Player Matchup

Ra
Ra
Azilan
Ra
Level 37
God Stats
1W - 3L
1,698 SR
Queue Stats
47W - 50L
1,572 Elo+
Solo
Loki
Loki
ChubbaChup
Loki
Level 74
God Stats
10W - 13L
1,448 SR
Queue Stats
98W - 112L
1,520 Elo+
Party 2
Chaac
Chaac
Physix
Chaac
Level 99
God Stats
24W - 27L
1,536 SR
Queue Stats
206W - 244L
1,474 Elo+
Party 2
Neith
Neith
andydudy
Neith
Level 13
God Stats
13W - 16L
1,487 SR
Queue Stats
190W - 223L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
bat200
Kukulkan
Level 50
God Stats
59W - 59L
1,495 SR
Queue Stats
68W - 69L
1,495 Elo+
Solo
Team Averages
Level 55
1,533 SR
1,497 Elo+

VS

Team Averages
Level 115
1,655 SR
1,830 Elo+
Set
Set
Fordens
Set
Level 159
God Stats
3W - 1L
1,860 SR
Queue Stats
52W - 17L
1,831 Elo+
Party 1
Ne Zha
Ne Zha
Mousze
Ne Zha
Level 160
God Stats
1W - 0L
1,914 SR
Queue Stats
36W - 37L
1,805 Elo+
Party 1
Hun Batz
Hun Batz
PhillFryer
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 170L
1,799 Elo+
Party 1
Kali
Kali
Swagwanfamalam
Kali
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
1,848 Elo+
Party 1
Da Ji
Da Ji
Zwerox
Da Ji
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 62L
1,868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
0 / 16 / 9
8,546
950
9,699
18,492
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 12 / 6
10,251
1,139
7,506
17,256
6,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Physix
Chaac
15
4 / 9 / 5
9,389
1,043
12,502
19,593
20,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
andydudy
Neith
14
3 / 8 / 6
9,282
1,031
12,122
13,645
5,234
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
bat200
Kukulkan
14
1 / 12 / 8
8,821
980
7,576
17,732
6,581
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
26 / 2 / 13
13,299
1,478
25,678
12,487
8,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Mousze
Ne Zha
17
5 / 2 / 28
10,410
1,157
11,198
11,362
5,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
PhillFryer
Hun Batz
18
4 / 2 / 33
11,268
1,252
6,372
9,673
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 3 / 21
10,837
1,204
12,818
13,759
7,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
Zwerox
Da Ji
17
15 / 3 / 16
11,590
1,288
25,281
10,704
5,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
168
12
Kills
57
57
Deaths
12
34
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Ra
0
16
9
0.28
L
4
12
6
0.58
W
Set
26
2
13
16.25
W
Ne Zha
Mousze
Ne Zha
5
2
28
9.5
W
Hun Batz
PhillFryer
Hun Batz
4
2
33
10.25
L
Chaac
Physix
Chaac
4
9
5
0.72
W
7
3
21
5.83
W
Da Ji
Zwerox
Da Ji
15
3
16
7.67
L
Neith
andydudy
Neith
3
8
6
0.75
L
Kukulkan
bat200
Kukulkan
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,405
Damage
81,347
86,718
Taken
57,985
46,130
Mitigated
36,285
6,879
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
9,699
1,969
1,243
828
18,492
7,008
0
0
18,492
25,380
0
L
7,506
2,225
0
0
17,256
6,329
0
0
17,256
0
22,765
W
Set
25,678
11,967
0
2,334
12,487
8,477
0
4,471
7,916
0
46,665
W
Ne Zha
Mousze
Ne Zha
11,198
4,069
674
1,814
11,362
5,599
0
2,625
8,374
0
28,768
W
Hun Batz
PhillFryer
Hun Batz
6,372
1,212
0
896
9,673
9,520
0
3,572
6,026
0
15,834
L
Chaac
Physix
Chaac
12,502
3,182
0
4,380
19,593
20,978
0
0
19,593
0
21,870
W
12,818
7,790
0
6,538
13,759
7,656
0
3,564
10,070
0
25,761
W
Da Ji
Zwerox
Da Ji
25,281
8,793
0
695
10,704
5,033
0
3,043
7,536
0
29,971
L
Neith
andydudy
Neith
12,122
8,620
0
428
13,645
5,234
0
0
13,645
0
22,125
L
Kukulkan
bat200
Kukulkan
7,576
842
0
0
17,732
6,581
0
0
17,732
19,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,289
Gold Earned
57,404
118
Minions Killed
140
1
Camps Cleared
7
686,465
Distance Traveled
830,252
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,546
950
36
4
0
135,975
1
L
Loki
10,251
1,139
28
3
1
153,034
0
W
Set
13,299
1,478
53
6
0
175,215
2
W
Ne Zha
10,410
1,157
30
3
1
173,705
0
W
Hun Batz
11,268
1,252
26
3
1
165,838
1
L
Chaac
9,389
1,043
12
1
0
140,586
0
W
Kali
10,837
1,204
22
2
2
146,000
1
W
Da Ji
11,590
1,288
9
1
3
169,494
0
L
Neith
9,282
1,031
17
2
0
128,047
1
L
Kukulkan
8,821
980
25
3
0
128,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role