Player Matchup

Scylla
Scylla
Diamond III
JamalFromAfrica
Scylla
Diamond III
Level 58
God Stats
5W - 1L
1,715 SR
Queue Stats
15W - 2L
1,792 MMR
Party 2
Fenrir
Fenrir
Diamond V
bluberi
Fenrir
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Diamond I
skjl
Ares
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,572 SR
1,597 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,886 SR
1,994 MMR
Baron Samedi
Baron Samedi
Diamond V
Blaiksou
Baron Samedi
Diamond V
Level 159
God Stats
16W - 8L
2,003 SR
Queue Stats
467W - 204L
1,975 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
Dercoati
Hou Yi
Diamond IV
Level 125
God Stats
129W - 59L
1,767 SR
Queue Stats
581W - 290L
2,031 MMR
Party 1
Discordia
Discordia
Diamond V
Piatre
Discordia
Diamond V
Level 158
God Stats
16W - 13L
1,888 SR
Queue Stats
344W - 175L
1,975 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
11,330
629
11,030
8,723
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
bluberi
Fenrir
15
3 / 1 / 5
12,205
678
8,695
19,475
17,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
skjl
Ares
14
2 / 6 / 6
10,848
603
7,230
21,192
20,456
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
PersephoneAphroditeChang'eCthulhuThoth

VS

Bans
Guan YuGebAnhurKhepriCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blaiksou
Baron Samedi
14
2 / 1 / 5
11,582
643
14,458
17,201
18,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hou Yi
Dercoati
Hou Yi
14
4 / 4 / 3
11,079
616
13,721
12,041
4,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Piatre
Discordia
14
1 / 3 / 5
10,422
579
14,478
8,830
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
8
Kills
7
7
Deaths
8
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Blaiksou
Baron Samedi
2
1
5
4.5
L
Hou Yi
Dercoati
Hou Yi
4
4
3
1.38
W
3
0
5
5.5
L
Discordia
Piatre
Discordia
1
3
5
1.17
W
Fenrir
bluberi
Fenrir
3
1
5
5.5
W
Ares
skjl
Ares
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,955
Damage
42,657
49,390
Taken
38,072
41,274
Mitigated
25,870
14,588
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Blaiksou
Baron Samedi
14,458
2,067
2,282
7,542
17,201
18,572
385
7,393
9,381
45,743
0
L
Hou Yi
Dercoati
Hou Yi
13,721
8,270
0
3,297
12,041
4,132
872
7,221
4,632
0
51,860
W
11,030
641
0
4,172
8,723
3,006
1,627
6,281
1,950
81,809
0
L
Discordia
Piatre
Discordia
14,478
591
0
1,257
8,830
3,166
227
3,377
5,389
63,693
0
W
Fenrir
bluberi
Fenrir
8,695
2,053
0
7,341
19,475
17,812
1,094
8,863
10,056
775
25,908
W
Ares
skjl
Ares
7,230
237
1,047
2,028
21,192
20,456
434
12,385
8,313
23,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
33,083
184
Minions Killed
220
0
Camps Cleared
0
992,223
Distance Traveled
915,061
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,582
643
39
2
0
320,208
4
L
Hou Yi
11,079
616
67
4
0
277,728
4
W
Scylla
11,330
629
136
8
0
325,599
4
L
Discordia
10,422
579
114
6
0
317,125
4
W
Fenrir
12,205
678
31
2
0
362,655
2
W
Ares
10,848
603
17
1
0
303,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role