Player Matchup

Skadi
Skadi
Cerudicaman
Skadi
Level 25
God Stats
2W - 3L
1,108 SR
Queue Stats
12W - 15L
1,290 Elo+
Party 1
Merlin
Merlin
Fates Changing
Merlin
Level 26
God Stats
4W - 2L
1,207 SR
Queue Stats
6W - 5L
1,267 Elo+
Party 1
Jormungandr
Jormungandr
Scorch Lion
Jormungandr
Level 16
God Stats
5W - 3L
1,072 SR
Queue Stats
9W - 11L
1,290 Elo+
Party 1
Team Averages
Level 22
1,129 SR
1,283 Elo+

VS

Team Averages
Level 35
1,612 SR
1,387 Elo+
Agni
Agni
FeltyBoar6644
Agni
Level 52
God Stats
1W - 2L
1,851 SR
Queue Stats
207W - 291L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
chriswilson
Cu Chulainn
Level 37
God Stats
3W - 2L
1,465 SR
Queue Stats
10W - 8L
1,604 Elo+
Solo
Jing Wei
Jing Wei
mrcoffeedude231
Jing Wei
Level 16
God Stats
0W - 3L
1,519 SR
Queue Stats
1W - 5L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 9
8,995
818
7,075
4,950
1,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 0 / 8
9,562
869
9,688
5,649
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Scorch Lion
Jormungandr
12
3 / 1 / 12
8,341
758
6,471
8,380
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,741
613
3,763
8,812
4,930
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
chriswilson
Cu Chulainn
9
2 / 4 / 1
7,040
640
3,914
11,179
5,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
10
0 / 5 / 3
6,940
631
3,805
9,817
2,589
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
3
3
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
7
0
8
11
L
1
8
1
0.19
W
Jormungandr
Scorch Lion
Jormungandr
3
1
12
9
L
Cu Chulainn
chriswilson
Cu Chulainn
2
4
1
0.63
L
Jing Wei
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,234
Damage
11,482
18,979
Taken
29,808
8,655
Mitigated
13,224
5,363
Healing
1,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,075
3,240
0
0
4,950
1,573
526
855
4,095
0
21,791
W
9,688
313
380
1,579
5,649
2,398
0
560
5,089
27,046
0
L
3,763
511
0
0
8,812
4,930
0
4,187
4,500
19,499
0
W
Jormungandr
Scorch Lion
Jormungandr
6,471
1,359
0
3,404
8,380
4,684
248
2,400
5,980
26,373
0
L
Cu Chulainn
chriswilson
Cu Chulainn
3,914
1,145
0
76
11,179
5,705
0
4,678
6,366
0
20,057
L
Jing Wei
3,805
3,333
525
718
9,817
2,589
135
6,952
2,640
0
21,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
20,721
101
Minions Killed
103
0
Camps Cleared
0
634,944
Distance Traveled
544,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,995
818
26
2
0
197,040
0
W
Merlin
9,562
869
40
4
0
211,403
0
L
Agni
6,741
613
31
3
0
162,031
0
W
Jormungandr
8,341
758
35
3
0
226,501
0
L
Cu Chulainn
7,040
640
26
2
0
219,931
0
L
Jing Wei
6,940
631
46
4
0
162,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role