 / 2 / 19
12,077
1,208
22,692
14,604
14,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
yoloDog34523
Izanami
19
14 / 3 / 16
13,317
1,332
24,929
14,269
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JStizzy85
Artemis
18
1 / 14 / 7
10,883
1,088
10,918
24,348
8,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Jerry6578
Bellona
16
2 / 9 / 2
10,069
1,007
11,795
23,618
27,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 2
10,453
1,045
15,953
17,747
5,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
OnlyUman
Izanami
14
0 / 3 / 3
8,635
864
3,621
6,709
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
therealKal37
Xbalanque
16
4 / 10 / 4
10,763
1,076
18,814
23,947
8,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
28
41
Kills
10
10
Deaths
41
111
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FinalKOOLAIDMAN
Jormungandr
5
1
29
19.5
L
Artemis
JStizzy85
Artemis
1
14
7
0.32
L
Bellona
Jerry6578
Bellona
2
9
2
0.33
L
3
5
2
0.8
L
Izanami
OnlyUman
Izanami
0
3
3
0.5
W
9
2
23
10.25
W
Baron Samedi
assasinmike01
Baron Samedi
3
2
24
7.5
W
Cthulhu
b1gE1mo
Cthulhu
10
2
19
9.75
L
Xbalanque
therealKal37
Xbalanque
4
10
4
0.6
W
Izanami
yoloDog34523
Izanami
14
3
16
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,537
Damage
61,101
66,522
Taken
96,369
48,338
Mitigated
52,808
21,087
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FinalKOOLAIDMAN
Jormungandr
6,250
2,910
0
500
12,223
14,847
0
3,959
8,164
9,753
0
L
Artemis
JStizzy85
Artemis
10,918
5,415
0
2,940
24,348
8,769
0
9,551
14,672
0
22,541
L
Bellona
Jerry6578
Bellona
11,795
4,871
0
1,460
23,618
27,686
0
8,238
15,192
882
22,932
L
15,953
3,943
0
3,417
17,747
5,486
0
9,220
8,427
30,212
0
L
Izanami
OnlyUman
Izanami
3,621
2,707
0
493
6,709
2,302
0
3,776
2,933
0
8,367
W
22,373
14,841
486
4,521
13,116
6,087
0
2,705
10,261
0
32,083
W
Baron Samedi
assasinmike01
Baron Samedi
14,293
1,803
5,396
4,874
12,310
6,373
0
3,510
8,750
23,595
0
W
Cthulhu
b1gE1mo
Cthulhu
22,692
1,975
790
969
14,604
14,865
0
3,776
10,713
40,610
0
L
Xbalanque
therealKal37
Xbalanque
18,814
11,434
0
3,670
23,947
8,565
0
11,962
11,910
0
35,459
W
Izanami
yoloDog34523
Izanami
24,929
21,552
0
3,551
14,269
6,166
0
2,821
11,223
0
58,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,153
Gold Earned
50,803
185
Minions Killed
136
8
Camps Cleared
3
892,702
Distance Traveled
762,107
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,371
1,137
7
1
0
176,379
0
L
Artemis
10,883
1,088
18
2
0
165,919
1
L
Bellona
10,069
1,007
23
2
1
171,976
1
L
Sol
10,453
1,045
31
3
1
190,423
0
L
Izanami
8,635
864
16
2
0
86,330
1
W
Neith
11,855
1,186
27
3
1
168,568
0
W
Baron Samedi
10,533
1,053
22
2
1
176,773
0
W
Cthulhu
12,077
1,208
41
4
0
189,518
0
L
Xbalanque
10,763
1,076
48
5
1
147,459
0
W
Izanami
13,317
1,332
88
9
6
181,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role