Player Matchup

Ne Zha
Ne Zha
HEADSHOT 4 HIRE
Ne Zha
Level 63
God Stats
1W - 2L
1,134 SR
Queue Stats
36W - 25L
1,503 Elo+
Solo
Neith
Neith
Lachowski13
Neith
Level 88
God Stats
53W - 58L
1,446 SR
Queue Stats
121W - 132L
1,427 Elo+
Solo
Mercury
Mercury
The Squishy 03
Mercury
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
422W - 415L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
ThePotato_King
Erlang Shen
Level 67
God Stats
10W - 6L
1,170 SR
Queue Stats
441W - 428L
1,442 Elo+
Solo
Scylla
Scylla
WhyUMad4067
Scylla
Level 57
God Stats
5W - 3L
1,701 SR
Queue Stats
97W - 66L
1,402 Elo+
Solo
Team Averages
Level 80
1,390 SR
1,436 Elo+

VS

Team Averages
Level 78
1,511 SR
1,400 Elo+
Fenrir
Fenrir
KidRick20
Fenrir
Level 81
God Stats
3W - 5L
1,579 SR
Queue Stats
403W - 456L
1,376 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KoenmaTheGreat
Cu Chulainn
Level 76
God Stats
8W - 18L
1,701 SR
Queue Stats
323W - 361L
1,373 Elo+
Party 1
Raijin
Raijin
Llanz07
Raijin
Level 81
God Stats
3W - 3L
1,528 SR
Queue Stats
564W - 595L
1,426 Elo+
Solo
Izanami
Izanami
Syoma360
Izanami
Level 84
God Stats
32W - 39L
1,426 SR
Queue Stats
126W - 152L
1,404 Elo+
Party 1
Cerberus
Cerberus
xX_Th3b3ast_Xx12
Cerberus
Level 69
God Stats
11W - 17L
1,320 SR
Queue Stats
252W - 292L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
8,070
475
4,948
11,794
9,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 2 / 1
8,006
471
5,526
6,086
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 3
8,971
528
5,217
11,371
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
ThePotato_King
Erlang Shen
16
2 / 1 / 3
9,439
555
11,487
13,771
8,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
3 / 3 / 0
8,639
508
9,404
6,449
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KidRick20
Fenrir
12
2 / 4 / 1
7,508
442
4,872
14,306
4,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
KoenmaTheGreat
Cu Chulainn
15
3 / 3 / 0
9,419
554
11,984
14,641
13,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
Llanz07
Raijin
14
1 / 5 / 2
8,079
475
3,798
9,726
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Syoma360
Izanami
13
1 / 1 / 2
8,264
486
5,101
5,205
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 4
7,976
469
3,831
9,474
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
12
Kills
8
9
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Fenrir
KidRick20
Fenrir
2
4
1
0.63
L
Cu Chulainn
KoenmaTheGreat
Cu Chulainn
3
3
0
1
W
3
2
1
1.75
L
Raijin
Llanz07
Raijin
1
5
2
0.4
L
Izanami
Syoma360
Izanami
1
1
2
2
W
4
2
3
2.75
W
Erlang Shen
ThePotato_King
Erlang Shen
2
1
3
3.5
W
Scylla
3
3
0
1
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,582
Damage
29,586
49,471
Taken
53,352
25,965
Mitigated
31,708
16,945
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,948
1,175
301
2,936
11,794
9,048
0
3,392
8,252
31
35,956
L
Fenrir
KidRick20
Fenrir
4,872
802
0
1,111
14,306
4,755
0
2,098
12,106
0
38,259
L
Cu Chulainn
KoenmaTheGreat
Cu Chulainn
11,984
2,780
0
3,761
14,641
13,116
0
816
13,783
9,376
51,754
W
5,526
3,015
0
2,591
6,086
1,953
0
1,162
4,902
0
39,630
L
Raijin
Llanz07
Raijin
3,798
576
0
1,806
9,726
3,653
0
3,056
6,421
45,331
0
L
Izanami
Syoma360
Izanami
5,101
3,616
0
1,824
5,205
2,506
946
1,487
3,674
0
59,438
W
5,217
2,466
0
4,892
11,371
4,564
0
1,317
9,982
0
55,105
W
Erlang Shen
ThePotato_King
Erlang Shen
11,487
6,469
0
5,743
13,771
8,384
1,130
1,891
11,880
0
60,741
W
Scylla
9,404
1,385
0
482
6,449
2,016
1,045
1,756
4,441
55,928
0
L
3,831
420
354
3,367
9,474
7,678
288
1,460
7,964
18,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,125
Gold Earned
41,246
489
Minions Killed
430
0
Camps Cleared
0
1,646,983
Distance Traveled
1,506,218
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,070
475
61
4
0
347,808
1
L
Fenrir
7,508
442
59
3
0
338,223
1
L
Cu Chulainn
9,419
554
122
7
0
271,268
4
W
Neith
8,006
471
75
4
0
288,066
7
L
Raijin
8,079
475
91
5
0
260,960
4
L
Izanami
8,264
486
120
7
0
306,789
9
W
Mercury
8,971
528
110
6
0
377,626
1
W
Erlang Shen
9,439
555
131
8
0
341,728
0
W
Scylla
8,639
508
112
7
0
291,755
3
L
Cerberus
7,976
469
38
2
0
328,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role