Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FrmDenver
Jing Wei
Level 25
God Stats
11W - 6L
1,535 SR
Queue Stats
81W - 65L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
maycklop
Baron Samedi
Level 41
God Stats
5W - 4L
1,579 SR
Queue Stats
147W - 156L
1,318 Elo+
Party 1
Loki
Loki
ossasZablaza
Loki
Level 12
God Stats
6W - 2L
1,500 SR
Queue Stats
30W - 36L
1,479 Elo+
Party 1
Kali
Kali
westra_terrestre
Kali
Level 29
God Stats
20W - 25L
1,375 SR
Queue Stats
206W - 233L
1,456 Elo+
Solo
Team Averages
Level 27
1,498 SR
1,445 Elo+

VS

Team Averages
Level 21
1,498 SR
1,409 Elo+
Bellona
Bellona
MuggyMinotaur61
Bellona
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 167L
1,277 Elo+
Solo
Zhong Kui
Zhong Kui
SxpremeJuulPods
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,461 Elo+
Solo
Nemesis
Nemesis
baileyBeav69
Nemesis
Level 28
God Stats
32W - 17L
1,603 SR
Queue Stats
166W - 190L
1,447 Elo+
Solo
Yemoja
Yemoja
iTz_xSlayer_zTi
Yemoja
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 80L
1,473 Elo+
Solo
Freya
Freya
wicket565
Freya
Level 21
God Stats
5W - 4L
1,387 SR
Queue Stats
194W - 173L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 2 / 3
10,190
536
11,378
7,767
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
FrmDenver
Jing Wei
14
0 / 2 / 2
8,450
445
7,916
13,743
4,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
maycklop
Baron Samedi
13
5 / 2 / 2
9,192
484
7,762
9,815
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 1
9,227
486
5,259
9,912
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 6
9,172
483
5,433
11,928
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
8,962
472
7,989
15,712
10,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
SxpremeJuulPods
Zhong Kui
1
0 / 0 / 0
3,734
197
0
668
148
Nemesis
baileyBeav69
Nemesis
13
2 / 2 / 2
8,821
464
5,782
14,018
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 4
8,555
450
4,675
13,287
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
wicket565
Freya
12
3 / 4 / 1
7,879
415
8,124
12,540
4,417
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
9
9
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
3
3.25
W
Jing Wei
FrmDenver
Jing Wei
0
2
2
0.5
L
3
6
2
0.67
L
Zhong Kui
SxpremeJuulPods
Zhong Kui
0
0
0
0
L
Nemesis
baileyBeav69
Nemesis
2
2
2
1.5
L
1
3
4
1
W
Baron Samedi
maycklop
Baron Samedi
5
2
2
3
W
4
1
1
4.5
W
1
2
6
2
L
Freya
wicket565
Freya
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,748
Damage
26,570
53,165
Taken
56,225
20,791
Mitigated
26,741
17,215
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,378
4,359
0
610
7,767
2,729
860
2,195
5,467
65,493
0
W
Jing Wei
FrmDenver
Jing Wei
7,916
5,280
0
5,827
13,743
4,632
684
4,985
8,733
0
57,749
L
7,989
3,089
0
766
15,712
10,545
0
4,893
10,410
0
37,794
L
Zhong Kui
SxpremeJuulPods
Zhong Kui
0
0
0
0
668
148
0
630
0
0
0
L
Nemesis
baileyBeav69
Nemesis
5,782
2,707
99
4,848
14,018
4,417
0
4,503
9,156
0
47,436
L
4,675
1,465
1,048
2,813
13,287
7,214
1,206
2,670
10,425
29,587
0
W
Baron Samedi
maycklop
Baron Samedi
7,762
1,162
1,205
2,476
9,815
4,154
672
1,789
7,871
42,190
0
W
5,259
1,847
0
1,508
9,912
4,996
0
1,133
8,709
0
47,045
W
5,433
2,243
414
5,175
11,928
4,280
1,941
2,697
9,181
0
41,702
L
Freya
wicket565
Freya
8,124
3,507
0
3,241
12,540
4,417
1,566
5,269
7,094
32,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,231
Gold Earned
37,951
420
Minions Killed
239
0
Camps Cleared
0
1,661,519
Distance Traveled
1,288,502
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,190
536
120
6
0
337,762
0
W
Jing Wei
8,450
445
81
4
0
355,363
4
L
Bellona
8,962
472
64
3
0
310,452
0
L
Zhong Kui
3,734
197
0
0
0
0
0
L
Nemesis
8,821
464
85
4
0
353,571
1
L
Yemoja
8,555
450
34
2
0
324,067
0
W
Baron Samedi
9,192
484
63
3
0
281,269
0
W
Loki
9,227
486
84
4
0
341,096
0
W
Kali
9,172
483
72
4
0
346,029
3
L
Freya
7,879
415
56
3
0
300,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role