Player Matchup

Guan Yu
Guan Yu
DaMessy
Guan Yu
Level 8
God Stats
0W - 2L
1,371 SR
Queue Stats
3W - 10L
1,210 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PhoenixLCS
Tsukuyomi
Level 7
God Stats
2W - 2L
1,594 SR
Queue Stats
3W - 12L
1,218 Elo+
Party 1
Olorun
Olorun
Poysin
Olorun
Level 12
God Stats
0W - 3L
1,168 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 1
Bakasura
Bakasura
Ryphtr
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
divatoxputa
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,427 SR
1,304 Elo+

VS

Team Averages
Level 18
1,452 SR
1,349 Elo+
Ra
Ra
AoSniper
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,291 Elo+
Party 2
Danzaburou
Danzaburou
Bearpugs
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,345 Elo+
Party 2
Mercury
Mercury
Purplemamba47
Mercury
Level 18
God Stats
22W - 22L
1,385 SR
Queue Stats
63W - 58L
1,281 Elo+
Solo
Cerberus
Cerberus
RaintheFox
Cerberus
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
estrellitalol
Sun Wukong
Level 17
God Stats
24W - 21L
1,377 SR
Queue Stats
102W - 83L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaMessy
Guan Yu
14
7 / 7 / 6
9,455
450
8,814
29,410
16,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
PhoenixLCS
Tsukuyomi
15
11 / 10 / 8
10,976
523
16,997
24,740
9,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Poysin
Olorun
16
5 / 10 / 9
10,251
488
9,476
22,018
8,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
Ryphtr
Bakasura
15
6 / 11 / 8
10,997
524
10,507
18,640
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
divatoxputa
Artemis
15
3 / 10 / 7
9,731
463
7,023
16,435
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 17
10,367
494
13,213
16,678
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Bearpugs
Danzaburou
17
13 / 5 / 12
12,445
593
24,270
18,029
7,675
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
16
7 / 7 / 20
11,672
556
12,238
18,716
6,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
RaintheFox
Cerberus
16
8 / 5 / 21
12,344
588
13,729
23,656
23,318
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
estrellitalol
Sun Wukong
19
17 / 5 / 12
13,207
629
24,151
25,714
16,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
130
32
Kills
48
48
Deaths
33
38
Assists
82
Player
Kills
Deaths
Assists
KDA
W
3
11
17
1.05
W
Danzaburou
Bearpugs
Danzaburou
13
5
12
3.8
L
Guan Yu
DaMessy
Guan Yu
7
7
6
1.43
L
Tsukuyomi
PhoenixLCS
Tsukuyomi
11
10
8
1.5
L
Olorun
Poysin
Olorun
5
10
9
0.95
W
Mercury
7
7
20
2.43
W
Cerberus
RaintheFox
Cerberus
8
5
21
3.7
L
Bakasura
Ryphtr
Bakasura
6
11
8
0.91
L
Artemis
divatoxputa
Artemis
3
10
7
0.65
W
Sun Wukong
estrellitalol
Sun Wukong
17
5
12
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,817
Damage
87,601
111,243
Taken
102,793
47,780
Mitigated
60,545
29,563
Healing
35,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,213
3,405
1,834
3,378
16,678
6,292
613
4,068
12,415
46,017
0
W
Danzaburou
Bearpugs
Danzaburou
24,270
17,359
0
8,048
18,029
7,675
4,397
2,627
15,322
0
78,970
L
Guan Yu
DaMessy
Guan Yu
8,814
2,271
1,565
8,057
29,410
16,786
358
6,713
22,697
0
27,964
L
Tsukuyomi
PhoenixLCS
Tsukuyomi
16,997
5,039
0
6,216
24,740
9,193
166
7,002
17,738
0
50,322
L
Olorun
Poysin
Olorun
9,476
5,487
363
8,167
22,018
8,500
532
4,256
17,762
40,056
0
W
Mercury
12,238
6,696
0
7,252
18,716
6,932
1,370
3,187
14,869
0
61,986
W
Cerberus
RaintheFox
Cerberus
13,729
1,437
0
5,307
23,656
23,318
280
1,776
19,467
35,958
0
L
Bakasura
Ryphtr
Bakasura
10,507
7,691
0
2,444
18,640
7,879
1,213
4,934
13,706
0
36,312
L
Artemis
divatoxputa
Artemis
7,023
4,340
0
2,751
16,435
5,422
728
5,546
10,889
0
41,342
W
Sun Wukong
estrellitalol
Sun Wukong
24,151
4,632
390
9,465
25,714
16,328
998
2,138
21,221
4,118
83,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,410
Gold Earned
60,035
304
Minions Killed
390
0
Camps Cleared
0
1,633,541
Distance Traveled
1,822,475
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,367
494
50
2
0
343,312
0
W
Danzaburou
12,445
593
91
4
0
359,767
0
L
Guan Yu
9,455
450
39
2
0
372,123
2
L
Tsukuyomi
10,976
523
71
3
0
325,722
5
L
Olorun
10,251
488
51
2
0
317,533
0
W
Mercury
11,672
556
71
3
0
386,321
0
W
Cerberus
12,344
588
59
3
0
361,398
2
L
Bakasura
10,997
524
71
3
0
362,266
0
L
Artemis
9,731
463
72
3
0
255,897
0
W
Sun Wukong
13,207
629
119
6
0
371,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role